Gladiator Breakdown by Class
Posted 15 August 2008 - 06:54 PM
Would it be possible to get a breakdown like that, but per bracket?
Or possibly the number of multi-bracket glads per class... if that makes sense lol.[/quote]
Not until the hall of fame releases. We just track whether or not you received the gladiator title.
Posted 15 August 2008 - 06:58 PM
Posted 15 August 2008 - 07:05 PM
Your armory page shows you as gladiator. If it is a season out of date, it should fix itself once your armory page starts updating again.
Posted 15 August 2008 - 08:48 PM
Posted 15 August 2008 - 10:54 PM
Posted 15 August 2008 - 11:03 PM
Yea they really do lol. I've played a hunter/mage and druid all at high ratings. Playing a hunter is pretty frustrating outside of very select comps, yet when I play my mage I want to just leave the game everytime I see a hunter.
Edit: And I play hunter/druid/lock on an alliance druid. Everytime we see a mage team we think "yes!"
Posted 16 August 2008 - 12:03 PM
I know quite alot of players who are registered here who have glad also on other chars then their posting char, i doubt those are counted though, am i right?
Posted 16 August 2008 - 12:05 PM
everything else> hunters (well maybe not some healers but the general does in 1v1)
Posted 16 August 2008 - 03:52 PM
Posted 16 August 2008 - 04:52 PM
Posted 16 August 2008 - 05:14 PM
I think you misunderstand.. this is the percentage of people who got Gladiator in all of the seasons so far. It's not because hunters got less gladiators in every season overall, that they also need to have the least of people with gladiator titles in all 3 brackets. Also, this site is only a small sample of the grant total. When you'd see world wide stats, it's very possible that hunters would be at the total bottom there too.
Posted 16 August 2008 - 08:37 PM
5 Different Mages get gladiator season two.
5 Different Mages get gladiator season three.
Only one Hunter gets glad, but he gets it seasons 1, 2, and 3.
The S1, S2, and S3 glad would show.
There is no tricky math, just misinterpretation.
Posted 17 August 2008 - 02:39 AM
Posted 17 August 2008 - 02:34 PM
Posted 17 August 2008 - 02:48 PM
Posted 17 August 2008 - 03:57 PM
Posted 18 August 2008 - 04:04 AM
-Adolf Hitler, 1939
Posted 18 August 2008 - 05:28 PM
I think you hit on part of it, but the number 1 reason in my mind for the warlock drop-off is simply the DPS increases of the 2-Hand and 1-Hand melee weapons as we progressed by season.
S1-Full PvP-geared warlock could draintank a rogue
S2-More parity is achieved, rogues can start to hold their own against locks
S3-rogues are the anti-lock; multiple physical damage against a lock puts locks and their pets and healers under huge pressure
S4-more of same except non-dispellable armor helps locks a bit, especially in 2s.
Physical damage scaling better with weapons is the trend we saw at 60 and now it has repeated itself at 70. I remember absolutely annhihilating cloth (and warriors for that matter) in the summer-fall pre-BC.
It sucks, but I don't know what Blizz can do about it without changing fundamental game mechanics.
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