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List of retarded things that lower skill cap in Legion


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#1 Knaittiz

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Posted 26 September 2016 - 05:54 PM

1. Can't break spell reflect because it stays up for the whole duration

2. Can't eat traps, trap is aoe now

3. Paladin auto bubble

4.

 

continue the list


Edited by Knaittiz, 26 September 2016 - 06:35 PM.

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#2 Divinitum

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Posted 26 September 2016 - 06:31 PM

Ret auto bubble


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#3 Knaittiz

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Posted 26 September 2016 - 06:35 PM

Ret auto bubble

how could I forget


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#4 Nicholaes92

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Posted 26 September 2016 - 06:59 PM

Kiting rogue? Shadowstrike. Vortex rogue? Shadowstrike. Have your dk grip rogue? Shadowstrike. Displacer away from rogue to cyclone him? Shadowstrike kick.

Not sure if this fits here but Jesus Christ is it annoying.
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AJ's Wall of Tough Guys

i'm not your average aj user bro you're gonna have to up you game little boy.

Also tread lightly my friend, you dont know who you are talking to ;)

who the fuck do u think you are, random fucking nobody, u dont deserve any of my time/effort retard. "tell me that a blizzcon" srsly? great fucking insult m9. dont even talk to me


#5 Duduferalul

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Posted 26 September 2016 - 07:26 PM

Passive spells lower the skillcap in general and in legion u have +- 30 passives from your artifact weapon and around 5 from your honor talents.


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#6 pewpewpewdot

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Posted 26 September 2016 - 07:32 PM

Dh having  a range kick


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#7 Jim_Jim

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Posted 26 September 2016 - 07:38 PM

- Divine shield and BoP having no drawback besides being even more easily purgeable.

- Pure of Heart is stupidely fun and OP against assa rogues.

- Disc priest having 2 magic school for healing. (Did they kept the time reduction on kick from the beta? When you kick a priest/shama, it was like 70% of a regular kick)

- Bloodlust. (That was removed for a good reason.)

- Pets and Totems sharing the same UI thing, seeing a counterstrike totem in a swarm of pets (BM hunter, UH dk, Enhancement shaman) is really hard.

- Mages, as always.

- Monk chanelling thing being uninterruptable and usable behind pillars. (Please, remove one of those 2)

- The "spamable" thing from hunter reducing healing done until you cast something. (But nerfed in 7.1 if i read correctly.)


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#8 andiwache

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Posted 26 September 2016 - 07:38 PM

Could you please explain what you mean with "Can't eat traps, trap is aoe now"?

 

Tooltip:

Hurls a frost trap to the target location that incapacitates the first enemy that approaches for 1 min. Damage will break the effect. Limit 1. Trap will exist for 1 min.


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#9 Gimotqt

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Posted 26 September 2016 - 07:41 PM

u cant eat mm hunters traps, since its like Poly - u cast it on target , u can interrupt it(? not sure here gotta test it, i think even tho u see aura mastery u can kick it) and u gotta cast it while standing still

 

surv traps are classic


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#10 andiwache

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Posted 26 September 2016 - 07:46 PM

ah okay thank you very much!


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#11 creamsx

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Posted 26 September 2016 - 07:51 PM

every non-paly auramastery (casting circle, monk cast ect)

every range kick in the game : dh, dk, feral?

heroism in arena

warrior, ... period

"spamable" hex lul

the whole buff/purge system > no trashbuffs = only important stuff get purged every time


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#12 Wallirik

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Posted 26 September 2016 - 08:13 PM

feel like this thread is just "things u hate about legion"

i contribute

REMOVE SPELLSTEAL HOLY FUCK  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:  :confused:

 

edit: or just make my cds undispellable..


Edited by Wallirik, 26 September 2016 - 08:14 PM.

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#13 Freshqtz

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Posted 26 September 2016 - 08:42 PM

- Dot spreading mechanics and single target abilities that have aoe baked in and just break cc. 

 

- Things like shadowfiend no longer having their own pet control bar so it's just another button that you simply press.

 

- Monk mobility and perma aura mastery on soothing mist.

 

- Demon hunters being able to leap up into the air in arenas and just staying there a while.

 

- Moonkin's full moon doing 50+ % of one's hp pool if they're able to get it off.


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#14 waniqutie

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Posted 26 September 2016 - 08:56 PM

disc death doesnt require targetting enemy player.


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#15 Elorxo

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Posted 26 September 2016 - 09:20 PM

disc death doesnt require targetting enemy player.

feel like this almost increases skill cap in some sense, you are always going to be in LOS of someone when you use death anyway

mind gaming deaths on sap vs rogues is fun


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#16 Nahj

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Posted 26 September 2016 - 09:23 PM

Sham AM/burning determ/casting circle.

 

Not having to cancel bop to do damage.

 

Undispelable hand of sac.

 

Rebuffing gone

 

No more managing proc trinkets

 

Snapshotting dots gone.

 

Humans/Orcs trinket management.

 

Lack of CC. Sub no Gouge/Gar/Shiv, Feral no Clone.

 

Still cooldown based gameplay. woo DH/Warrior CD stacking.

 

High self healing/offhealing

 

Shadowstrike.

 

Ua spam class design for Locks.

 

Demon hunters immuning CC DFA 2.0

 

Priest being only healer with dbl dispel.

 

Billions of pets cluttering stuff. BM Hunters having their pet, artifact pet and dire beast, dks having potentially ghoul, garg and army of dead, demo locks etc.

 

Still lots of RNG dodge avoidance.

 

Locks still have multiple CS.

 

Mages not having decurse.

 

Kleptomania.

 

11sec cd kick during dance cooldown reduction talent.

 

DK ranged kick.

 

Assassination having no blind just retard damage pve spec.

 

8sec disarm on 45sec cd no wep chains.

 

Fireball 25% chance to just aoe break CC.

 

Relentless working with stuns. Should work on all cc besides stuns. Just nerfing orcs in the future won't be enough because human relentless just as toxic.

 

Dispelable rupture (nightblade).

 

Auto Bubble.

 

Soothing mist being un-interruptable.

 

Monks being able to port while locked out.

 

Artifact Power encouraging PvE 2 much early season/making playing multiple specs worse.


Edited by Nahj, 26 September 2016 - 11:28 PM.

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#17 waniqutie

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Posted 26 September 2016 - 09:30 PM

feel like this almost increases skill cap in some sense, you are always going to be in LOS of someone when you use death anyway

mind gaming deaths on sap vs rogues is fun

Well i dont agree, let me give you an example.

 

im  in 3's, rmp tunnels me, i try to hug pilars and get away from rogue.. now im facing away from teammates and enemies. I get full blind and they swap target to one of my dps, then rogue makes mistake and gives 0,1 sec window for me to death sap(or lower), First i need to turn 180 degrees to be facing the target and then press my death.. i failed many times in situations like this cos felt like there wasnt enough time.. now its just 1 button away :)

 

sap deaths are fun though :P


Edited by waniqutie, 26 September 2016 - 09:40 PM.

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#18

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Posted 26 September 2016 - 10:12 PM

DH 2sec stun spam when they pop cds, cant dodge  or parry it, dont want to cloak in opener<_<


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#19 zzu

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Posted 26 September 2016 - 10:17 PM

auto bubble is rly dumb


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#20 Unseenz

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Posted 26 September 2016 - 10:18 PM

counterstrike totem


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