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Since armory doesn't show honor talents, which ones did you go with?

Talent Specs

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#1 lehylol

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Posted 22 September 2016 - 02:23 PM

I went with:

 

Glad's Medallion

 

Reinforced Armor, but Sparring vs 2 melee

 

Death Sentence (should we drop double time?)

 

Spell Reflection

 

Shadow of the Colossus , but Pain Train when partner is melee

 

Echo Slam


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#2 Saiyko

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Posted 22 September 2016 - 03:12 PM

Glad Medallion

 

Sparring vs melee, Reinforced Armor otherwise

 

Death Sentence

 

Spell Reflect

 

Intercept any time the other team has a melee, its beyond good as WPS. Otherwise Shadow of the Colossus.

 

Echo Slam


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#3 Gabbit

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Posted 23 September 2016 - 08:34 PM

Pretty much this, but i feel like pain train is too much of a dmg loss for most cleave comps. 

Also change to rage machine when reflect is useless


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#4 zzu

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Posted 23 September 2016 - 10:01 PM

ive played relentless exclusively, what's benefit of trinket?


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#5 Blameshift

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Posted 24 September 2016 - 01:59 AM

Relentless 
Reinforced Armor -- Sparring vs x2 melee 
Death Row
Spell reflection -- Ready for Battle vs non wizards
Shadow of the Colossus -- Pain train with some melee
Echo Slam 100% 


edit: hotfix coming up is reducing echo slam to 5% instead of 10%


Edited by Blameshift, 24 September 2016 - 02:26 AM.

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#6 Aylien

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Posted 02 October 2016 - 07:19 PM

Relentless 

Sparring, or Reinforced Armor against mage comps.

Death Sentence

Ready for Battle/reflect

Shadow of the Colossus

Echo Slam

 

I think pain train is for some burst comps like WMD or things like that. But I would never like to swap without CS.


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#7 Dereinefalke

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Posted 08 October 2016 - 05:33 PM

am i the only one who thinks death row outperforms death sentence 100% of the time?


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#8 moogedii_3245581

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Posted 20 October 2016 - 12:10 AM

gladiators medallion over relentless because i feel like a well used trinket can save your life or help you score a kill.  I don't use my trinket unless someone is going to die otherwise. 

 

reinforced armor

 

death sentence

 

spell reflect against wizards and rdruids, rage machine vs melee cleaves, and in rare cases ready for battle when running double time

 

pain train/sharpen blade in almost all scenarios except when I'm trying to kill a mage, mw monk or resto druid. in those cases I go echo slam, shadow, and double time. 


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