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Tired of Huntards


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#1 Sosseri

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Posted 08 January 2015 - 03:13 PM

I don't get why MM/SV have 25% ms on pets, it should only be for BM should since they focus mostly on the pets. MM/SV pets should have 10% MS effect. It's absurd with everything they have.

And for god sakes, can we have trap fixed. I'm happy with the latest hotfixes, combat rogues especially, but hunters are still aidscancer.

Edited by Sosseri, 08 January 2015 - 03:14 PM.

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#2 Okayenhance

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Posted 08 January 2015 - 03:21 PM

Sorry but hunters are way less cancerous right now than warlocks.

I say that with a straight face I really do. Somehow some way your class is like a cockroach and will never go the fuck away for one season.



they both need huge nerfs though

Edited by Okayenhance, 08 January 2015 - 03:21 PM.

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#3 Sosseri

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Posted 08 January 2015 - 03:23 PM

Sorry but hunters are way less cancerous right now than warlocks.

I say that with a straight face I really do. Somehow some way your class is like a cockroach and will never go the fuck away for one season.



they both need huge nerfs though


I'm aware of warlocks being aids overall, but it's affliction that is cancerous, especially with that pve trinket, and i do not unfortunaly play that spec.

Edited by Sosseri, 08 January 2015 - 03:23 PM.

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#4 Cocoapuffs

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Posted 08 January 2015 - 03:24 PM

Hunters have always had MS but they tied it in with their pets for this expansion because they removed Widow Venom. Plus, I don't know how many MM hunters you're having to deal with but MS is definitely not the problem and the biggest problem about SV is the 12 sec CD on trap tbh.

Edited by Cocoapuffs, 08 January 2015 - 03:25 PM.

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#5 Twaenkz

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Posted 08 January 2015 - 03:30 PM

What pve trinket?

Offtopic on trinkets, any potential mythic trinkets from blackrock gna be OP in pvp?

Camping realm best guild for them l00tz
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#6 Sosseri

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Posted 08 January 2015 - 03:31 PM

Hunters have always had MS but they tied it in with their pets for this expansion because they removed Widow Venom. Plus, I don't know how many MM hunters you're having to deal with but MS is definitely not the problem and the biggest problem about SV is the 12 sec CD on trap tbh.


It's not that i'm having trouble with MM hunters, it's just that BM is more focused more around their pets doing damage and less on their damage, 25% MS should be exotic, like Demo locks where you have 25% MS on wrathguard when speccing grimoire of supremacy and 10% on Felguard when not playing with supremacy.

Edited by Sosseri, 08 January 2015 - 03:34 PM.

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#7 Sosseri

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Posted 08 January 2015 - 03:32 PM

double post

Edited by Sosseri, 08 January 2015 - 03:33 PM.

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#8 Pitiless

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Posted 08 January 2015 - 03:33 PM

Trap triggering instantly is one of the most stupid changes they made in WoD, and I really can't believe it hasn't been nerfed yet.
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#9 Forumz

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Posted 08 January 2015 - 04:20 PM

Trap triggering instantly is one of the most stupid changes they made in WoD, and I really can't believe it hasn't been nerfed yet.

HEY GUYS WE REMOVED POM SHEEP OH AND WE MADE TRAP INSTANT TRIGGER BYE
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#10 Rileyyz

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Posted 08 January 2015 - 04:22 PM

Trap triggering instantly is one of the most stupid changes they made in WoD, and I really can't believe it hasn't been nerfed yet.


what are you talking about this change benefited us all so instead of scatter trap being 12 seconds long now it's only 8. :^)

but no really, trap needs to go back to how it used to be, new trap mechanics are aids.
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#11 SRoams

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Posted 08 January 2015 - 04:30 PM

Survival hunter trap cd needs to be increased, thats for sure. Also the warlock multiple CS crap needs to go too.
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#12 Breadstick

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Posted 08 January 2015 - 04:38 PM

remove warlock double cs/dispel and make trap on a ~30 second cd (and maybe bring back disarm time) and the game would be in a much better place, even though hunters would still be insanely good considering they've had every weakness removed from the class over time

warlocks would still be borderline op too but i don't know what you could really nerf at this point considering their damage in pve is trash and fear is already bad
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#13 Charred

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Posted 08 January 2015 - 05:29 PM

The thing with traps is that even if you LoS them, you can still get trapped around corners and if you miss one, it still denies an area for your opponent, which in some cases is pretty problematic.It's the only CC that goes around corners and can be triggered/has an effect when it didn't hit. It's easily the most idiotproof mechanic this game has ever known & there is nothing even remotely comparable to it.


And then after the trap there is the binding shot & the knocback to narnia as well ofc.

Edited by Charred, 08 January 2015 - 05:30 PM.

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#14 Zzx

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Posted 08 January 2015 - 05:49 PM

it just amazes me how blizzard can remove charge stun for being gamebreaking, yet give hunters 12 second pom poly, passive ms, passive self healing
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#15 Feliclandelo

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Posted 08 January 2015 - 05:53 PM

What pve trinket?

Offtopic on trinkets, any potential mythic trinkets from blackrock gna be OP in pvp?

Camping realm best guild for them l00tz


Most Mythic PvE trinkets can provide quite a large DPS boost during its uptime. Im not sure if they are refering to a specific one in this thread. The issue however, for most classes, is that you lose out on a 10% dmg reduction.

Warlocks however are pretty much unkillable, and already have super strong passive damage reduction talents, and as such, can skip the 10% dmg reduction.
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#16 Fizion

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Posted 08 January 2015 - 05:54 PM

How does a ranged class get to attack on the move along with not having to worry about interrupts? If that's not enough - why do they get permanent secondwind, MS, a slow, RoS, double deter, and great damage and greater cc?

I'm surprised blizz didn't give them an AOE cc breaker for the whole team and off heals since they have everything else.
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#17 Charred

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Posted 08 January 2015 - 06:06 PM

How does a ranged class get to attack on the move along with not having to worry about interrupts? If that's not enough - why do they get permanent secondwind, MS, a slow, RoS, double deter, and great damage and greater cc?

I'm surprised blizz didn't give them an AOE cc breaker for the whole team and off heals since they have everything else.




6.1


- Freezing Trap now correctly affects all targets in range when more than one target would be standing on the trap.
- Roar of Sacrifice now also grants immunity to movement impairing effects for its duration.
- Mend Pet can now also be used to heal players in shapeshift forms (such as Druid shapeshifts and Ghost Wolf).
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#18 Forumz

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Posted 08 January 2015 - 06:37 PM

6.1


- Freezing Trap now correctly affects all targets in range when more than one target would be standing on the trap.
- Roar of Sacrifice now also grants immunity to movement impairing effects for its duration.
- Mend Pet can now also be used to heal players in shapeshift forms (such as Druid shapeshifts and Ghost Wolf).


RoS should be ''immunity to effects that cause loss of control'' and it'd be perfect.
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#19 Forumz

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Posted 08 January 2015 - 06:39 PM

On a sidenote I'm actually really tired of hunters by now, they've been downright OP for SO LONG it's getting really annoying. It's been almost 3 years now I think?
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#20 Clamnesia

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Posted 08 January 2015 - 06:48 PM

come on guys... trap is fine.
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