Demon Hunter talents are awarded at the following levels: 99, 100, 102, 104, 106, 108, 110
The initial three talents were visible in the demo. The rest were marked as Coming Soon!
- Fel Fury: Increases the damage of Fel Rush by 50%, and gain 25 Fury when Fel Rush damages at least one target.
- Blade Dance: Strike all nearby enemies for 16,029 (@98) Physical damage, and increase your Dodge chance by 100% for 1 sec.
- Vengeful Retreat: Viciously assault nearby enemies and vault away. Assaulted enemies take 3,562 (@98) Physical damage and have their movement speed reduced by 70% for 3 sec.
Below are the abilities we previewed during the demo.
- Demon's Bite: A quick attack that causes 5,343 (@98) Physical damage and generates 20 to 30 Fury.
- Spectral Sight: Allows you to see enemies and treasures through physical barriers, as well as enemies that are stealthed and invisible. Lasts until canceled. Adds fire around the edges of the screen and constant sound effects. While enabled you move at 80% speed instead of 115% and walk with a "stealth" animation.
- Glide: Reduces your falling speed. You can activate this ability with the jump key while falling.
- Double Jump: You are able to jump again while near the apex of your first jump. The starting experience has terrain that encourages you to use Double Jump right at the start.
- Shattered Souls: When you kill a target that grants experience or honor, the target's soul will sometimes be shattered, leaving a Soul Fragment behind for 30 sec. The Soul Fragment will be consumed when you approach it, healing you for 25% of maximum health. If the Soul Fragment came from a Demon, you will deal 20% increased damage for 15 sec.
- Throw Glaive: Throw a demonic glaive at the target, dealing 12,099 (@98) Physical damage. The glaive can ricochet to 2 additional enemies within 10 yards.
The following abilities were listed on the specialization interface:
- Fel Rush: Rush forward, incinerating anything in your path for 10,018 (@98) Fire damage.
- Chaos Strike: Slice your target for 18,360 Chaos damage. Critical strikes do not consume Fury.
- Chaos Nova: Unleash an eruption of fel energy, stunning all nearby enemies for 5 sec and dealing 11,472 Chaos damage.
- Metamorphosis: Leap into the air and land with explosive force, dealing 7,988 (@99) Chaos damage to enemies within 8 yds, and stunning them for 3 sec. Upon landing, you are transformed into a hellish demon for 30 sec, gaining 100% Leech and greatly empowering your Demon's Bite and Chaos Strike abilities.
- Hateful Strike: An instant weapon strike that causes 4,987 Physical damage, increasing as the target's health gets lower.
- Fel Blood: Your blood boils, redirecting 40% of damage taken to Fury. Lasts 5 sec.
- Voidblade: Deals 10,686 Shadow damage and heals you for 100% of the damage inflicted.
- Metamorphosis: Transform to demon form, gaining maximum Fury and health. While transformed, damage taken is reduced by up to 60%. Damage reduction increases as your health decreases. Lasts 15 sec.
PS: Demon Hunter subforum FIRST
Edited by Forumz, 08 November 2015 - 09:38 PM.