Jump to content

Photo

Patch 6.0.3 Hotfixes: November 25 Class Balance Changes


  • Please log in to reply
16 replies to this topic

#1 Vanguards

Vanguards
  • Administrators
  • Blood Elfclass_name
  • US-Tichondrius
  • Bloodlust
  • Posts: 1,370
  • Talents: Retribution 0/1/0/1/1/0/1
  • 3v3: 1952

Posted 25 November 2014 - 09:05 PM

Patch 6.0.3 Hotfixes: November 25 Class Balance Changes

Official Blizzard Quote:

' class='bbc_url' title='External link' rel='nofollow external'>http://www.mmo-champion.com/content/4545-Patch-6-0-3-Hotfixes-November-25-Class-Balance-Changes']Update 1, Class Tuning Changes: 12:00pm PST
Please note that some of the class tuning changes listed below are not yet live and are still in the process of being implemented.

Racials
Orc
Hardiness now reduces stun duration by 15% (up from 10%).
Undead
Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes).

Classes
Death Knight
General
Blood Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Frost Fever, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Talents
Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.

Druid
Balance
Moonfire, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
Sunfire, when used in PvP combat may no longer have its periodic duration extended past 30 seconds.
Feral
Predatory Swiftness no longer increases the healing done by Healing Touch.
Talents
Heart of the Wild bonuses are now halved when used while in PvP combat.
Pulverize (Guardian) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.

Mage
Arcane
Arcane Blast damage has been increased by 10%.
Fire
Pyroblast damage has been increased by 35%.

Monk
General
Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%).
Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
Brewmaster
Guard damage absorption shield now absorbs 100% more damage.
Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%).
Glyphs
Glyph of Keg Smash should now correctly increase the range of Keg Smash.
Paladin (Forums / Skills / Talent Calculator)
Protection
Mastery: Divine Bulwark now increases Shield of the Righteous' damage reduction by 0.5% per point, down from 0.75% per point.
Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous.
Shield of the Righteous now reduces physical damage taken by 25% (up from 20%).

Shaman
General
Chain Lightning damage has been increased by 20%.
Lava Burst (Elemental, Restoration) damage has been increased by 35%.
Enhancement
Lava Lash damage has been increased by 20%.
Stormstrike damage has been increased by 20%.

Warlock
Affliction
Agony damage has been increased by 20%.
Unstable Affliction damage has been increased by 20%.
Demonology
Shadow Bolt damage has been increased by 25%.
Soul Fire damage has been increased by 25%.
Touch of Chaos' damage has been increased by 25%.
Destruction
Chaos Bolt damage has been increased by 8%.
Conflagrate damage has been increased by 8%.
Immolate damage has been increased by 8%.
Incinerate damage has been increased by 8%.
Rain of Fire damage has been reduced by 60% and no longer generates Burning Embers.
Shadowburn damage has been increased by 8%.
Talents
Demonbolt's (Demonology) damage has been increased by 10%.
Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.

Warrior
Protection
Revenge damage has been reduced by 20%.
Shield Slam damage has been reduced by 20%.

  • 0

#2 Oohgod

Oohgod
  • Members
  • Humanclass_name
  • EU-Garona
  • Embuscade / Hinterhalt
  • Posts: 55
  • Talents: Shadow 1/1/0/1/2/2/.
  • 2v2: 953

Posted 25 November 2014 - 09:08 PM

Rip in pepperonis glad warriors
  • 0

#3 HeyimJack

HeyimJack
  • Junkies
  • Humanclass_name
  • EU-Darksorrow
  • Rampage / Saccage
  • Posts: 1,007
  • Talents: Combat 1/2/2/1/1/1/1
  • 2v2: 2220
  • 3v3: 2862
  • RBG: 2164
  • LocationUK

Posted 25 November 2014 - 09:18 PM

Orc
Hardiness now reduces stun duration by 15% (up from 10%).


brb killingself
  • 0

88c809889bca995b4fb7f643cda2eb4f.png


#4 Huxleylol

Huxleylol
  • Junkies
  • Orcclass_name
  • US-Zuluhed
  • Stormstrike
  • Posts: 320
  • Talents: Protection 1/0/0/1/0/2/2
  • 2v2: 1877
  • 3v3: 1663

Posted 25 November 2014 - 09:18 PM

so instead of 50k shield slams i get 40k shield slams? i dont see the rip here
  • 3

#5 Fizion

Fizion
  • Premium Junkies
  • Humanclass_name
  • US-Sargeras
  • Shadowburn
  • Posts: 788
  • Talents: Affliction 0/0/0/2/0/0/0
  • 2v2: 1814
  • 3v3: 2101
  • 5v5: 1777
  • RBG: 768
  • LocationAshburn, VA

Posted 25 November 2014 - 10:05 PM

A change to prot warriors being able to purge would have been nice.
  • 1

#6 nevertpx

nevertpx
  • Members
  • Posts: 5

Posted 26 November 2014 - 12:22 AM

omfg when they will fix mw monks
  • 0

#7 chinoxy

chinoxy
  • Members
  • Humanclass_name
  • US-Bonechewer
  • Reckoning
  • Posts: 19
  • Talents: Subtlety 1/1/2/2/0/1
  • 2v2: 1424

Posted 26 November 2014 - 06:36 AM

Warlocks changes..
  • 0

#8 Xerox

Xerox
  • Members
  • Posts: 115
  • LocationDubai

Posted 26 November 2014 - 07:17 AM

Fair enough feral nerf, wish they would have addressed some of the other issues in the spec atm.

Rogue nerfs? No? Ok.
  • 1
Posted Image

#9 Shunai

Shunai
  • Junkies
  • Humanclass_name
  • EU-Aerie Peak
  • Misery
  • Posts: 142
  • Talents: Windwalker 1/0/2/2/2/0/.
  • 2v2: 2258
  • 3v3: 2516
  • 5v5: 768

Posted 26 November 2014 - 07:41 AM

Good feral and prot nerfs, good shaman changes, lovely that they changed wotf aswell back to 2 min.

Dont rly feel like aff locks needed the dmg increase..

Edited by Shunai, 26 November 2014 - 07:42 AM.

  • 0
Posted Image

#10 Soulsticeyo

Soulsticeyo

Posted 26 November 2014 - 08:47 AM

LOLd @ warlocks fixes

Blizzard logic: Does any class have problems? Lets increase the damage.
  • 0

#11 Xerox

Xerox
  • Members
  • Posts: 115
  • LocationDubai

Posted 26 November 2014 - 09:14 AM

Warlocks really don't need more damage.
  • 0
Posted Image

#12 AlcaMage

AlcaMage
  • Members
  • Undeadclass_name
  • EU-Nazjatar
  • Glutsturm / Emberstorm
  • Posts: 141
  • Talents: Discipline 1/1/1/1/1/1/2
  • 2v2: 2106
  • 3v3: 2194
  • RBG: 576

Posted 26 November 2014 - 09:29 AM

finally horde racials being really good again
Human double trinket doesnt seem that good anymore because of Versatility on the on use and int on the proc trinket, so you cant really stack int

I hope more people go back to horde @ EU

Dwarf is amazing
Shadowmeld not that reliable anymore to vanish stuff
Hardiness being back to 15% is way to good to pass up

destro needed damage buffs
  • 0

#13 Chitorger

Chitorger
  • Junkies
  • Humanclass_name
  • EU-Aegwynn
  • Blutdurst
  • Posts: 43
  • Talents: Holy 0/0/2/1/1/2/2
  • 2v2: 2319
  • 3v3: 2426
  • RBG: 1630

Posted 26 November 2014 - 12:16 PM

Heart of the Wild bonuses are now halved when used while in PvP combat.
Does anyone know if this also affects the primary bonus for resto (+35% heal)?
  • 0

#14 Saberstrike

Saberstrike
  • Members
  • Posts: 46

Posted 27 November 2014 - 12:59 AM

Why no ret nerfs? =s
  • 0

#15 termo

termo

Posted 29 November 2014 - 06:32 AM

ele damage still feels fucking shit and feral heals are still broken
  • 0

#16 jaimee

jaimee
  • Premium Junkies
  • Draeneiclass_name
  • EU-Bladefist
  • Blackout
  • Posts: 3,674
  • Talents: Enhancement 2/1/1/1/1/2/2
  • 2v2: 767
  • 3v3: 2564
  • RBG: 192

Posted 29 November 2014 - 12:53 PM

ele damage still feels fucking shit and feral heals are still broken


Ele damage is alright now, just not what it used to be.
  • 0

if you play a disc priest you are not a real human being 


#17 termo

termo

Posted 02 December 2014 - 02:54 AM

yeah, i was just mad after getting raped by a feral druid in 2s
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users

<