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exotic ammo for survival hunter - incendiary or toxic?

survival hunter ammo

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#1 srriyzon

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Posted 18 December 2014 - 03:57 AM

What's the best option here? The 4pc set bonus is an extra 2% fire damage taken by targets affected by Black Arrow, but is it worth using Incendiary Ammo as the main one since it does aoe & can break traps?

Or should I be using poison?

Opinons?
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#2 Spiral

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Posted 18 December 2014 - 06:07 AM

I was kind of board so I stood at a dummy (one of the ones by your glad sanctum that scale pvp gear up) and did nothing but auto attack and apply Black Arrow on cooldown for ~100 auto attacks with each kind of ammo.
I had the on proc trinket equipped by mistake for the benefit of all you human hunters. So this test wasn't free from RNG but it should give you a decent idea. Also, none of the min / avg / max numbers below include crits or multistrikes.

Frozen Ammo -
Overall DPS at the end of the test - 4442
Min hit - 1009
Avg hit - 1130
Max hit - 1269

Incendiary Ammo (An extra dummy was caught in the AoE) -
Overall DPS at the end of the test - 5309
Min hit - 1022
Avg hit - 1649
Max hit - 2193

Poison Ammo (Ticks are every 2 sec) -
Overall DPS at the end of the test - 5666
Min tick - 258
Avg tick - 1433
Max tick - 1729

So, it seems Poison Ammo is the clear winner on damage even with Incendiary Ammo hitting an extra target. However, there are a few things to bare in mind.

Firstly, the ramp up time for Poison Ammo is pretty silly. It takes ~30 sec of uninterupted auto shots to reach its full damage per tick and every dodge or any time where you can't auto attack is going to make this ramp up time even longer. Obviously if you switch targets you have to start at the beginning again with those embarrassing 250 damage ticks.

Incendiary Ammo is going to break CC, probably not every game but it's just going to happen sooner or later. Not only is it going to make it very hard to CC one of the melees in a cleave but imagine if you were playing VS a hunter that was using Incendiary Ammo, you'd just tell whoever is getting focused to move close to whoever gets trapped. A team that's paying attention is just going to abuse this for free CC brakes.

In my opinion just stick to Frozen Ammo, the odd times where you would otherwise have to spend a global on Conc shot because your partner with a slow is CC'd / out of range probably makes up for the very small difference in damage.
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#3 srriyzon

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Posted 18 December 2014 - 06:12 AM

oh damn, thanks for taking the time to do all the calculations for that :D tyvm
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#4 Emfrun

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Posted 18 December 2014 - 12:48 PM

The thing with incendiary ammo is the fire damage can stack up to 10 times giving 20 percent increased fire damage to explosive shot. Blizzard should make incendiary not proc on cc'd targets.
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#5 Shadowtiger

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Posted 18 December 2014 - 10:40 PM

The thing with incendiary ammo is the fire damage can stack up to 10 times giving 20 percent increased fire damage to explosive shot. Blizzard should make incendiary not proc on cc'd targets.


but as you see from his testing the max hit he got was 2193. I think it's fair to assume thats with 10 stacks of the survival 4pc bonus and trinket proc up. So its still less than double the dmg of the frost shots, and that is when "stars align".
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#6 Restolol

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Posted 18 December 2014 - 11:01 PM

but he said he did nothing but autoattacking, he didnt use xplo shot
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#7 Emfrun

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Posted 19 December 2014 - 06:53 AM

Nevermind on my last post, the increased fire damage comes from black arrow ticks and not from incendiary arrow. This gives more incentive to use to frost ammo over incendiary, the aoe breaking cc just isnt worth it.
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#8 Zizilio

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Posted 20 December 2014 - 12:23 AM

It takes twice as long for Frozen ammo to hit your target when Poisoned Ammo ticks twice.
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#9 arukie

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Posted 22 December 2014 - 09:46 AM

It takes twice as long for Frozen ammo to hit your target when Poisoned Ammo ticks twice.

This does not make any sense to me. Care to explain what you mean?
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#10 Spiral

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Posted 23 December 2014 - 07:38 AM

This does not make any sense to me. Care to explain what you mean?


The time between bits of damage I think, although it's not quite twice. As in each bit of Frozen / Incendiary damage hits every ~3 sec and Poisoned ticks every 2 seconds.
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#11 Lifeslayer

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Posted 06 May 2015 - 11:24 PM

Using Frozen Ammo reminds me of the "Drow Ranger" and her Frost Arrows on DotA. You have to use Frozen Ammo for that coolness alone. :hunter:
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