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Windwalker on Beta


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#21 Silhin

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Posted 25 August 2014 - 03:55 PM

damage overall feels alot lower ,play style is ALOT slower and u only kill stuff now if u pool energy in to a fist , RSK is a joke compared to Chi x, there is no place for RJW even with haste/ascension energy ticks just super slow , ring of peace is complete garbo now


Burst is a bit insance with 10 stack tigers/serenity nothing close to instant procing boomkins
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#22 Walmartshoes

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Posted 26 August 2014 - 06:30 PM

Blue post saying they will look at Dodge/Parry numbers. I'm gonna invite Holinka out for a night of Mini Golfing, followed with some Applebee's half-apps. This is get the Wind Dancer spec back on track.
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#23 Marshmellow

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Posted 01 September 2014 - 08:31 PM

Posted Image Monk (Forums / Skills / WoD Talent Calculator)
sooooo ww monks can't use touch of death on players? Intended? I hope not
It will be usable on players below 10%. Not sure if its in this build or the next one. (holinka)

:)
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#24 Flavours

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Posted 01 September 2014 - 08:38 PM

Posted Image Monk (Forums / Skills / WoD Talent Calculator)
sooooo ww monks can't use touch of death on players? Intended? I hope not
It will be usable on players below 10%. Not sure if its in this build or the next one. (holinka)

:)


Would WW rather not have a more interesting ability or something more to bring to the table than just boring insta death at 10%? :/
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#25 Marshmellow

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Posted 01 September 2014 - 08:48 PM

Would WW rather not have a more interesting ability or something more to bring to the table than just boring insta death at 10%? :/


no
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#26 Mish

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Posted 01 September 2014 - 10:17 PM

Would WW rather not have a more interesting ability or something more to bring to the table than just boring insta death at 10%? :/


Boring??? The most satisfying button to press in the whole game and you call it boring? Every time I play beta and I can't press ToD to finish someone, I am seriously considering to start sniffing cocaine as a replacement to that satisfaction, but I am not sure if it will be enough!
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#27 BalanceRexxar

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Posted 01 September 2014 - 11:21 PM

If they give us touch of death back we will be forced to take that glyph which means we get fucked with our last glyph spot.


Paralysis - removes dots (which is a big issue with chi explosion now)

Freedom Roll - to remove slows when we roll and fsk

Flying Fists? - I think that's what its called, but the 5 yard range on fists is pretty huge to me.


I feel losing 2/3 of these is a pretty big loss imo, I feel like s12 disc priests if anyone remembers that, they sucked because everything they needed were glyphs.
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#28 Capers

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Posted 02 September 2014 - 03:31 AM

I'm glad ToD is gone. Abilities like that are stupid.
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#29 Marshmellow

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Posted 02 September 2014 - 03:48 AM

I'm glad ToD is gone. Abilities like that are stupid.


executes?
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#30 Mish

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Posted 02 September 2014 - 04:43 AM

If they give us touch of death back we will be forced to take that glyph which means we get fucked with our last glyph spot.


Paralysis - removes dots (which is a big issue with chi explosion now)

Freedom Roll - to remove slows when we roll and fsk

Flying Fists? - I think that's what its called, but the 5 yard range on fists is pretty huge to me.


I feel losing 2/3 of these is a pretty big loss imo, I feel like s12 disc priests if anyone remembers that, they sucked because everything they needed were glyphs.


I agree 100% with you, but in my eyes the solution is to give us passive 5yard fist and remove chi from ToD, so that we have more glyph space, instead of losing ToD. I find it stupid having to use glyphs to fix a bad designed aspect of an ability.
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#31 topgay

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Posted 05 September 2014 - 07:34 AM

with ToD gone, now it's time for shadowburn. fucking disgusting getting critted for 300k instant cast by the most overpowered class in the game
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#32 RippedLife

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Posted 06 September 2014 - 09:47 AM

what the fuck am I retarded? 2 posts up it states ToD is NOT gone or have I gone mad
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#33 Walmartshoes

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Posted 11 September 2014 - 01:41 PM

https://twitter.com/...825734588633088

There's our expertise, friends. I told you I was going to take Holinka out for Applebee's. No thanks are needed, friends. I am getting the Wind Dancer spec back on track.
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#34 Lolflay

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Posted 11 September 2014 - 06:15 PM

Wouldn't play my WW at all if Touch of Death wasn't working. That sound is so fucking satisfying when you touch someone and they die.
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[13:49:14] Creed: u have 20min to find a healer, going for a jog
[13:49:53] Creed: nothing like running through the bush being chased by wild animals to get a proper workout
[13:50:01] Creed: you europeans and ur silly gyms


#35 RippedLife

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Posted 11 September 2014 - 06:58 PM

Right now theres this bug where the GCD for WW is 1.5 sec on PTR, completly ruins the spec

Edited by RippedLife, 11 September 2014 - 06:58 PM.

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#36 Sayonara

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Posted 11 September 2014 - 07:20 PM

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#37 Marshmellow

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Posted 11 September 2014 - 09:49 PM

Right now theres this bug where the GCD for WW is 1.5 sec on PTR, completly ruins the spec


I checked the ptr and the gcd is still 1 sec
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#38 Darthgnoe

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Posted 12 September 2014 - 03:00 PM

Shouldn't dmg be better now on plate/mail since they lowered the amount of armour plate and mail has in WoD in line with their tank changes. Coupled with the 15% expertise the dmg might be a lot better now. Ofc I'm not on beta so this is just speculation.

https://mobile.twitt...315929622265857

Edited by Darthgnoe, 12 September 2014 - 03:04 PM.

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#39 caffetin

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Posted 14 September 2014 - 06:30 AM

When i compere Live with Beta right now, only problem i see its that monk are to "squishy" as tornadotom say at first post.
Regarding damage, neither here i am not satisfied but is ok, it could have been worse.
Keep in mind that it is still beta, and still have time to little tweaks.
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#40 Kaliope

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Posted 19 September 2014 - 01:18 PM

considering new beta build ww will be worst melee in game
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