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There is a 10% overall healing reduce affecting PvP

battle fatigue resilience

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#21 ProdeGaming

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Posted 02 July 2015 - 02:28 PM

I see your point but what I don't get is, why do I need to time travel to compare today to past ? There are shitload of data lying on the webs.

http://us.battle.net...c/15270289116#1
Don't mean to blame the guy, but look at this thread. His thread can be converted into 'THERE IS 25% DIFFERENCE BETWEEN PVE AND PVP'

Yes so? This is how foolish many players are, just jump on it. They just, don't let PvE be different. Why? 'PLEASE FIX ASAP' What is there to fix? This is where the hatred of overall changes leads to, steaming pile of bs.
They just found resilience, it's up to Blizzard if it was just them placing in front of them to find. Making them buff themselves by removing it. A 33% overall dmg increase without any explanation at all. And then what, next week players QQ about 10% overall dmg change. Why? Because many of them have no idea what they are talking about. Simply have no idea, at all, what to look for regarding overall changes. It's not difficult to see, but they just don't mind, busy chasing their tails and letting getting exploited the fck out by Blizzard.

Ofc 'THIS EXPLAINS' like holy shit actually horrified by this logic. Drawing conclusions of PvE having different numbers than PvP. Pinnacle of being duped because of terrible misconceptions. Highly rated roflmao. Can you actually imagine Blizzard HQ looking at that thread? Whole Blizzard HQ was rofling swimming in champagne celebrating the success.

Not to be bigheaded but, yes it is that simple, it's just stupid to hate overall changes. It could be very deceiving and in fact, Blizzard definitely supports the misbeliefs, since it works for them fine, but there are no monsters to find. Hating overall changes could maybe be similar to, hating parentheses, dum. They aren't lazy, instead, it's stupid not to use them. (again, don't mean offense but, it just is a horrible misconception)
It is one of the last protections of Blizzard against their blatant outrageous lies. It just hides them so well, since players don't care about them, don't even try figure anything related.


Also say, wouldn't be surprised at all if the 10% overall dmg reduce that has happened in january or around, was just a test overall change from Blizzard, to confirm if players are really so deep in shit and fooled. It was way too convenient for them. That change was an absolute terrible change and had 0% chance of staying. Suspiciously convenient case of 'look we listened and removed', which they emphasized in all the blue posts when removing. 'Based on overwhelming feedback'. Y my ass.
Not to try suggest it's amazing to notice, it's very easy, simply because overall DPS has been very very low compared to HPS all WoD, so it was just a horrible change. Only that noone minds the relation of HP - overall DPS - overall HPS. It is all that's needed to understand what overall change is needed. 3 numbers. Compare them to each other, which one is higher, what are the conclusions of it being higher, done rly. All blocked by deceptions cherished by Blizzard. If an overall change is made, it is made to change either HP - DPS - HPS relative to eachother. Any of them can only be changed by an overall change, since they are averages of many numbers, it is not possible or reasonable to change them by anything else but an overall change, which converted into math, is a parenthesis, nothing extraordinary about it.

I think it might make it more difficult to explain, because it's so easy, noone believes it actually is so simple. Trying to find something hidden, but there isn't.

Edited by ProdeGaming, 02 July 2015 - 03:14 PM.

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#22 ProdeGaming

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Posted 03 July 2015 - 11:08 PM

Made a significantly simpler example for what an overall change basically is:
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Option 1
• series of only individual changes

6*0.5 + 2*0.7 + 6*0.4 + 12*0.3 + 3*0.7


Option 2
• -30% overall change and series of individual changes

(6*0.71 + 2 + 6*0.57 + 12*0.43 + 3)*0.7Posted Image = Posted Image6*0.5 + 2*0.7 + 6*0.4 + 12*0.3 + 3*0.7

This is not lazy and it's not bad that it affects all numbers by the same,
it is meant to.
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Basically the hatred of overall changes is similar to, if not equal of hating parentheses. Not surprisingly, trying to find out if there has been a parenthesis used in the process of spell changes can be impossible post factum.

It is a mistake made by players that Blizzard is exploiting, lying to millions, cherishing the oversights, instead of explaining players.

I mean, just imagine, in the development as big as WoW, players disregard anything that comes with the change using parentheses, it's open to unlimited abuse. Say, players disregard changing any metric that inherently involves a parenthesis. That mistake just cannot stay, doesn't matter how many players believe it can, it can't. Many players try draw conclusion of the assumption, but hating overall changes only leads to mathematical dead ends. And yes what they are used for is very easy, it has been just covered by players not caring about them at all. Say, HP - overall DPS - overall HPS relation can only be changed by overall changes, they are drawn from, they cover, define the whole game, and they are numbers, so they can be too high or too low, it matters what they are. Don't mean offense, but disregarding their values should practically only lead to horrendous errors.

Edited by ProdeGaming, 03 July 2015 - 11:27 PM.

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#23 Glink

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Posted 03 July 2015 - 11:28 PM

Why arent you working at google?
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#24 ProdeGaming

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Posted 04 July 2015 - 10:59 AM

Why arent you working at google?

Idk why you think this thread is offensive. Artemia understands, and there is nothing about it. It has been an oversight, getting confused by spells whatever. I know that he knows what a parenthesis is or what it is used for, but, hating overall changes is what it is, a mistake. And it is a horrible mistake, so it has to stop. Blizzard has no limits to how much they can abuse it, they are and they have been.

Simply put, it does not matter what suggestion you give Blizzard, they accepted not using parentheses when developing WoW. So accepted not using core elements of math. It's over. The game cannot be good doesn't matter how good your suggestion is, unless the mistake is put down and Blizzard's weapon turned against them, questioning their horrible changes that can be proven wrong by simple logic and basic math, if disregarding that overall changes would be bad.
They cannot defend themselves without the cover of players' mistake, because they cannot just publicly dispute laws of multiplication. Should they try oppose, their credibility goes to -1 for being a bunch of 3rd graders and attempting to develop games for millions. Overall change is simply based on the distributive law, unless they prove it to be wrong, they are in to accept lying and intentionally misleading millions of players. And yes they aren't going to try prove distributive law to be wrong.

Edited by ProdeGaming, 04 July 2015 - 11:01 AM.

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#25 ContortedTV

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Posted 05 July 2015 - 05:09 PM

Idk why you think this thread is offensive. Artemia understands, and there is nothing about it. It has been an oversight, getting confused by spells whatever. I know that he knows what a parenthesis is or what it is used for, but, hating overall changes is what it is, a mistake. And it is a horrible mistake, so it has to stop. Blizzard has no limits to how much they can abuse it, they are and they have been.

Simply put, it does not matter what suggestion you give Blizzard, they accepted not using parentheses when developing WoW. So accepted not using core elements of math. It's over. The game cannot be good doesn't matter how good your suggestion is, unless the mistake is put down and Blizzard's weapon turned against them, questioning their horrible changes that can be proven wrong by simple logic and basic math, if disregarding that overall changes would be bad.
They cannot defend themselves without the cover of players' mistake, because they cannot just publicly dispute laws of multiplication. Should they try oppose, their credibility goes to -1 for being a bunch of 3rd graders and attempting to develop games for millions. Overall change is simply based on the distributive law, unless they prove it to be wrong, they are in to accept lying and intentionally misleading millions of players. And yes they aren't going to try prove distributive law to be wrong.


EDIT: Nevermind, you're actually clueless/and or trolling everyone

Edited by ContortedTV, 05 July 2015 - 05:15 PM.

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