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rogue theoretical fix ideas train

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#1 Hynara

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Posted 14 April 2015 - 03:13 PM

Feint had a 15-20 second cooldown and cost 0 energy.

Would this be a suitable nerf to tone down rogues?

I hate spamming this ability when I play my rogue. It just feels completely mindless and is such a boring mechanic for survivability. This way the player needs to predict switches and has some sort of skill involved.

I also feel like shiv needs something changed.

Opinions?
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#2 catkiller

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Posted 14 April 2015 - 07:02 PM

lol lol
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#3 HeyimJack

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Posted 14 April 2015 - 07:38 PM

lol lol

lol lol lol
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#4 Sighclone

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Posted 14 April 2015 - 10:48 PM

tone down rogues


Yeah you guys are way too op right now. I mean, TWO WHOLE rogues on frontpage ladder? nerf plz

BTW combat is already getting shit on in 6.2

Edited by Sighclone, 14 April 2015 - 10:51 PM.

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#5 Zzx

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Posted 15 April 2015 - 08:06 AM

Yeah you guys are way too op right now. I mean, TWO WHOLE rogues on frontpage ladder? nerf plz

BTW combat is already getting shit on in 6.2


its not getting shit on, combat rmd is the best comp in the game, if you tune in to ryndlol at twitch tv you can see jahmilli playing double rogue and mad skilling his opponents at 2700+

yes double rogue

rogue

two
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