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Warriors in 6.0 WoD Flavour is god igniteweaponigniteblunt

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#221 Ezyo1000

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Posted 24 July 2014 - 07:38 PM

View PostThe_Observer, on 24 July 2014 - 06:53 PM, said:

Dmg is that high from arms but everyone else it isn't as bursty as live. Ret with cd's is still stupid but not arms stupid lol.

Yea but thats going to be changed, there is a guy that has a youtube vid of some 3v3 on beta and honestly you can swap to b stance and not be at risk of being 100-0 without a trinket if they swap to you. So i think b stance will still be effective.

View PostPinka, on 24 July 2014 - 06:54 PM, said:

I guess healing based on % of hp is pretty strong without fatigue. Second wind is based on our damage now. So no dmg = no heal.
Sadly i saw good potential in the talent when we still had aoe bleeds. But nope.

Our dmg cooldowns are nerfed twice. Once with the WOD tuning. Which i understand. Secondly they nerfed crits overall.
I am fine with this cause we do have quite some high passive non cd damage. But with all the qq going on i have the feeling that will change quickly aswell.
And we still can pick avatar or bloodbath.

I wish they didnt nerf reck. it looks so weak now after the change. Arms and fury could stand to be alittle more different, they could make Reck Fury only (Since it fits its design due to how mastery works) and bump it up to 30-50% crit. And give Arms avatar. Then just prune Blood Bath (Maybe roll the armor ignore effects to specials into ignite weapon.) Or give it to prot.

Its dumb to have a damage cd tier when we have damage cds already. They could also use that newly vacant tier to give us our shouts back because PH will be very much missed.

#222 Jalopy

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Posted 24 July 2014 - 10:35 PM

View PostEzyo1000, on 24 July 2014 - 05:16 PM, said:

Is the damage that high still in WoD? i mean with all the pruning and all i wouldn't think your would get lit up as fast if you swapped to b stance for 3~ sec to quick dump rage with Ws.

As for Ignite Wep, i think they should make it apply to all damage. Though i guess it would be kinda redundant to have that and CS.
/shrug

Nobody knows for sure, but taking 25% more damage in a stun when the meta will be "wait for him to go battle stance before using cooldowns" isn't a good idea.

#223 Bawn

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Posted 25 July 2014 - 11:48 AM

go go power rangers?

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#224 lol_awful

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Posted 25 July 2014 - 12:16 PM

I dig the shit out of that set. Specially the thing between the legs. Loin cloth?

#225 Flavours

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Posted 25 July 2014 - 02:14 PM

new fucking gear looks shit what the fuck

#226 Ezyo1000

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Posted 25 July 2014 - 03:33 PM

View PostJalopy, on 24 July 2014 - 10:35 PM, said:

Nobody knows for sure, but taking 25% more damage in a stun when the meta will be "wait for him to go battle stance before using cooldowns" isn't a good idea.

Well the damage has been slowed down, like it looks like you can sit a full stun in beta in b stance without being 100-0 because damage is scaled down. watching some vids it doesn't look bad tbh. but of course i have no beta access.

View Postlol_awful, on 25 July 2014 - 12:16 PM, said:

I dig the shit out of that set. Specially the thing between the legs. Loin cloth?

Yea i like it better then that first iteration, I wouldnt say so much power rangers, maybe for like yaegers from pacific rim

#227 Bawn

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Posted 25 July 2014 - 05:14 PM

the green on the set is pretty shitty, id rather have it black, but then again ive no idea if this is even the pvp set, someone said that its gonna be exactly like mythic gear with color switch earlier, and now this
ive seen a total of 5 or 6 different combination of colors of 3 different sets, i guess most of them wont be used but who knows
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#228 Ezyo1000

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Posted 25 July 2014 - 10:38 PM

View PostBawn, on 25 July 2014 - 05:14 PM, said:

the green on the set is pretty shitty, id rather have it black, but then again ive no idea if this is even the pvp set, someone said that its gonna be exactly like mythic gear with color switch earlier, and now this
ive seen a total of 5 or 6 different combination of colors of 3 different sets, i guess most of them wont be used but who knows

Or they will use them later in the season like they did this season and last

#229 Pinka

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Posted 26 July 2014 - 12:52 AM

Or they use this set and slowly add a spike with each season. And add some over the top glow on the shoulders that act like permanent flashbangs.
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#230 Bawn

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Posted 26 July 2014 - 02:25 AM

i honestly liked the pvp sets from wrath, even though it seemed like they gradually added more stuff to the previous set, it made it feel like your own set is getting better every season and not a whole new set like they did in mop with the exception of last season being the exact same thing with different color
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#231 Speedymart

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Posted 26 July 2014 - 10:13 AM

Diggin the set

Gonna try out some more beta arms to see the changes. Something I noticed though is the set bonus on gear only works for 1/3 of the gear, so we're kinda limited on what our secondary stat is for testing at the moment. Mastery is scaling insanely well and crit is still pretty good. I think those will be our go-to stats once again, with mastery becoming the focus later into the expansion. You can get ~10% mastery just from the three enchant slots.

On a side note, being human gives you +100 versatility, translating into a baseline 3.77% damage increase and a 1.88% damage reduction, not includding the extra trinket slot.

Edited by Speedymart, 26 July 2014 - 10:19 AM.

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#232 Dizzeeyo

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Posted 26 July 2014 - 10:17 AM

View PostSpeedymart, on 26 July 2014 - 10:13 AM, said:

Diggin the set

Gonna try out some more beta arms to see the changes. Something I noticed though is the set bonus on gear only works for 1/3 of the gear, so we're kinda limited on what our secondary stat is for testing at the moment. Mastery is scaling insanely well and crit is still pretty good. I think those will be our go-to stats once again, with mastery becoming the focus later into the expansion. You can get ~10% mastery just from the three enchant slots.

On a side note, being human gives you +100 versatility, translating into a baseline 3.77% damage increase and a 1.88% damage reduction, not includding the extra trinket slot.
its a 0.77% damage increase, the 3% is from the raid buff cauldron

the human passive is by far the weakest on beta right now, to compensate for the active still being by far the strongest

View PostPouncedd, on 12 June 2014 - 01:51 AM, said:

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper and have looked at the numbers comparatively for almost every class

View PostJontex, on 23 June 2014 - 04:48 PM, said:

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)

#233 Speedymart

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Posted 26 July 2014 - 10:33 AM

View PostDizzeeyo, on 26 July 2014 - 10:17 AM, said:

its a 0.77% damage increase, the 3% is from the raid buff cauldron

the human passive is by far the weakest on beta right now, to compensate for the active still being by far the strongest

Actually, that 3% is coming from just being a warrior. I completely forgot about it though. It's still a nice little boost in addition to trinket

Edited by Speedymart, 26 July 2014 - 10:34 AM.

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#234 Cakesz

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Posted 26 July 2014 - 04:23 PM

So anyone give me a TLDR, how's the class looking in WoD.

#235 Speedymart

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Posted 26 July 2014 - 11:54 PM

View PostCakesz, on 26 July 2014 - 04:23 PM, said:

So anyone give me a TLDR, how's the class looking in WoD.

Clunky as fuck and you randomly do 1/4th their health bar with each of your two attacks. Oh, and you auto attack a lot.
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#236 Jalopy

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Posted 28 July 2014 - 07:54 AM

Great news Ezyo latest fury PVE theorycrafting shows IW as the best talent.

#237 Ezyo1000

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Posted 28 July 2014 - 10:53 PM

View PostJalopy, on 28 July 2014 - 07:54 AM, said:

Great news Ezyo latest fury PVE theorycrafting shows IW as the best talent.

Figured as much. I didnt think Ravenger would stay up. But isn't the fire damage also affecting specials i heard? (Maybe i heard wrong)

#238 Bawn

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Posted 29 July 2014 - 03:24 AM

IW is the only thing that make sense, especially if you pick the no cd on bt, dumping rage is literally impossible without heroic strike
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#239 Jalopy

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Posted 29 July 2014 - 09:14 AM

View PostEzyo1000, on 28 July 2014 - 10:53 PM, said:

Figured as much. I didnt think Ravenger would stay up. But isn't the fire damage also affecting specials i heard? (Maybe i heard wrong)

Ravager didn't receive a nerf, this "change" is purely in regard to single target. IW wasn't changed either, just new RB changes regarding CS and some tinkering made it found as better.

View PostBawn, on 29 July 2014 - 03:24 AM, said:

IW is the only thing that make sense, especially if you pick the no cd on bt, dumping rage is literally impossible without heroic strike

Kinda. On cleave/AOE fights ravager will still be better, which'll mean learning two different rotations based on what talent you take. Should be about as fun as shooting yourself in the foot. Should just put WS off the GCD at normal cooldown and have IW replace WS when taken.

#240 Bawn

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Posted 29 July 2014 - 04:27 PM

that would make sense, having no ability off the gcd kinda fucks everything up
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