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Rogue vs Hunter's traps


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#1 EverRog

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Posted 18 October 2015 - 12:06 PM

Hi,

I just want to ask you all a question, do you think is fair that rogues can not see the hunters traps? I dont know what to think, maybe it is a good balance change or maybe its an unbalance one...

I dont have so many experience on high pvp so i rly dont know.

Thanks and sorry for my english :)
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#2 user_543622

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Posted 18 October 2015 - 12:46 PM

It is fair because other classes couldn't see them when rogues could, but then again, it is not fair because other classes do not rely on the opener as much as rogues do, imo. So, you are walking towards the hunter and all of the sudden you find yourself in a 4 seconds root and out of stealth...
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#3 HeyimJack

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Posted 18 October 2015 - 01:16 PM

RIP All the big dance disarm trap playz
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#4 EverRog

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Posted 18 October 2015 - 01:17 PM

That is what i mean, i was thinking about rogue/mage 2s arena. We always have problems with hunter/healer because i dont know if i should open with cloak just in case there is a trap under the hunter or just save it when he gonna trap me when we force him deterrance but it is risky because maybe there is a trap and i must to trinket (or cloak if there is a snake tramp and i can not vanish because of flare)
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#5 Dollyo

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Posted 18 October 2015 - 02:15 PM

That is what i mean, i was thinking about rogue/mage 2s arena. We always have problems with hunter/healer because i dont know if i should open with cloak just in case there is a trap under the hunter or just save it when he gonna trap me when we force him deterrance but it is risky because maybe there is a trap and i must to trinket (or cloak if there is a snake tramp and i can not vanish because of flare)


In that case try opening with fok, building your bleeds and snd and when you have the perfect scenario stun the hunter.
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#6 HeyimJack

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Posted 18 October 2015 - 02:37 PM

Even if you could see traps it wouldn't help tho you see them midair then boom someone's trapped
Only reason seeing them was nice before was because they took a few seconds to activate
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#7 EverRog

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Posted 18 October 2015 - 02:52 PM

In that case try opening with fok, building your bleeds and snd and when you have the perfect scenario stun the hunter.

Ok ty, ill try that.

Even if you could see traps it wouldn't help tho you see them midair then boom someone's trapped
Only reason seeing them was nice before was because they took a few seconds to activate


Im agree to be CCed with a trap, but what im not agree is to be CCed before hunter knows where even am i, or when i have no chance of avoid a random trap. Im talking about the lucky factor, i think it should be removed (or at least try it) from all competitive game.

And i repeat, maybe i see it really unfair because i need more experience with the game. Maybe in a future ill see it complety fair.

Thanks all
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#8 HeyimJack

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Posted 18 October 2015 - 03:10 PM

You could try tracking trap with some sort of interrupt bar so you know if he throws a random trap whilst camo/flare in openers etc
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#9 EverRog

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Posted 18 October 2015 - 03:16 PM

You could try tracking trap with some sort of interrupt bar so you know if he throws a random trap whilst camo/flare in openers etc


I think if he traps when he is complety in stealth and he put that trap, interrup bar doesnt show the trap, but not sure, just know sometimes i dont see the trap on my interrup bar on the opener
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#10 Dills

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Posted 18 October 2015 - 03:47 PM

Gotta dfa the traps yo
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the only hunter i approve of is dillypoo. the remainder of hunters' existence offends me to my core. when i wake up, i am troubled that in some parts of the world, there are other humans who still partake in slavery, sex trafficking, and hunter playing on world of warcraft


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did you ever get round to taking it? It's actually the best free site i've found :)

Gonna take that as you flopped hard and couldn't get near my score with repeated tries :)





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