How can you make ToD not remove Paralysis?

ToD Removes Paralysis
#1
Posted 29 October 2016 - 12:10 AM
#2
Posted 29 October 2016 - 12:02 PM
Either you make a 180° turn with the mouse, or you go with something along the lines of
/cast Touch of Death/stopcasting
You can add a /cleartarget if you want, but it requires more micro than needed.
Why would you ToD a paralyzed target anyway.
#3
Posted 29 October 2016 - 12:37 PM
theres no way to make touch not remove para i have already tested with bunch of macros. And you would want to touch of death into a paralysed target so u can start with fists and not let the target get a global to bear form/feint for example
#4
Posted 29 October 2016 - 01:06 PM
I just tried it out on a mob. It worked fine if I did it at an angle like the old sap into garrote without breaking sap.
#5
Posted 29 October 2016 - 01:24 PM
I found some tutorial from 2009 if someone doesn't know what it is.
#6
Posted 29 October 2016 - 01:34 PM
Yea it works if you hit it at an angle, thanks.
#7
Posted 29 October 2016 - 01:45 PM
Can (could, RIP warrior damage now) do the same as Warr on fear, do the old gouge-expose armor/mahiko lightning generator+evis angle, colossus (not enough damage to break it) and time MS with the Echo tick etc.
#8
Posted 29 October 2016 - 04:39 PM
Oh yeh it works now because sap doesnt break touch of death anymore aswell. I think this is since 7.1 good find lads. And ye I remember the garrote > sap thing thats what I tried to do on Beta but its hard with a 3 min cd xd
#9
Posted 29 October 2016 - 05:08 PM
And you would want to touch of death into a paralysed target so u can start with fists and not let the target get a global to bear form/feint for example
Makes sense indeed. Guess I'm still not used to see ToD as an amp, went full Hokuto on way too many people to get the idea it's an Execute off of my head.
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