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Just a random thought on balance

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#1 Seraphuslol

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Posted 26 October 2015 - 03:24 AM

Ok, yes, I haven't played above 2400 since Season 7, and got Glad season 5 as a DK on old account. Haha@Me, I suck.

Now that we got that out of the way:

Just curious how people would feel about classes having a passive that affects their performance when fighting another class.

Ex:
Paladin - 50% Reduced Fear duration. Takes 15% less damage from Warlocks and Death Knights. Takes 15% more damage from Priest.

Death Knight - 50% Reduced Snare/Root duration. Takes 15% less damage from Mage and Priest. Takes 15% more damage from Shaman.

So on and so forth to create more defined countering to try to prevent flooding of specific comps on the ladder.

basically: Takes less damage from 2 classes, takes more damage from one class, 50% resistance to a debuff.

Would that accomplish anything at all? Would it fuck things up more? If so, what?

Edited by Seraphuslol, 26 October 2015 - 03:25 AM.

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#2 Thasta

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Posted 26 October 2015 - 03:28 AM

That's a really cool and interesting idea imo, just not sure how they could implement it
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#3 Speedymart

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Posted 26 October 2015 - 09:12 AM

Don't like it
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#4 GrandalMurmillo

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Posted 26 October 2015 - 09:47 AM

dont really like the idea either.
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#5 ContortedTV

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Posted 26 October 2015 - 10:05 AM

EDIT: wrong thread

Edited by ContortedTV, 26 October 2015 - 10:07 AM.

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#6 Shunai

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Posted 26 October 2015 - 01:25 PM

What if you are extremely unlucky and get que'd into ur counter 90% of games?


Feels like this would only make the game even more comp related to me.
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#7 Macappie

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Posted 26 October 2015 - 02:42 PM

What if you are extremely unlucky and get que'd into ur counter 90% of games?


You could run with the class that counters your counter..?
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#8 Dollyo

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Posted 26 October 2015 - 03:08 PM

Nah, this is WoW, not Pokemon
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