Great deal of your post(s) are based on that Blizzard developers are idiots/shit in math. But this is certainly outrageous to assume and has nothing to do with actuality.
Whatever change they make, maybe it's because they want to make the game shit, or good, but it's ~always intentional and they with -very- great precision foresee the results.
But you do assume developers are stupid and you go and oversee their changes made, such as all-dmg/healing changes. And just for whatever reason you deem these changes shit. Now, what are all-dmg/healing changes? They are just math, and you certainly know it's just math. So to explain this anomaly, why would developers do something mathematically shit thing, well what could explain: developers are stupid.
So you come full circle. Assumed they are stupid, and come to the conclusion that they are in fact stupid. But they are not stupid, it's unthinkable to assume that they would be, so the whole process of trying to figure anything out based on it was doomed to fail at the beginning. So what should've happened is that, arriving to the conclusion that developers are stupid, should've just made it sure that, well they aren't stupid, so if you ended up here, you made a mistake somewhere or didn't notice something.
And you didn't, because it's not that all-dmg/healing changes would be bad or something, they are the opposite, they are very good. They are mathematically-impossible-to-blame, assuming that they are bad leads to nothing but mathematical contradictions.
Can assume that developers just use them and knowingly make the game shit, but they don't. They use them because it makes sense. They are just very good, that simple.
There's nothing difficult about them, it's easy to see why they are good, just have to avoid essentially impossible assumptions like Blizzard developers are stupid, and then there's nothing mystical, it's just very simple.
Say, for 'Idk why developers did this', - 'because they are stupid' is not and won't ~ever be an answer. Maybe it will be for you or whoever, because don't care about the issue so much. But in reality it just ends there, 'idk why', and you just couldn't explain why they did what they did. Up for you to decide whether or not you want to explain why did they do what they did, but 'because they are stupid' won't ~ever explain it. Thinking that it does explain ~anything, most certainly just gonna lead to misconceptions and will do no good for you.
Don't mean offense, in fact the opposite. I know why they make/try make all-dmg/healing changes and it's very simple. Also it's certain that you aren't so stupid that you wouldn't understand such a thing, so obviously just made a mistake somewhere. And y, just have to find where, well, there. Assumed developers are stupid, can't do that. Or can but y, it will do no good for you, if you rly want to figure it out. But well if you don't, then, whatever, your choice. Again, no offense meant, I just think that you're one of those ppl who rly can think reasonably, and for example, with dropping the possible explanation of 'developers are stupid', I'm sure that even by just yourself you can figure why changing all-dmg or all-healing is very good.
I could just tell ofc, because y it's not a big deal and won't be an amazing trip to figure. If you want, I do tell but y, just shouldn't expect something so amazing to pop up, just have to know that the assumption of changing all-dmg/healing is bad
just comes from an oversight and that's it, nothing extraordinary, especially not for you.
Say, I could assume that you're atrociously garbage at math, that's why you don't see why changing all-dmg/healing is very good to do and not bad, and it would explain why. But how could I know you're garbage at math? I don't.
You could be a math genius who spam wins math contests, how could I know, I just don't. But I do know that you're most certainly aren't garbage at math. So even if it would explain, you just aren't, so there has to be something else and y. Ofc can't assume developers are stupid. How could they be, it's one of the most certain few things, that Blizzard doesn't hire stupid ppl. Why would they hire idiots, they don't. They are in the position to just sort out geniuses.
Ofc could assume they just try to keep changing all-dmg/healing because they want to do something that destroys the game and fcks players, but then what, if they rly wanted to just fck with players, why would they even document the change, why not just change all and that's it. And just babble that it was a bug or something and wasn't intentional.
Or how could they ever publicly reason -for- all-dmg/healing changes, if it was just a math-failure move. It would give them 0 credibility, their concurrency would just destroy them. How could they ever expose themselves to other studios, to be able to mathematically prove Blizzard just a bunch of fools who don't know what simple math changes do to the game? To prove them retards who just publicly fail math decisions, despite millions suggesting otherwise. No, they keep trying, because it's not them failing, it's the millions of players. Because y, it's math, and it doesn't matter how many players don't see why they are good. The statement that changing all-dmg/healing is bad won't ever be true. All-dmg/healing changes are very good, and developers will always want to use them.
It's just very convenient, that if they don't use all-dmg/healing changes, that they can point fingers at players 'well we just do what players ask for'. But they should use, to make the game good. Still, what can you do, players truly are asking not to make such changes, so y can say that Blizzard are just very nice guys and rly do just 'listen'. But players are just confused and don't know that Blizzard should use, many and often. And y pointing fingers at players works as an excuse against attacks that would question qualification, but players are in fact confused and don't see why all-dmg/healing changes are very good, so it doesn't rly serve as an excuse for Blizzard being a company that's lead by piece of shit persons, who decide to take advantage of players' confusion the first chance they get. And y they do, it's pathetic and miserable. Likely not developers' idea, but some dick businessmen shareholders' who have decisive say in such things, but y what's sure is just that, some scrub leaders at Blizzard.
Meanwhile, since the needed changes are withdrawn, what it does is, it assures that the game will be much worse than it could be. So potentially it will be just crap, or much worse than what players expected, the least. And so it's just certain that developers who interact with and known among players, will get certain and expectable immense hate. So y from developer PoV, it's not rly a good idea, knowing you will surely get potentially brutally blamed for something that's not even your fault.
It's just not fair, gonna get judged by a game that just isn't even close to what you can make, but something that you were forced to make. It's y it's not rly that amazing idea for developers, ~no matter what. But businessmen don't mind if they have to make the sacrifice that some of their developers gonna get unfairly blamed. They don't care, 'do as instructed or gtfo'. And y many, even 'big names' gtfo, what a coincidence. Especially looking at slight coincidences with Bashiok begging players to try the game instead of getting upset with changes, before leaving Blizzard, or Ghostcrawler after leaving Blizzard talking about 'lying to players doesn't worth it, because players will eventually figure it out' and then urging players to, but not to blame the developers, but the studio instead.
And y, it's obvious that players will figure it out, doesn't matter how smart or well-planned it is for Blizzard, all-dmg/healing changes still are just math, and it can be proven that they are not bad, but very good. It's just a matter of time, maybe long time, maybe short, but y, is inc.
Edited by ProdeGaming, 06 November 2015 - 08:07 PM.