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#1 Smooviex

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Posted 04 March 2014 - 03:37 AM

Blue Post Here

Posted by Bashiok:

We're planning some changes to racial traits for Warlords of Draenor. We recently posted a Dev Watercooler (Pruning the Garden of War) that dives deeper into the philosophy behind these changes, and now we wanted to give you the full details of what's coming.

In order to keep racials more in line with one another, we've decided to bring down a couple of high outliers, then establish a fair baseline and bring the other racials up to that. We're accomplishing this by improving old passives, replacing obsolete ones, and adding a few new ones where necessary. Ultimately, our goal is to achieve much better parity among races.

There aren't any current plans to change Pandaren or Worgen racials.

Blood Elf
  • Arcane Acuity is a new racial passive ability that increases Critical Strike chance by 1%.
  • Arcane Torrent now restores 20 Runic Power for Death Knights (up from 15 Runic Power), 1 Holy Power for Paladins, or 3% of Mana for Mage, Priest, Warlocks (up from 2% of Mana). Other aspects of the ability remain unchanged.
Draenei
  • Heroic Presence has been redesigned. It no longer increases Hit by 1%, and instead increases Strength, Agility, and Intellect, scaling with character level.
  • Gift of the Naaru now heals for the same amount over 5 seconds (down from 15 seconds).
Dwarf
  • Crack Shot has been removed (was 1% Expertise with ranged weapons).
  • Mace Specialization (was 1% Expertise with maces) has been replaced with Might of the Mountain.
    • Might of the Mountain is a new racial passive ability that increases Critical Strike bonus damage and healing dealt by 2%.
  • Stoneform now also removes magic and curse effects in addition to poison, disease, and bleed effects, along with reducing damage taken by 10% for 8 seconds. It remains unusable while CC'd.
Gnome
  • Expansive Mind now increases maximum Mana, Energy, Rage, and Runic Power by 5% instead of only increasing maximum Mana.
  • Escape Artist's cooldown has been reduced to 1 minute (down from 1.5 minutes).
  • Shortblade Specialization (was 1% Expertise with one-handed swords and daggers) has been replaced with Nimble Fingers.
    • Nimble Fingers is a new racial passive ability that increases Haste by 1%.
Goblin
  • Time is Money now grants a 1% increase to Haste (up from only attack speed and spell haste).
Human
  • Mace Specialization has been removed (was 1% Expertise with maces).
  • Sword Specialization has been removed (was 1% Expertise with swords).
  • The Human Spirit has been redesigned. It no longer increases Spirit by 3%, and instead now increases two secondary stats by an amount scaling with character level. You can choose which two secondary stats it increases. This has not yet been implemented.
Night Elf
  • Quickness now also increases movement speed by 2% in addition to increasing Dodge chance by 2%.
  • Touch of Elune is a new passive ability which increases Haste by 1% at night, and Critical Strike Chance by 1% during the day.
Orc
  • Axe Specialization has been removed (was 1% Expertise with axes).
  • Hardiness now reduces the duration of Stun effects by 10% (down from 15%).
Tauren
  • Brawn is a new racial passive ability that increases Critical Strike bonus damage and healing done by 2%.
  • Endurance now increases Stamina by an amount scaling with character level, instead of increasing Base Health by 5%.
Troll
  • Berserking now increases Haste by 15% (down from 20%).
  • Beast Slaying now increases XP earned from killing Beasts by 20% instead of increasing damage dealt versus Beasts by 5%.
  • Dead Eye has been removed (was 1% Expertise with ranged weapons).
Undead
  • Will of the Forsaken's cooldown has been increased to 3 minutes (up from 2 minutes).


#2 BalanceRexxar

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Posted 04 March 2014 - 03:42 AM

If anyone wants to give it a shot I got a free race change via, faction change to refund, but instead of just putting same race / gender for me it just gave me another faction change back. #femaledwarf.

#3 sapnoob

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Posted 04 March 2014 - 03:58 AM

lets all be gnooomes!

#4 Juku

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Posted 04 March 2014 - 04:15 AM

Gnome dk sounds good
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#5 Rhetorical1

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Posted 04 March 2014 - 04:17 AM

why even play horde?

#6 Icekingx

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Posted 04 March 2014 - 04:21 AM

All go ally and no one be human? Just all be dwarf/NE/gnome/Dran plz?

Rawrbertlol, on 14 June 2013 - 08:41 AM, said:

Best signatures on entire website.
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#7 Chefyata

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Posted 04 March 2014 - 04:28 AM

This dwarven racial sounds like a biig trouble. Kind of reminds of s5 dks.
Sorry people no hate on the dks just a bad feeling I want to share :x

#8 Glink

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Posted 04 March 2014 - 04:36 AM

Dwarves get a cloak + stoneform cleanse. Cant wait to see everyone as a dwarf.

And I'm so down for going ally. Fucks orcs.

Edited by Glink, 04 March 2014 - 06:32 AM.

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#9 Lolflay

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Posted 04 March 2014 - 05:11 AM

Rofl, with all the good anouncements they did regarding WoD, they just kicked themselves in the balls with this one. Shows that they still have no clue, free magic removal on Stoneform ? Seriously ?

Quote

[13:49:14] Creed: u have 20min to find a healer, going for a jog
[13:49:53] Creed: nothing like running through the bush being chased by wild animals to get a proper workout
[13:50:01] Creed: you europeans and ur silly gyms

#10 inkorperated

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Posted 04 March 2014 - 05:13 AM

trolls still have awful racials :\

#11 kannetixx

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Posted 04 March 2014 - 06:18 AM

[quote name='inkorperated' timestamp='1393910022' post='4070855']
trolls still have awful racials :\
[/quote]

seriously ... it was *OK* vs ferals and hunter pets but now? fuck that shit.
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#12 Darksoldierr

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Posted 04 March 2014 - 06:24 AM

Dat Brawn for Taurens
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

#13 Icekingx

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Posted 04 March 2014 - 06:59 AM

[quote name='inkorperated' timestamp='1393910022' post='4070855']
trolls still have awful racials :\
[/quote] Some people might be willing to pay to go troll farm beasts faster lvling?

Rawrbertlol, on 14 June 2013 - 08:41 AM, said:

Best signatures on entire website.
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#14 kannetixx

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Posted 04 March 2014 - 07:13 AM

"[color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)]Regarding [/background][/size][/font][/color][url="http://www.wowdb.com/spells/26297-berserking"]Berserking[/url][color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)] and [/background][/size][/font][/color][url="http://www.wowdb.com/spells/33702-blood-fury"]Blood Fury[/url][color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)], also remember that we’re reducing the amount of cooldown stacking in the game, and more importantly, removing DoT snapshotting. That is effectively a significant nerf to Berserking and Blood Fury, since you'll no longer be able to extend their benefit long past their intended duration. We expect that these changes will bring Trolls and Orcs in line with other races (but not underpowered, either).[/background][/size][/font][/color]

[color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)]Regarding Touch of Elune, we're making all secondary stats useful to everyone (aside from Spirit for non-healers and Bonus Armor for non-tanks), and more closely balancing their value. As others have pointed out, there are no more haste breakpoints, so this doesn’t imply any gear changes should be made based on time of [/background][/size][/font][/color][color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)]day.[/background][/size][/font][/color]

[color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)]Additionally, we do still want there to be some difference and choice between the racial abilities, which does mean that players who want to min/max to that degree may still find more value in another race. We don’t feel the difference, even in a worst case scenario, is going to be large enough that someone who wants to play a Night Elf should feel like they're making the wrong choice, but players who are only interested in what they feel are the best racials for their class or spec will have other race options available."[/background][/size][/font][/color]

im confused by what they mean by bringing orcs / trolls in line with other racials ... are orcs and trolls dominating pve / pvp or something?

Edited by kannetixx, 04 March 2014 - 07:13 AM.

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#15 Revolol

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Posted 04 March 2014 - 07:24 AM

[quote name='kannetixx' timestamp='1393917208' post='4070897']
"[color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)]Regarding [/background][/size][/font][/color][url="http://www.wowdb.com/spells/26297-berserking"]Berserking[/url][color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)] and [/background][/size][/font][/color][url="http://www.wowdb.com/spells/33702-blood-fury"]Blood Fury[/url][color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)], also remember that we’re reducing the amount of cooldown stacking in the game, and more importantly, removing DoT snapshotting. That is effectively a significant nerf to Berserking and Blood Fury, since you'll no longer be able to extend their benefit long past their intended duration. We expect that these changes will bring Trolls and Orcs in line with other races (but not underpowered, either).[/background][/size][/font][/color]

[color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)]Regarding Touch of Elune, we're making all secondary stats useful to everyone (aside from Spirit for non-healers and Bonus Armor for non-tanks), and more closely balancing their value. As others have pointed out, there are no more haste breakpoints, so this doesn’t imply any gear changes should be made based on time of [/background][/size][/font][/color][color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)]day.[/background][/size][/font][/color]

[color=#0091FF][font=Verdana, sans-serif][size=3][background=rgb(32, 32, 32)]Additionally, we do still want there to be some difference and choice between the racial abilities, which does mean that players who want to min/max to that degree may still find more value in another race. We don’t feel the difference, even in a worst case scenario, is going to be large enough that someone who wants to play a Night Elf should feel like they're making the wrong choice, but players who are only interested in what they feel are the best racials for their class or spec will have other race options available."[/background][/size][/font][/color]

im confused by what they mean by bringing orcs / trolls in line with other racials ... are orcs and trolls dominating pve / pvp or something?
[/quote]
...yes? Orc is the only good race for multiple classes if you choose to be horde (which a lot of people do). Troll dominates PvE because of the Haste and the +DMG to beasts. When ToT first came out, lots of top PvE'rs went troll because it helped with progression on the first 4-5 bosses, because they were beasts.
twitch.tv/revocutie

#16 Darksoldierr

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Posted 04 March 2014 - 07:26 AM

^ Precisely

Trolls and Orcs are considered the best PvE races
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

#17 Falalul

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Posted 04 March 2014 - 08:48 AM

Im going to play undead still just for the looks and animations.
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#18 Nogahn

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Posted 04 March 2014 - 09:12 AM

[s]ALL HAIL TO THE TRIPPLE TRINKET DWARF SHAMAN[/s]

im dumb sry

Edited by Nogahn, 04 March 2014 - 10:51 AM.


#19 Klyftigt

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Posted 04 March 2014 - 10:33 AM

[quote name='Nogahn' timestamp='1393924338' post='4070945']
ALL HAIL TO THE TRIPPLE TRINKET DWARF SHAMAN
[/quote]
[list]
[*]Stoneform now also removes magic and curse effects in addition to poison, disease, and bleed effects, along with reducing damage taken by 10% for 8 seconds. [b]It remains unusable while CC'd.[/b]


You seem special, does your Dad have Downs Syndrome?
[/list]

#20 Nogahn

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Posted 04 March 2014 - 10:50 AM

[quote name='Klyftigt' timestamp='1393929222' post='4070966'][list]
[*]Stoneform now also removes magic and curse effects in addition to poison, disease, and bleed effects, along with reducing damage taken by 10% for 8 seconds. [b]It remains unusable while CC'd.[/b]


You seem special, does your Dad have Downs Syndrome?
[/list]
[/quote]

sry im dumb .... sorry for breathing your air .... just thought it REMAINS ment blizzard thinks it aint usable whiel cc'd on live




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