Jump to content

Cold Inferno - A Shendelz PVP Guide (6.2.0)

dk pvp arena guide unholy frost 5.4.7 6.0.3 6.1 6.2

  • Please log in to reply
371 replies to this topic

#361 Forumz

Forumz
  • Junkies
  • Humanclass_name
  • EU-Argent Dawn
  • Cataclysme / Cataclysm
  • Posts: 2529
  • Talents: Shadow 2/1/1/1/./.
  • 2v2: 2728
  • 3v3: 2279
  • 5v5: 96
  • RBG: 768

Posted 12 May 2015 - 11:46 AM

Well, apperantly Dual Wield can crit up to 70k Howling Blasts on PTR where people have ~440k hp so that's pretty decent I think.

Edited by Forumz, 12 May 2015 - 11:47 AM.

Posted Image

#362 Ownu

Ownu
  • Locationcal

Posted 12 May 2015 - 11:55 AM

View PostForumz, on 12 May 2015 - 11:46 AM, said:

Well, apperantly Dual Wield can crit up to 70k Howling Blasts on PTR where people have ~440k hp so that's pretty decent I think.

70 sounds nice

but then theres this http://www.twitch.tv...rogue/c/6669219

#363 Forumz

Forumz
  • Junkies
  • Humanclass_name
  • EU-Argent Dawn
  • Cataclysme / Cataclysm
  • Posts: 2529
  • Talents: Shadow 2/1/1/1/./.
  • 2v2: 2728
  • 3v3: 2279
  • 5v5: 96
  • RBG: 768

Posted 12 May 2015 - 12:10 PM

yeah 30% damage buffs + scaling does that. No idea why Blizzard still doesn't realise this before it actually happens.
Posted Image

#364 Ownu

Ownu
  • Locationcal

Posted 23 May 2015 - 01:00 AM

Fixed some grammatical errors, added the Absorb Magic glyph to the glyph section, and added some extensive detail to the Unholy portion of Dealing Damage.

#365 lol_awful

lol_awful
  • Members
  • Orcclass_name
  • US-Illidan
  • Rampage
  • Posts: 336
  • Talents: Blood 0/0/2/2/2/0

Posted 27 May 2015 - 02:40 PM

I wish plaguebearer added time but not stacks for necro, I think that would be neat.

#366 Forumz

Forumz
  • Junkies
  • Humanclass_name
  • EU-Argent Dawn
  • Cataclysme / Cataclysm
  • Posts: 2529
  • Talents: Shadow 2/1/1/1/./.
  • 2v2: 2728
  • 3v3: 2279
  • 5v5: 96
  • RBG: 768

Posted 27 May 2015 - 05:19 PM

View Postlol_awful, on 27 May 2015 - 02:40 PM, said:

I wish plaguebearer added time but not stacks for necro, I think that would be neat.
It'd be kinda OP vs teams that can't dispel disease.
Posted Image

#367 lol_awful

lol_awful
  • Members
  • Orcclass_name
  • US-Illidan
  • Rampage
  • Posts: 336
  • Talents: Blood 0/0/2/2/2/0

Posted 31 May 2015 - 03:43 PM

True, I forget that some cant.

#368 Ownu

Ownu
  • Locationcal

Posted 28 June 2015 - 08:46 PM

Just to let you all know, I'm working on an update for 6.2. It's tough to find time to grind and test between these long queues, constant hot fixes, and a busy work schedule. Even with the recent nerfs, things are looking okay for us. High hopes for more varitial comps for DK to play this upcoming season. See you in a couple of days, when I drop the update.

#369 Ownu

Ownu
  • Locationcal

Posted 02 July 2015 - 08:51 PM

Big update, lots of changes

#370 washboardabsx

washboardabsx
  • Junkies
  • Undeadclass_name
  • US-Tichondrius
  • Bloodlust
  • Posts: 58
  • Talents: Discipline 2/1/0/1/0/2
  • 2v2: 1023
  • 3v3: 96
  • 5v5: 288
  • RBG: 1714

Posted 02 July 2015 - 10:28 PM

View PostOwnu, on 02 July 2015 - 08:51 PM, said:

Big update, lots of changes

As a priest I hate your class but love the guide! ; ]  Good stuff. If only we had guides like this

#371 Forumz

Forumz
  • Junkies
  • Humanclass_name
  • EU-Argent Dawn
  • Cataclysme / Cataclysm
  • Posts: 2529
  • Talents: Shadow 2/1/1/1/./.
  • 2v2: 2728
  • 3v3: 2279
  • 5v5: 96
  • RBG: 768

Posted 03 July 2015 - 09:23 AM

You could add a rune tracker addon to the guide that I've used for nearly 5 years now:

DocsDebugRunes. It's easy to set up, and it can show you everything you'd want to see.

Posted Image

Posted Image

Posted Image

The only downside is that it hasn't been updated in forever, so you will get out of date error messages every time a new patch comes out. It works flawlessly however, so it doesn't really matter.

Edit: something it also does, but I haven't shown here, is that it tracks your Dark Transformation. It tracks your stacks at first with a simple counter and, when you use it, a timer starts running above the runes, giving you easy access to the remaining duration.

Edited by Forumz, 03 July 2015 - 09:27 AM.

Posted Image

#372 Ownu

Ownu
  • Locationcal

Posted 03 July 2015 - 09:26 AM

I wasn't sure if I should list specific named Addons or just leave it up to the player. I personally use magic runes





Also tagged with one or more of these keywords: dk, pvp, arena, guide, unholy, frost, 5.4.7, 6.0.3, 6.1, 6.2

2 user(s) are reading this topic

1 members, 1 guests, 0 anonymous users


<