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Gladius showing DRs wrong?

gladius addons DR diminishing return

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#1 chobi0ne

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Posted 24 December 2014 - 04:49 PM

Hey guys. Me and my friend noticed that often Gladius is showing wrong DRs somehow.
We're playing rogue feral in 2s, so we're pretty sensitive about stun DRs.
I couldn't track down when it happens exactly, but often Gladius says that there are no DRs, but instead of full 8 sec kidney the target gets strunned for half KS duration.

Is it some bug of gladius? Maybe there are better DR trackers which work more reliable?
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#2 rob-hype

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Posted 24 December 2014 - 08:52 PM

Rake stun aka the new pounce stun isnt being recorded properly by the gladius diminishing returns. Open with shred and rake prior to using incarnation, only use rake stun for a mini DR stun for kills when playing with combat rogue otherwise you will ruin their entire spec of 'kidney shotter'
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#3 Knaittiz

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Posted 24 December 2014 - 08:54 PM

it's like a second off most of the time
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#4 Torapants

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Posted 25 December 2014 - 01:26 AM

Apparently DR's update every 5 seconds on the server, so it's difficult to track the exact second the DR wears off.
Most addons tend to use 18 seconds as the timer.
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when playing mutilate its pretty important to bind V ..... for vendetta :cool:


#5 chobi0ne

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Posted 25 December 2014 - 10:55 AM

Thank you for the answer guys!

Apparently DR's update every 5 seconds on the server, so it's difficult to track the exact second the DR wears off.
Most addons tend to use 18 seconds as the timer.

Yeah, I read about it on some wiki. It's unbelievable Blizzard did something as "random" as this. Just such a bs.
Usually such checks once in few seconds are made because these checks are causing a heavy impact on the server, but I can't believe that now, in almost-2015 servers are so weak to manage some DR check. It just can't be true. I don't even believe it was the reason in the first place, when they made this mechanic. Probably they made it to make the game more "random", unreliable and confusing, like they do it all the time with random procs, such as omen of clarity and so on :D And I remember the time when Blizz tried to get rid of RNG by removing 5% stun from Shadowpriests and so on.
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#6 Proditor

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Posted 26 December 2014 - 04:31 AM

Considering changing this to 20 seconds flat. Thoughts?
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#7 Torapants

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Posted 26 December 2014 - 03:54 PM

Considering changing this to 20 seconds flat. Thoughts?


I think 20s is better than 18s, it's what I started using for my stopwatch macro on cheapshot/kidney shot since it felt a lot more reliable.
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Posted by Soltan:
when playing mutilate its pretty important to bind V ..... for vendetta :cool:






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