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#401 glonglon

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Posted 24 October 2014 - 08:07 PM

Thanks for your feedback about SS, DP & HA Crono & AnimeFreak :)

View PostAvengelyne, on 24 October 2014 - 07:34 PM, said:


PvE is PvE, it's sustain, not burst and heal.

Ret was pretty much lowest DPS in LK and one the most OP PvP specs.

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#402 Gigana

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Posted 27 October 2014 - 11:52 PM

I just realized they buffed Seal of Justice to do same dmg upfront as Seal of Truth. Been playing with it for awhile now and can't get used to actually being able to stay in melee range for a long time. xD

So how does it compare to Truth on 100? Would you say it's worth using it over truth when playing double dps in 2s or if there's no other snare to be had (like playing 2s with a healer)?

EDIT: Another thing, how good is retri sacred shield on 100?

It has only 1 charge so obviously selfless healer is better for arena, but I'm wondering about using it as an added survival tool for RBGs and maybe world pvp like Ashran.

Edited by Gigana, 28 October 2014 - 12:24 PM.

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#403 Crono_Smash

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Posted 28 October 2014 - 01:27 PM

I think SoJ might be the best to train ranged targets and SoT to train melee.

SoR deal more damage when there's 2+ people arround, so it's best for area pressure.

I'm considering this:

There will be 2 basic gameplay styles.

SoR + FV + Divine Purpose = Cleave

SoJ + FV/Seraph + Holy Avenger = Burst


And some sinergy between some talents given some situations.

Divine Purpose = Sustained

Holy Avenger and Seraph = Burst


And it's important to consider how many GCDs will be taken for mechanics given every choice.

Divine Purpose and Seraph lock more GCDs

FV and Holy Avenger frees more GCDs


Why is that last part important?

Well, if we're going to play Sustained Cleave, we'll play with a lot of procs and therefore Judgment will be a lower priority. So we won't generate as many Selfless Healer procs and then that could increase the relative value of Sacred Sheild. Got it?

BUT if we play more Single Target and Burst, we'll Judge as often as on MoP and Selfless Healer is still king.


That's the only excuse I can find to use Sacred Shield. And I'd like to place this perspective about Cleave/Burst/Sustained talent choices too o/
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-> In short: "Balance is make 6-7 specs balanced to compete and let the rest nerfed but make it playable so maybe some exeptional professional players can compete with a nerfed spec." = Blizz supports FOTM.

#404 Crono_Smash

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Posted Today, 10:20 AM

Well beta is comming to an end this monday, so I'll draw my final consideration, everyone else please do so to =)
Posted Image

-> In short: "Balance is make 6-7 specs balanced to compete and let the rest nerfed but make it playable so maybe some exeptional professional players can compete with a nerfed spec." = Blizz supports FOTM.




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