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#21 Fest

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Posted 23 July 2008 - 12:07 PM

Reasons to roll a DK

Anti caster in plate
Seems to be very active with lots of abilities, utility, and dmg.
Has group buffs
Not a tunnel vision class
Something new to do

Reason not to roll a DK

You start with crappy gear when your main would have full s4 and not get a gear upgrade until s5 started.

The class seems like it is going to be a lot of fun, that reason there is the only one I can think of as to not roll a DK as a new maun


You know what's going to be funny? The death knight class is going to turn out exactly like the hunter class. There will be a lot of them, but the class won't be retard friendly.
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#22 Pollox

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Posted 24 July 2008 - 07:11 AM

You know what's going to be funny? The death knight class is going to turn out exactly like the hunter class. There will be a lot of them, but the class won't be retard friendly.


Everyone will have one as a alt or main, and by the sound of it it does sound like a good class. So it's good it aint too easy. If what your saying is correct.
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#23 Grimmer

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Posted 24 July 2008 - 01:21 PM

You know what's going to be funny? The death knight class is going to turn out exactly like the hunter class. There will be a lot of them, but the class won't be retard friendly.


From what I've played on a DK so far, that's partially right.

You have to micromanage a good deal of stuff in PvP, mainly timing your utility runes with your damage runes. You also don't ever really run out of abilities to use, and run with a short gcd. I'd say it's going to have a much higher skill cap than most live classes...however, that doesn't mean people won't be able to run around battlegrounds spamming huge Obliterate crits or beating people solo and getting unwarranted QQ posts, which hopefully doesn't get the class ruined or dumbed down.

A few of the DK abilities certainly need a bit of reviewing, but it's looking pretty good right now.
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