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#21 Algrumm

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Posted 07 July 2008 - 09:37 AM

1500 whirlwind druid is wrong, thats base mana regen son


nonrated probably facerolled priest/rogue to gladiator priest is wrong.

Find a good shaman, and you'll never OOM him.
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#22 Infekt

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Posted 07 July 2008 - 10:50 AM

Uhh you do realize if you spam water shield, it procs each time you use it, right? Resto shamans have the best mana regen out of any healer, besides maybe a dreamstate druid, saying the shaman isn't being attacked.


Yes lets have shamans use every GCD that they have for spamming water shield rather than the thousand other things that they could be doing such as laying down totems, shocking, purging, and healing. Great idea!

And heal/drinking is the only way I even stand a chance at lasting a decent amount of time in arenas, sorry I don't have an innervate, insane mana regeneration, or the ability to run away and drink as I please.

So sorry.
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#23 Tnewor

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Posted 07 July 2008 - 11:28 AM

nonrated probably facerolled priest/rogue to gladiator priest is wrong.

Find a good shaman, and you'll never OOM him.


k
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#24 Powerslave

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Posted 08 July 2008 - 01:27 AM

I do it on my resto shaman.

Resto shamans and holy palas are gimp ,and most benefited by this.

work around it!
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#25 Pedocows

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Posted 08 July 2008 - 01:34 AM

If you're a druid, and you're bitching about heal/drinking. SHUT THE FUCK UP.

A druid doesn't even need to drink exploit to keep up with any healers mana. There is no such thing as a top shaman or paladin who doesn't heal/drink.
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#26 Linny

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Posted 08 July 2008 - 03:52 AM

Wondering same as someone posted before, why has this become a druid bashing thread?

I could be wrong but, isnt this "bug" 'best' for druids?
Myself, I love to use regrowth/healing touch+revjunation/poison cleansing depending on the other classes then dirnking+shadowmeld Oo

I'd have to say its bette for druids than any other class because we can hot up then drink and still the target is still being healed :P


Also, me as night elf I usually get another 2-4 ticks than others because Ive got shadowmeld <3 (50% of the druids are nelf so :P)
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#27 Infekt

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Posted 08 July 2008 - 06:59 AM

Wondering same as someone posted before, why has this become a druid bashing thread?

I could be wrong but, isnt this "bug" 'best' for druids?
Myself, I love to use regrowth/healing touch+revjunation/poison cleansing depending on the other classes then dirnking+shadowmeld Oo

I'd have to say its bette for druids than any other class because we can hot up then drink and still the target is still being healed :P


Also, me as night elf I usually get another 2-4 ticks than others because Ive got shadowmeld <3 (50% of the druids are nelf so :P)


Because some retard decided to comment about how resto shamans have the highest mana regen in the game.
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#28 Shivan

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Posted 08 July 2008 - 08:40 AM

I'm glad to say my druid refuses to use this bug on either his druid or shaman. Really lame bug that needs to be fixed, but never will be...
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#29 Infekt

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Posted 08 July 2008 - 08:49 AM

I'm glad to say my druid refuses to use this bug on either his druid or shaman. Really lame bug that needs to be fixed, but never will be...


Not really a bug I don't think...its just the lag between your computer and the server..and if you're shaman or druid isn't using it he's gimping himself. Plain and simple.
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#30 Yrm

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Posted 08 July 2008 - 09:04 AM

nonrated probably facerolled priest/rogue to gladiator priest is wrong.

Find a good shaman, and you'll never OOM him.


stupid druid is stupid.. you obviously got no clue about anything if you claim that lmao
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#31 Kochi

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Posted 08 July 2008 - 09:16 AM

nonrated probably facerolled priest/rogue to gladiator priest is wrong.

Find a good shaman, and you'll never OOM him.


I really hope you ment to say paladin in pve gear there (even then it'd still be wrong), because if you didnt you need to really start thinking before you make posts.
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#32 donlnz

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Posted 08 July 2008 - 09:27 AM

stupid druid is stupid.. you obviously got no clue about anything if you claim that lmao


GTFO Yrm.

Good shamans don't oom.
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#33 Yrm

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Posted 08 July 2008 - 09:37 AM

because they healdrink? ;Dd
and bugger off partenza your opinion doesnt mean shit :(
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#34 Panzerkampf

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Posted 08 July 2008 - 01:14 PM

like mentioned earlier, it's just as much an "exploit" as landing a shatter combo.
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#35 Driedtears

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Posted 08 July 2008 - 02:02 PM

like mentioned earlier, it's just as much an "exploit" as landing a shatter combo.


so true.
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#36 Furyn

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Posted 08 July 2008 - 02:14 PM

people cant heal drink still if you dont let them get out of combat.
its only really good as NE that shadowmelds, otherwise its annoying at best.

Pretty easy to see it coming half the time too
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#37 Taifun

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Posted 08 July 2008 - 02:24 PM

like mentioned earlier, it's just as much an "exploit" as landing a shatter combo.

Exactly.
Using drinking trick is perfectly fine and legal, adapt and stop crying.
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#38 Fierss

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Posted 08 July 2008 - 02:43 PM

like mentioned earlier, it's just as much an "exploit" as landing a shatter combo.


I disagree. Shatter combos don't work based on lag like the drink exploit does, best I can tell. It's based on travel time. Any spell already flying through the air will be effected by anything that was active when it was finished casting, unless that target gains an immunity/resist effect like bop, ice block, cloak of shadows, etc. Trinketing a nova after the frost bolt is in the air will still get you shattered, and if they nova after the bolt is mid air, instead of as they finish casting, it won't shatter.

I can spell reflect 20 spells at once, if I reflect before the first is finished casting and the last is cast before any spell reaches me. It's why I can spell reflect a shatter combo, just like how a shatter combo works in the first place.

The drink exploit however is abusing that .1 second server delay, to exploit combat/drinking mechanics. I hate it, and a good healer can usually sneak in a few seconds of drinking here and there without it. That being said, a good team should also be able to stop the enemy team from getting much use out of it. Just keep them in combat, or constantly check on them. They're actually gimping themselves if they do it, since they can't cast for 5-6 seconds to get out of combat and usually use more inefficient heals right before drinking, since they need to drink as long as possible and will get that mana back, so keeping them in combat before more than 2 seconds have passed during the drink puts you at an advantage.
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#39 Tutanka

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Posted 08 July 2008 - 03:20 PM

it's the same thing as shatter combo from a mage, there's nothing you can do about it, it isn't really cheating, do it as much as u want



^^

No more heal drinking = no more shatter combos...
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#40 Abeyance

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Posted 08 July 2008 - 06:12 PM

I disagree. Shatter combos don't work based on lag like the drink exploit does, best I can tell. It's based on travel time.


A Frostbolt Crit or Ice Lance Crit should break the Freeze, correct? Whichever hits first should break the the Freeze, correct?

It doesn't matter that the Lance hits 1/100th of a second after the Bolt, if the Bolt hit first and crit, then there should be no Freeze for the Lance to take advantage of. The only possible way that a Shatter combo should be "technically" allowed would be if both Frostbolt and Icelance hit at the exact same moment, and honestly it seems a little ridiculous to think there isn't at least a fraction of a second in between when they hit.
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