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Where have all the rogues gone?

Rogue existing futile

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#221 shunke

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Posted 18 May 2014 - 12:25 AM



I agree alot of things you say there.

Lets talk from some warrior pov in the rat league!

Against  :rogue: :druid: :mage: as any warrior comp
, you eat Full Clone, Full Blind, Full Sheep into possible spam roots and DR clones/sheeps.

While you are in that clone your teammate gets raped and there is nothing you can do to help them.

Dont say "use Spellreflect" because Soul of the forest clones ore pompoly deeppolys are kinda hard to reflect everytime.

Soul of the forest clone is instant, Blind is instant, even pom poly is instant on you. The rogue  spam garrote on your shaman 3 times then kidney for 6s cheapshot 3s cheapshot 1.5s etc.. while his mage partner does 100k dps to that shaman.
Also RMD Rotate CC's on your caster friend (when warrior is polymorphed,  caster is cloned etc etc). When your shaman trinkets in that opener they basicly act like he is dirt. Insta cc and switch to different target and he will never top anything up. Or they just train the fuck out of that shaman.

So you might say "Trinket it?" Do you know what happens to a warrior if he trinkets against any rogue team?

If im not CC'd in rogue mage team openers Ofc I will stormbolt disarm rogues opener maybe use fear for mage and if rogue trinkets disarm fear or stormbolt he is pretty much fucked.

It is total bullshit that any rogue here says "No rogues spam garrote or cheap shot in arena" because that is what rogues do in arena! :mad:

So again. I hate that when im playing against kinda any rogue team I'm not really playing the game. :ph34r: :heart:

#222 Vaneesh

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Posted 18 May 2014 - 12:28 AM

View PostArtofmage, on 17 May 2014 - 10:33 PM, said:

there is a reason why rogues are not popular, and that's because in order to do dmg they need to have the opposite team cced else the opposite team will peel , and at low ratings no teams cordinates ccs on the opposite team (that's why they are low rating).Rogue does dmg in stunlocks and if he gets stunned or feared or sheeped during that time his entire burst window will be gone for nothing.
Simple as that.
You have part of the answer, but not all of it.

The MoP meta revolves around seldom-preventable, 0 setup ( often AoE) CCs, VS the abilities which break those CCs. Even melee classes, currently, are loaded with them. While casters/DPS who have always had those as their niche (Mages, Priests, Warlocks...) have been given even more, so as to retain their edge.

In that department, Rogues have... Fan of Knives. Rogues are still decent at breaking roots & snares, but those have been the least of everybody's worries for the last 2 xpacks now.

Take a good look at the Rogue talent tree, spec abilities and glyphs. Try to tell me the class has actually gained anything since WOTLK. Smoke Bomb, 100% Evasion, Shadow Blades, Prey on the Weak, Paralytic Poison, Subterfuge... all gimmicky shit that was nerfed, will be removed, can be played around or doesn't actually benefit the Rogue himself so much as it benefits his team.

This is a Blizzard game, every class is a Frontline Battle Tank. "Support" is a role that is ultimately silly in games where everyone needs to have some uber powerful abilities, or be able to deal big damage by near-randomly mashing buttons.

View Postshunke, on 18 May 2014 - 12:25 AM, said:

It is total bullshit that any rogue here says "No rogues spam garrote or cheap shot in arena" because that is what rogues do in arena! :mad:

So again. I hate that when im playing against kinda any rogue team I'm not really playing the game. :ph34r: :heart:
It is definitely something Rogues *can* do, and *will* do when it can land them a kill in combination with certain FOTM classes. Which is poor game design for at least 2 reasons:

1) Diminishing Returns were originally put into the game for many reasons. One of them was to promote thoughtful use of CC, and punish mindless spamming. It worked out perfectly back in BC, fast forward to now and things are quite different. If anything, you're encouraged to DR your own skills with one-another.

2) One-dimensional gameplay where you don't really get to play your class to its full potential, which is where Blizzard's ideas really come crashing down when they don't playtest enough. What might "make sense" from a designer's point of view, all of a sudden fails utterly when applied to the competitive meta. Shit like the ex-Lvl. 90 "Versatility" talent. Or Expose Armor being a CP builder. Or Preparation not being baseline. Or Dirty Tricks. The list goes on.

Edited by Vaneesh, 18 May 2014 - 12:52 AM.


#223 aWakakaka

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Posted 03 June 2014 - 08:49 AM

Cmon, its not that bad. I played Rogue's since last 8 years, starting with Lineage2, then AION, TESO and now WoW. Sometimes I started with a different class and in the end I realized, Rogue's are in my heart, I will never play any other class.

I am new to WoW, playing only 1 week, currently on 536  and I enjoy every bit of Rogue. I don't care how bad or good he is, I will adapt to whatever they put on Rogue. I am having 160-220 ping in Dubai and I was wondering if that could give me a huge problem, I know it does for most games. But for now it looks OK, I finally learned how to open properly, now need to improve my opening mechanics.

At ~1400 arena I am sometimes able to burst down 1 target during one single opening, that is more then enough for me to play Rogue. As soon as I reach 550, will spend tons of time testing all these bugs that Blizzard have put into Rogue.


For example, during those 3 seconds of remaining stealth I cannot use Dance and I had to make a macro to cancel those auras that prevent me doing so. I believe there are many small tips like that on Rogue and I will find them all :D

#224 Splotch

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Posted 03 June 2014 - 10:00 AM

Yeah, little tweaks like that matter for a lot of classes, cancelaura subterfuge is pretty good to have in your dance macro just in case.

#225 Speedymart

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Posted 03 June 2014 - 10:49 AM

View PostSplotch, on 03 June 2014 - 10:00 AM, said:

Yeah, little tweaks like that matter for a lot of classes, cancelaura subterfuge is pretty good to have in your dance macro just in case.

Yeah I'm suprised that they still haven't fixed the subterfuge bugs yet, shit is retarded for both sides of the coin


I can't shockwave rogues in subterfuge since it won't register half the time, even though he's dancing on my teamate an inch away from me.

Alternatively I have to macro cancelauras into my vanish since subterfuge will break it for whatever reason

Edited by Speedymart, 03 June 2014 - 10:52 AM.

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