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(6.0.3) Jaime's Advanced Elemental Guide


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#1 jaimee

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Posted 02 November 2014 - 01:11 AM

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Hi, I'm Jaime, a 2x R1 Ele Shaman, and I've been playing ele for around 10 months nowm achieving a highest rating of 3126 in S15. I've written numerous guides for AJ in the past but with the new expansion coming around it's important to get some new and relevant information out in the form of a new guide. This guide is primarily aimed at newer, more inexperienced players, however more advanced players may take something from it also.

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Ele is one of the most changed classes in WoD - in terms of playstyle we lost our run and proc mechanic that some people loved and others hated, and in general requires a much more conservative playstyle than that of the typical ele that older players are more used to. The metagame resolves around currently playing nice and safe and letting your mastery/other partner do most of the damage between elemental blast cooldowns.

We also lost a lot of our defensive utility through;
  • The removal of Healing Tide Totem
  • The nerf to Tremor Totem
  • Ancestral Swiftness no longer affecting Hex
  • Rockbiter weapon being removed
Tremor totem is no longer usuable whilst feared. This is a massive nerf to resto, but for Elemental and Enhance our gameplay isn't altered that much from last patch, where the enemy team would have covered the fear. It's just important not to get a priest or lock getting a multi-target fear!

Lightning Bolt is also no longer usuable while moving, causing a major nerf to our overall mobility and usefulness in arena. Combined with the reduced haste levels, this really doesn't help when dealing with classes with high mobility such as Rogue, Mage, Druids, or Priests. Standing stationary casting a 1.5 second cast when most people can get to the pillar to LOS you in that time.

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In the first tier of talents, Tier 15, Nature's Guardian reigns supreme. Stone Bulwark is alright after the removal of Battle Fatigue also, as it shields for a considerable amount. However considering how easily eles flop in stuns NG is definitely the strongest choice due to the short ICD, and large HP boost. It is also important to mention that NG is passive, not requiring you to do anything for it to activate.

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Earthgrab Totem and Windwalk Totem are both viable picks for Elemental in WoD. Against classes with low amounts of root breaks, like warriors or rogues, Earthgrab is for sure much more powerful than a freedom that can be killed. It is also useful against pathetic playstyles like running behind a pillar as it disables the enemy from doing so. Windwalk is good for when there is either a lot of freedoms/root breaks, like a Windwalker + Holy Paladin team, or a Kitty Cleave. Windwalk is also much better vs spellcleaves, allowing you to get out of roots to line casts or kite better. Both are perfectly good and viable choices though. Frozen power is practically worthless for ele.

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Simply enough, Call is mandatory with any team that can fear before the next tremor is up. Priests and warlocks, in other words It is also needed versus some hunter cleaves who use wyvern to get double tremor for the wyvern and fears. Totemic Projection is only really good when paired with Totemic Vigor and for keeping rogues in combat or hitting stuns. Not really recommended as pretty much every comp an ele plays drs stun already and keeping rogues in combat is impossible if they are good, however this doesn’t mean it is worthless. It is also important to remember Prep gives you double healing stream, or double grounding (powerful vs triple dps teams when paired with grounding glyph for example.)

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In Warlords of Draenor Blizzard decided to nerf instant cc across the board resulting in a lot of classes losing their ability to CC without casting it, such as the removal of NS Clone and PoM Polymorph. NS Hex is no exception, and considering haste is no longer the best stat for Elemental, NS (Ancestral Swiftness) is no longer the best talent. Right now the choice is tied between Echo and Elemental Mastery - Elemental Mastery is extremely powerful vs teams with difficulty purging or with no purges, and Echo vs those teams with double or triple purge or when you run with a class with little trash buffs. For example, Elemental Mastery would be perfect vs a Pally Arms Kitty when running with a disc priest, however Echo would be much more useful when running LSD into beastcleave.

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Rushing Streams is the best talent in the level 75 tier as it not only provides better healing over the course of a game via healing stream, but it also gives your team the Healing Stream buff from the Healing Stream glyph – 10% reduced magical damage. This is major versus most teams aswell as the healing being superior to both AG (which has very limited use thanks to eles low burst damage) and Conductivity (which is never useful in pvp ever).


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Lava burst hits like a truck this season at around 35-50k depending on procs. Unleashed just makes this happen and is needed especially considering how little haste we have making elemental blast incredibly difficult to get off.

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Elemental Fusion is currently the best talent we have in pvp due to liquid magma breaking cc for most comps, however in LSD I will be trying out liquid magma for the spread AOE damage that could really help. Storm elemental is too long a cooldown to be useful in arena, especially considering it can be killed and easily countered.

Mandatory Glyphs

Lightning Shield is the only real mandatory glyph here, the constant 10% damage reduction is a lifesaver, especially vs teams that kill you in stuns. Without it, you are just too squishy in the current meta.

Optional Glyphs

Healing Stream glyph, while in the optional section, is mandatory versus any mage, boomkin, or ele team. The 10% will top your team off as most people don’t kill Ele healing streams, and if they do, learn to hide them.

Totemic Vigor becomes useful if they are tunnelling your totems vs a team you need it, i.e healing stream vs LSD. This is also good when you play totemic projection and prevents your cap totem from being killed off instantly.

Hex is a must have vs teams where you can get easy, undispellable hexes – such as vs Ret Hunter. It becomes less strong if you play with a class that DRs hex like a mage or monk.

Shamanistic Resolve will become very strong versus teams with infrequent / long cooldown teams. For example, versus PHP, a full 60% shield wall would be invaluable on the wings. This glyph would be less powerful versus RMX though as their cooldowns are only one minute.

Ghost Wolf nice if you can’t use anything else, great increase on mobility when you need it. It’s really necessary for chasing and killing healers or totems, or even a turtling team like RMX.

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Gemming and Reforging are gone from PVP in WOD! Woo! This means gearing and enchanting your character has become much easier. Currently the best setup for an Elemental Shaman in my opinion is;

Multistrike>Crit>Mastery>Haste

This is due to the crit change causing our crit to give the effect of being able to proc extra multistrikes.

The best gearing setup is as follows also;

Head
Neck - Gift of Multistrike
Shoulders
Back - Gift of Multistrike
Chest
Bracers
Hands
Belt
Leggings
Feet
Ring 1 - Gift of Multistrike
Ring 2 - Gift of Multistrike
Trinket 1
Trinket 2
Main Hand - Mark of the Warsong
Shield

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Learning how to ground is ridiculously important, if you fail at grounding your entire team will suffer. Anyone who has ever played priest or druid at decent ratings will fall into grounding easily, but someone who has little to no experience with pre-emptively stopping cc can find this aspect of the class extremely difficult. Thanks to server latency changes in WoD grounding is incredibly reliable now, when you press it grounds the spell! As a warning though, it will only ground one spell whereas in the past it used to ground multiple spells if cast in a similar timeframe. Calling you can ground X is not always guaranteed, SOTF clones are pretty much impossible to ground over 80+ MS for example. Therefore it is important to make sure your team is aware of this, instead of saying “I will ground this next clone”, say “I should be able to ground this clone, but incase I can’t be ready to skin/ward/port etc.”

Another thing I recommend to do is investing the time in downloading and modifying Interrupt Bar to show the cooldowns of when the instant ccs are back up, for example, FOJ, Scatter, Frozen Trap, Deep Freeze etc. Once you then see, for example, a paladin sprinting towards your healer with hoj off cd, you can ground and you have a good chance to get the hoj.
Making and getting good keybinds for windshear arena 1-3 macros are also vital to playing shaman at high ratings. Myself, my wind shear 1, 2, and 3 macros are simply keybinded to 1, 2, and 3 respectively as they are easy to hit and easy to remember. Shear is incredibly overpowered and one of the best interrupts in the game. Learn to use it.

It is not a bad idea to make a healer alt or spend some time playing as resto as Elemental, as the positioning of an Elemental Shaman can often win (or lose) games. It is incredibly difficult to CC a healer when there is a good ele shaman between them and and the CCer, even more so considering most instant cc is gone from the game. Stay near your healer and abuse the pillar, you are a shaman.

Lastly, monitor your mana bar, in WoD mana regen on thunderstorm has been removed therefore currently Ele has NO way of getting mana back. Purging or Healing are incredibly important but you have to be careful when you do them as once you go oom, it’s go and drink time.

Macros

Tremor Totem
#showtooltip
/stopcasting
/cast tremor totem

Thunderstorm
#showtooltip
/stopcasting
/cast thunderstorm

Healing Surge Healer
#showtooltip
/cast [@Mííxz] Healing Surge

Healing Surge DPS
#showtooltip
/cast [@Saggyvagx] Healing Surge

Cleanse Healer
#showtooltip
/cast [@Mííxz] Cleanse Spirit

Cleanse DPS
#showtooltip
/cast [@Saggyvagx] Cleanse Spirit

Grounding
#showtooltip
/stopcasting
/cast Grounding Totem

Focus/Arena Hex
#showtooltip
/cast [@focus] Hex (replace focus with arena1-3).

Lava Burst
#showtooltip
/cancelqueuedspell
/cast lava burst
/run MainMenuBarLeftEndCap:Hide();MainMenuBarRightEndCap:Hide()

Wind Shear Target
#showtooltip
/stopcasting
/cast wind shear

Wind Shear Focus/Arena1-3
#showtooltip
/stopcasting
/cast [@focus] Wind Shear (replace @focus with arena1-3)

Purge
#showtooltip
/cast [@focus] Purge

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LSD LSD LSD.
It's another season of LSD being our strongest comp, which I am personally fine with =) however there are some other alternatives.

Feral Ele Disc works and relies on training druids and shamans to win games, can be very triple healer-ish though.

Rogue Ele Disc (Combat right now) is our second strongest comp. It really only works because combat is broken though.

Armory Links;

Zeepeye
Me
Novoz
Kisz

Streams;

Zeepeye's Stream
My Stream
Novoz' Stream
Kisz' Stream

Final Notes: I will complete this once WoD releases fully.

Thanks for reading ^^
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#2 Nexxer

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Posted 02 November 2014 - 11:53 AM

[quote name='jaimex' timestamp='1414013787' post='4240108']
vah

vah

good guide i guess
[/quote]
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#3 Elorxo

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Posted 02 November 2014 - 01:00 PM

[quote name='ImSoAesthetic' timestamp='1414925401' post='4250380']
queued you load of times in skirmish, i can say you are bad as fuck, moderators close this thread please
[/quote]

so sad
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#4 glonglon

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Posted 02 November 2014 - 04:29 PM

Very nice guide, was interesting to read, gj Jaime :)

[quote name='jaimex' timestamp='1414890699' post='4250113']
[img]http://i.imgur.com/i8u1z1z.png[/img]

Earthgrab Totem and Windwalk Totem are both viable picks for Elemental in WoD. Against classes with low amounts of root breaks, like warriors or rogues, Earthgrab is for sure much more powerful than a freedom that can be killed. It is also useful against pathetic playstyles like running behind a pillar as it disables the enemy from doing so. Windwalk is good for when there is either a lot of freedoms/root breaks, like a Windwalker + Holy Paladin team, or a Kitty Cleave. Windwalk is also much better vs spellcleaves, [b]perhaps most important vs a firemage, as prefreedoming a nova from a fire mage can completely shut down their damage. [/b]Both are perfectly good and viable choices though. Frozen power is practically worthless for ele.
[/quote]

Here is a little feedback about firemage because you don't seem to be up to date against them :

Shatter & deep freeze are now frost only. Deep freeze is no longer a stun and breaks on damage.

[img]http://i.gyazo.com/27d86d42cdbacaf6c0c1ea46baec2866.png[/img]

[img]http://i.gyazo.com/02619622ce837eeac68bd895b0487ed0.png[/img]

Also most of the firemages are playing with the blast wave talent that replaces Frost Nova because it does a shitton of instant damage, so firemages don't even have frost nova ^^ :

[img]http://i.gyazo.com/88143400a854e85aca557b4454e014df.png[/img]


Fire burst is : get hot streak proc > Instant pyro > combust > 2x blast wave


To conclude, fire gameplay is no longer about killing people in deep freeze ^^

Regards.
  • 1

2928d50b7e413a8ddaf370ee54429eb5.png


#5 jaimee

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Posted 02 November 2014 - 04:35 PM

[quote name='glonglon' timestamp='1414945772' post='4250593']
Very nice guide, was interesting to read, gj Jaime :)



Here is a little feedback about firemage because you don't seem to be up to date against them :

Shatter & deep freeze are now frost only. Deep freeze is no longer a stun and breaks on damage.

[img]http://i.gyazo.com/27d86d42cdbacaf6c0c1ea46baec2866.png[/img]

[img]http://i.gyazo.com/02619622ce837eeac68bd895b0487ed0.png[/img]

Also most of the firemages are playing with the blast wave talent that replaces Frost Nova because it does a shitton of instant damage, so firemages don't even have frost nova ^^ :

[img]http://i.gyazo.com/88143400a854e85aca557b4454e014df.png[/img]


Fire burst is : get hot streak proc > Instant pyro > combust > 2x blast wave


To conclude, fire gameplay is no longer about killing people in deep freeze ^^

Regards.
[/quote]

Thanks glonglon, yeah im aware DF is now frost only, however its mainly to cover if they didn't play with blast wave (to be honest I didn't think about them not having frost nova yes) :P
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#6 Dizzeeyo

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Posted 02 November 2014 - 04:50 PM

[quote name='jaimex' timestamp='1414946152' post='4250599']
Thanks glonglon, yeah im aware DF is now frost only, however its mainly to cover if they didn't play with blast wave (to be honest I didn't think about them not having frost nova yes) :P
[/quote]
frost nova does nothing for fire mages anymore since they lost shatter, so prefreedoming a frost nova vs a fire mage does not change anything about the damage the firemage is about to do to you, which is what he was pointing out :)
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No because the difference is when I play a comp i play it close to skill cap

if anyone needs to be banned, it's you. You do nothing but sit on AJ being a passive aggressive idiot that nobody likes, sorry you stink of washing up liquid.

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)


#7 jaimee

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Posted 02 November 2014 - 04:51 PM

[quote name='Dizzeeyo' timestamp='1414947025' post='4250614']
frost nova does nothing for fire mages anymore since they lost shatter, so prefreedoming a frost nova vs a fire mage does not change anything about the damage the firemage is about to do to you, which is what he was pointing out :)
[/quote]

Yeah, I know, I wasn't thinking ;p
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#8 jaimee

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Posted 02 November 2014 - 06:00 PM

[quote name='Lapeane' timestamp='1414950859' post='4250716']
Good guide but Flame shock and Lava Burst would be enough, Kappa

Btw what's the next class you reroll? :D <3
[/quote]

Very funny, I'm staying ele in WoD though :)
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#9

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Posted 02 November 2014 - 08:02 PM

Don't listen to them Jaimie, follow your heart. Follow your dreams!
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Shit game is shit :) btw Butthex, ur still a nobody, thx for reminding me to fix my shit sign

#10 Walmartshoes

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Posted 02 November 2014 - 08:06 PM

[quote name='Vengeful95' timestamp='1414958551' post='4250863']
Don't listen to them Jaimie, follow your heart. Follow your dreams!
[/quote]

This fellow understands.
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It's me baby, come kiss.

#11 jaimee

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Posted 03 November 2014 - 02:46 AM

[quote name='Xonika' timestamp='1414956528' post='4250839']

i guess im x5 r1 sham then...
[/quote]

I guess you are :D!
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#12 Xonika

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Posted 03 November 2014 - 03:16 AM

tbh i expected a dick comment but wow jaime being nice... wtf
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#13 Toiletbreath

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Posted 03 November 2014 - 05:26 AM

Why are 95% of the posters on this site nowadays complete shitbags? 6.0 ele is pretty fucking far from being fotm...try bottom of the barrel, actually. Also, I don't see any of you bothering to write guides, or be constructive/polite/helpful in any way whatsoever. We'd all benefit greatly if the childish behavior around here was toned down.

On topic: this guide should be very helpful to those looking to learn ele in the upcoming expansion; most info is spot-on.
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#14 jaimee

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Posted 03 November 2014 - 06:03 PM

[quote name='Toiletbreath' timestamp='1414992413' post='4251205']
Why are 95% of the posters on this site nowadays complete shitbags? 6.0 ele is pretty fucking far from being fotm...try bottom of the barrel, actually. Also, I don't see any of you bothering to write guides, or be constructive/polite/helpful in any way whatsoever. We'd all benefit greatly if the childish behavior around here was toned down.

On topic: this guide should be very helpful to those looking to learn ele in the upcoming expansion; most info is spot-on.
[/quote]

Thanks, glad it helped :D
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#15 Walmartshoes

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Posted 11 November 2014 - 06:15 PM

Excellent guide, my friend. What comps do you think will work for Thunder Shamans?
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#16 jaimee

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Posted 11 November 2014 - 06:28 PM

[quote name='Walmartshoes' timestamp='1415729707' post='4261714']
Excellent guide, my friend. What comps do you think will work for Thunder Shamans?
[/quote]

Thanks! :D

I would guess thunder and LSP could make a comeback, but right now it's too early to tell accurately.
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#17 Blackonblack

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Posted 11 November 2014 - 07:09 PM

[quote name='Vengeful95' timestamp='1414958551' post='4250863']
Don't listen to them Jaimie, follow your heart. Follow your dreams!
[/quote]
This is the right way.
Ele shaman was never about learning how to play! It's all about doing your thing, having fun and awaiting the right time for the spec to be OP.
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#18 Sosseri

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Posted 11 November 2014 - 07:28 PM

can people stop being assholes and appreciate that he took his time making a guide?

Edited by Sosseri, 11 November 2014 - 07:32 PM.

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Posted ImagePosted Image

#19 Walmartshoes

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Posted 11 November 2014 - 08:15 PM

[quote name='Sosseri' timestamp='1415734084' post='4261756']
can people stop being assholes and appreciate that he took his time making a guide?
[/quote]

I agree, Tunak Tunak Tun.
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#20 Nexxer

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Posted 11 November 2014 - 08:58 PM

[quote name='Sosseri' timestamp='1415734084' post='4261756']
can people stop being assholes and appreciate that he took his time making a guide?
[/quote]

no, this is aj. sorry
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