Thanks for the response Jimjim, sorry I'm replying late but I wanted to take my time and use this chance to respond carefully since I have a lot of respect for you as a paladin.
Let me say to begin with that my post isn't really trying to address the underlying problems in the spec, although that would be nice, I'm just trying to suggest things so that when the nerfs come it isn't something stupid that will erase Hpala viability.
Despite the “easy find” solutions like making Outplayed by The Light an active ability or reverting the Execution Sentence buff, and make the spell like it was before, (= Useless and nobody will use it anymore.) or make it a huge HoT wouldn’t solve the problem, and people would not use it anymore too. (Because It can be purged, and it’s bugued when stolen by a mage – in the mage advantage of course -.). If you just change these 2 spells, without touching the core of hpal, and nerfing other classes abilities (Like offensive dispel), or changing anything else, don’t expect to see any hpal above 2000 rating, because everyone will crush them without effort.
I agree that these 2 CDs are the core of what makes paladins strong atm. In SBTL's case, people really hate how it's automatic and can activate on your whole team, so I tried to reduce that aspect while keeping it a strong active ability. But I think the easy solution is just to nerf the shield or debuff yeah. And if ES was changed into a HoT, I don't think it would really be that good either if it was the previous version. Maybe if it did all the same healing but over 3 seconds? There would be 2 globals to purge it, and it wouldn't top instantly, but still be strong.
I do think that pally ES is still worse design than the other healers' versions. You say the condition for it is wings, but that's also off global, and the ability is still strong without it especially if you denounced an agility spec recently. It might do similar healing but you can't compare it to Saving grace because disc can't crit (still might proc aegis, but that's not nearly as solid as raw healing).
About pally healing CDs: I agree with you, wings atm is silly, and there's almost no reason to play without the glyph because it's so powerful even at half strength. Especially with it being 1.5 mins and having NS to close up any gaps, if you trade CDs optimally vs other healers you will come out on top eventually which is part of why pallies are so much better.
I sort of liked how it used to be, where you had 3 or so really powerful CDs with DF, GOAK, and wings (plus maybe on-use) but all on long CDs, so if the game went on any longer than 5 minutes you could be in serious trouble, which is sort of why pallies used to have a good niche for rushdown 3-minute-win cleaves, I think. I miss the gameplay of having to rotate your CDs perfectly to do well :/. With only wings for healing CDs we can't have that kind of design in the more cd-based meta.
I think the overarching problem is that the metagame since WOD, MOP, and maybe Cata, has shifted from where every DPS did decent steady pve damage at most times, enough to score a kill without relying on CDs (because in wrath only a few classes even had big 3minute damage CDs, and now everyone has multiple ones) so you had to sort of rely on your positioning and reactive mechanics (making plays like deathing, interrupts, CCing trinkets, clutch dispels, good CC timing) to get ahead in the game. Now, everyone has CDs upon CDs, offensive and defensive, and the meta is less about making plays and having good reactions and strats, and more of trading cooldowns efficiently to get ahead of the other team - I prefer the old way, but it only worked because healthbars moved way faster all the time than they do now.
This is my own perception of my hpal, so you can debate with it.
- Increase the healing of Eternal Flame in PvP by like 50%, and make the HoT undispellable. This cool spell is useless now considering you need 3 holy power, a cast, to have a 30s dispellable HoT which tick for nothing. All 3 talent on this row would be attractive. (Despite the bad comment on it, I find Selfless healer really good as a talent for Hpal.)
Personally, I don't really like EF compared to Sacred shield - if you made this change (it being undispellable but stronger) it would be good for the healing, but you get no shield and purge protection like you get from SS, so it still wouldn't be that great IMO. I don't think EF can be incentivized enough for PVP without more general changes to holy power generation and WOG. And Selfless Healer takes too many globals to ever be useful in the current state.
- Make glyph of flash of light not consumed by a single spell. Like the old grace from disc priest, +10% all healing during Xs after a flash of light. The idea is to have more constant healing and less burst with wings.
- -X% damage on holy shock/denounce against PvP target.
- One of the 2 solutions I write about Saved by the Light
All of these are good - I really like the Flash of light glyph, if it only disappeared from being purged it would add a bit more depth to pala healing but it might have to be buffed a bit before the glyph slot would be worth it more than 15% of the time
. Also, I'm not sure how relevant in PVE healer damage is, so you might not have to make the denounce dmg nerf pvp-specific.
Make Beacon of Insight off gcd, and not bouncing randomly with other’s people spell, and not bouncing UNTIL the target reach 90% life. Reduce the healing of the casted spell to 20%. So the spell would be a good alternative of a nerfed saved by the light (But still good.), or, a passive buff to casted heals on the beacon of insight. This talent is used nowhere, and it was already bug’d on the Beta.
I've played around with it a bit and I actually really like this spell. The things that are really holding it back, is that it's on global, only lasts for 1 cast, and that it's competing with SBTL. It has really good synergy with the infusion of light change (fol default is ~20k, with infusion it's 31.5k, and with infusion+insight it's 44k in my gear) and with the FOL glyph could be even better. I hope it does get buffed because it looks fun.
But yes, I doubt Blizzard would implement such an overhaul at this point of an expansion, or even next expansion - but the best we can do is communicate to them what we want. Thanks for the reply and thanks for reading my posts, have a nice day