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Subterfuge / Shadow Dance interaction with Flare?


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#1 chobi0ne

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Posted 24 September 2016 - 01:29 PM

I wouldn't normally post this, but seems like every hunter in the game knows it even on 1.5k rating.

For those, who is still unaware: hunter's flare effect completely removes subterfuge and shadow dance buff, and shadow dance still remains to be usable (unlike stealth, for instance), so if you use it inside flare (your fault!) - the stack will be gone.

 

With subterfuge this interaction seems to be in place for pretty long time and it's as big of a problem as it is with shadow dance. Basically any hunter counters you so bad that you can't damage anyone in their team at all, unless you keep all the stacks of dance and use them only outside of flare, but let's be realistic - it won't stop hunters to save flare for your dances or use it as defensive CD when you are setting up CC chain /w burst.

 

I understand the design of flare to counter stealth mechanics, but it's more about revealing stealthed person, not making it the most op counter in the game to subtlety rogues by mitigating all their damage potential.

 

I've been trying to get through with this to Blizzard since beta - numerous bug reports via game interface and several tweets to @WarcraftDevs, but I'm being ignored.

 

Maybe if the awareness around this problem will be increased they will pay attention to this.

 

 

TL;DR: Hunter's flare fks up shadow dance and subterfuge. Report this to Blizz to bring their attention to the problem.


Edited by chobi0ne, 24 September 2016 - 01:33 PM.

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#2 Dafuq

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Posted 24 September 2016 - 03:59 PM

Please dont report this to blizzard.


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#3 jaimee

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Posted 24 September 2016 - 04:14 PM

good makes it fair vs sub rmp jk they should always win anyway


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if you play a disc priest you are not a real human being 


#4 Avizura

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Posted 24 September 2016 - 07:46 PM

fix pls


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#5

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Posted 24 September 2016 - 08:08 PM

http://us.battle.net...pic/20747325187

They are aware.  When we will see a fix....who knows.


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#6 chobi0ne

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Posted 24 September 2016 - 09:13 PM

http://us.battle.net...pic/20747325187

They are aware.  When we will see a fix....who knows.

Thanks, that's quite soothing.

Next thing on the list is making them to prevent Akaari's Soul damage targets in breakable CC (blinds, polys, saps, etc) and maybe making Flickering Shadows to actually start 3 sec timer after your last damage dealt/received during the whole duration of sprint.


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#7 HeyimJack

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Posted 24 September 2016 - 09:18 PM

good makes it fair vs sub rmp jk they should always win anyway

you always trigger me so fking much


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88c809889bca995b4fb7f643cda2eb4f.png


#8 jaimee

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Posted 24 September 2016 - 10:04 PM

you always trigger me so fking much

?

 

have u played the comp rofl


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if you play a disc priest you are not a real human being 


#9 chobi0ne

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Posted 29 September 2016 - 01:16 AM

Ayyy
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I'm wondering if they also fixed Subterfuge or maybe it is intended that it's broken by flare?

Edited by chobi0ne, 29 September 2016 - 01:17 AM.

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