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Here's a thought...

Windwalker Brewmaster 2v2 3v3 Arena

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#1 Edenx

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Posted 08 February 2015 - 12:16 PM

So here's something I've thought about since Monks were introduced. Why don't we get all of our stances like other classes do? DK's get all 3 presences, Warriors get Defensive Stance, why don't we have access to Stance of the Sturdy Ox? Drop the Stagger effect for Windwalkers and boom our damage mitigation is solved. Again this is just my opinion but I want to know everyone else's thoughts on this.


*edit* Or maybe Dampen Harm now reduces damage taken by 50% for 10 seconds or something like that? Not that 15% of your health nonsense. Maybe healing elixirs could be changed to always heal for a smaller amount like 5 - 8% of your max health. Change Momentum to 70% for 5 seconds and it would be nice to take with freedom roll glyph. Ugh poor Windwalkers. :angry:
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#2 Fedx

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Posted 08 February 2015 - 12:34 PM

Interesting idea but I still would prefer 2 charges of wall or something. Thats just my preference though
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#3 Edenx

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Posted 08 February 2015 - 12:38 PM

Interesting idea but I still would prefer 2 charges of wall or something. Thats just my preference though


Yeah if it was a shorter cooldown. Something like 1.5 or 2 min.
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#4 glonglon

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Posted 08 February 2015 - 10:23 PM

Imho, to be competitive in a PvP environment WW needs :

- 15-20% passive damage mitigation

- A new dmg increase mastery (because of the currently sh!tty mastery ww scales extremely bad, It's a problem for both PvE & PvP, the lack of damage will be an even bigger issue in the later pvp seasons/ raid tiers )

- Make glyph of Freedom roll passive.

- Make glyph of ToD passive.

- Make Glyph of +5y range on fists of fury passive or delete lagging russians from the game.

With those simple changes ww would be perfectly fine and not OP.
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