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Clawing Shadows


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#1 Lemuria

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Posted 06 August 2016 - 11:31 PM

I just read: Clawing Shadows deals 75% damage in PvP

Is it worth to keep that talent anyways for the range or should we just go back to Scourge Strike?

Unless this same effect applies to Scourge Strike too?
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#2

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Posted 07 August 2016 - 02:31 AM

consider the full shadow dmg instead of the dmg reduced by armor from scourge strike.
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#3 Relentless

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Posted 07 August 2016 - 04:32 PM

Worth for range considering the other options on the same row are pretty lackluster, but you won't use it much at 110 (in 3v3 anyway) as necrotic outscales it heavily
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#4 jaimee

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Posted 07 August 2016 - 04:40 PM

Worth for range considering the other options on the same row are pretty lackluster, but you won't use it much at 110 (in 3v3 anyway) as necrotic outscales it heavily



? xD
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#5 Relentless

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Posted 07 August 2016 - 05:26 PM

? xD


Yea i begrudge taking it too when you don't use it much, but the other two options really don't do a lot.

I guess if you are min / maxing talents then you would prob swap it out for castigator in say a melee cleave mirror where u will have high uptime, to randomly get extra festering wounds when festering strike crits, as the haste talent doesn't proc when you use necrotic strike.

I'll probably just keep clawing shadows most of the time though as even vs melee cleaves its good to be able to kite and still use it for ranged damage when needed.
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