Now that we got that out of the way:
Just curious how people would feel about classes having a passive that affects their performance when fighting another class.
Paladin - 50% Reduced Fear duration. Takes 15% less damage from Warlocks and Death Knights. Takes 15% more damage from Priest.
Death Knight - 50% Reduced Snare/Root duration. Takes 15% less damage from Mage and Priest. Takes 15% more damage from Shaman.
So on and so forth to create more defined countering to try to prevent flooding of specific comps on the ladder.
basically: Takes less damage from 2 classes, takes more damage from one class, 50% resistance to a debuff.
Would that accomplish anything at all? Would it fuck things up more? If so, what?
Edited by Seraphuslol, 26 October 2015 - 03:25 AM.