It already looks smoother (but ofc still not perfect) in terms of rage. It's far from perfect for a pve situation tho. I doubt blizzard wants charge to be a constant part of the rotation for pve arms warriors. :-)
https://www.youtube....h?v=hkiRehqifV8 because you asked.
Celestalon said that arms is far from being finished so let's see what they plan next. I like the direction but of course they need to put more work in it.
True, the only real skill is to anticipate swaps / incoming cc/ burst and prepare for it by stance dancing, i.e. read the arena game. I think that's the kind of skill they are aiming for... Knowing when to use which stance. That was actually the fun part about warrior in the past. Being able to stancedance gave you a huge advantage. The difference between a good and bad warr was much bigger in the past than it is now... but mostly because he understood and analyzed the situation. Stancedance only gives a huge advantage if you can't use everything in every stance... in MoP you don't gain much advantage by stance dancing in comparison to sitting in dstance all game.
There's no skill involved in making a bunch of macros.
Edited by ellipticcurve, 27 June 2014 - 08:35 PM.