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5.4.7 Warrior guide, for new players

pvp guide warrior

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#1 Flavours

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Posted 21 February 2014 - 05:21 AM

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A Nice simple guide to gearing, speccing and gemming you 5.4.7 Warrior, for PvP.

For a more indepth 2.2k+ Guide: http://www.arenajunk...rior-547-guide/

Basic rotation

See comments for debate over the rotation, and what's best, i will post a solid one when i can get into a wargame or PTR arena and set up someone to be a testing dummy ^^

Gemming, Reforging, and Gear

Currently it is:

Red: + 80 Strength + 160 Crit
Blue: +80 PvP Power + 160 Crit
Yellow: + 320 Crit
Meta: PvE Crit meta, or PvP Meta (Try buying both of these to swap out helmets vs. different comps)

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Belt Buckle for an Extra slot

Crit > Mastery

Why crit? You gain +10% Damage from Colossus Smash, and Mortal Strike crits. With nearly 100% uptime it's alot of damage.

3% is the hit cap.

Reforge Into Crit wherever you can.
Reforge into Mastery where you can not.
Reforge out of haste.

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Enchants

Shoulder: +200 Strength + 100 Crit
Back: + 180 Crit
Chest: +80 stats +200 Resi
Wrist: +180 Strength
Hands: +170 Strength
Legs: +265 Strength + 165 Crit
Feet: +140 Mastery
Weapon: Dancing Steel

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Proffesions

Blacksmithing for the Extra slots, combined with
Jewelcrafting for the +480 stats gems, are best in slot

Talents

http://i.imgur.com/yr9hsTK.png

15. Juggernaught or Double time

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More charges per game the better, Warbinger doesn't stun, making it nearly useless, as you can't charge casts. Personally i find Juggernaught allows me to get more worthwhile charges off per game.

Double time too, works very well, allowing you to charge more CC, and paired with blitz / shockwave can shut down entire teams.

30. Second Wind

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It out heals all the other talents by far.

45. Staggering Shout or Piercing Howl

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The Disrupting shout nerf has made it redundant, since it now shares a CD with pummel. Staggering shout roots the target, allowing you to root grips, root people in los, etc etc. It's the best talent in this dissapointing tier.

Piercing Howl works to AoE slow the other team, is instant, doesn't have a CD and doesn't cost rage, and can be very useful. However as it isn't off the GCD i can't see it being better than Hamstring / Staggering.

Edit: See comments for disscussion on this tier, for pro's and con's of using the other shouts, thanks to braindance for the input <3

60. Shockwave

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This 4 second AoE stun is brilliant. A Must have for Warriors in Arena.

75. Safegaurd

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The intervene nerf has forced us to play Safegaurd, so you can escape roots, or use it to peel damage etc. Escaping roots is vital for kills, eating traps and more.

90. Storm Bolt

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Currently the ranged utility of Storm bolt makes it the best talent in this tier.

Alt talent choice.

60. Bladestorm 90. Bloodbath

Paired together these can be used to do alot of damage.

Glyphs

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Glyph of Colossus Smash - You don't have to waste globals on sunder armour.
Glyph of Death from above - Huge utility boost as it removes 15 seconds of leaps CD.
Glyph of Bull rush - Adds 15 more rage on your charge allowing you to sit in Dstance more.

Glph of Blitz - Paired with the double time talent, it can be great at shutting down casters and CC. I Swapped Bull rush out for this.

Macros

#showtooltip safeguard
/cast [target=pop] safeguard

Intervene macro. Make 2 for each party member.

#showtooltip storm bolt
/cast [target=focus] Storm bolt

To storm bolt your focus target.

#showtooltip pummel
/cast pummel [target=focus]

To pummel you focus target.

#showtooltip recklessness
/cast recklessness
/use Grievous Gladiator's Badge of Victory
/cast skull banner
/use Grievous Gladiator's Plate Gauntlets

Classic Swifty macro.

/target [nomod] arena1
/focus [mod:ctrl] arena1

/target [nomod] arena2
/focus [mod:ctrl] arena2

/target [nomod] arena3
/focus [mod:ctrl] arena3

How to target in arena, and set arena focus on keybind

/cast battle stance
/cast defensive stance

Stance macro so you can swap stances on one keybind



#showtooltip shield wall
/cast Shield wall
/use healthstone

Adds healthstone to wall.

#showtooltip Mortal Strike
/focus arena 3
/cast Mortal Strike
/cast [@arenapet1] Taunt
/cast [@arenapet2] Taunt
/cast [@arenapet3] Taunt
/cast [@arenapet4] Taunt
/cast [@arenapet5] Taunt

Sets your focus on ever ms, incase you're fighting druids, priests, rogues etc.
Also taunt Arena pets.

#showtooltip Demoralizing Banner
/targetexact Demoralizing Banner
/cast [noraid, noparty] Intervene
/targetlasttarget [noraid, noparty, noharm, exists]
/cast Demoralizing Banner

Intervene macro for banners.

#showtooltip Intimidating Shout
/cast [target=focus] Intimidating Shout

To root a different target than the one you're currently targeting.

/showtooltip Shattering Throw
/cast [target=focus] Shattering Throw

Shattering throw your focus target.

#showtooltip Mocking Banner
/targetexact Mocking Banner
/cast [noraid, noparty] Intervene
/targetlasttarget [noraid, noparty, noharm, exists]
/cast Mocking banner

Second banner macro.

/cleartarget
/targetenemy
/target Mindbender
/target Ebon Gargoyle
/target Shadowfiend
/target Psyfiend

Targeting macro for important things to kill in arena.

#showtooltip Vigilance
/cast [target=Tomhunt] vigilance

Vigi macro, incase you q unto RMD or TSG

/equip Grievous Gladiator's Greatsword
/equip Grievous Gladiator's Slicer
/equip Grievous Gladiator's Shield Wall

Swap out for sword and board, and back.

/script UIErrorsFrame:Hide();

Hide's UI errors, 'Can't do this now'

Warrior comps

:warrior: :warlock: :shaman:  - WLS will be strong next season. The comp relys around the Warlock creating dot pressure, and the Warrior capitalizing off this by swapping to good targets, or swapping on UA dispels.

:warrior: :mage: :druid:  - WMD will have another strong season despite the Hotw nerf. All classes look very strong on the Ptr, The CC and damage this comp pumps out is insane. Having never played it i'm not aware of the strat.

:warrior: :hunter: :shaman:  - KFC will have another season moving from strength to strength, the comp is constant pressure, and can train 1 target into the ground. No healer can outheal the Damage, but the comp can lack for CC if traps are missed, and has easily counterable cooldowns.

:warrior: :shaman: :druid:  - Turbocleave will have another good season, not as strong as the previous 3 comps, one of the orignal cleaves does exaclt what it's name denotes.

:warrior: :shaman: :druid:  - Thundercleave could be good next season, potentialy. Ele shamans scale really well, and are looking really strong next season. It may be hard to find one not playing LSD, though.

:warrior: :deathknight: :paladin:  - TSG isn't looking it strongest ever, The damage is hard to manage but both classes can be cc'd and peel'd well by most casters, and major cooldowns disarmed. You'll have fun slaughtering Shamans, but other than training the blue i can see TSG having a hard time keeping it's DK alive.

:warrior: :druid: :paladin:  - Dependent on how strong Feral damage is next season Kittycleave could too, be viable. However it's so hard for ferals to put out next to any CC, and casting clones is a joke, you will be forced into the tsg niche of training healers from start to finish.



My video with explanations for each macro and how to write your own.

All criticism and tips are appreciated! <3

#2 Braindance

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Posted 21 February 2014 - 05:26 AM

Very nice work but please change the slam over 60 rage to slam whenever available.

OP is reserved to extreme ragestared situations and defensive stance.

Also staggering shout doesn't seem very solid since it breaks with like a single deep wounds tick - piercing or even disrupting would be better.

And please remove that disclaimer where you explain your rating - let ppl critique the information you provide not  the mouth it's coming from.

Peace

View PostZerstiren, on 14 August 2011 - 01:21 AM, said:

If you haven't +repped this guy, you are part of the problem.

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#3 Flavours

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Posted 21 February 2014 - 05:33 AM

View PostBraindance, on 21 February 2014 - 05:26 AM, said:

Very nice work but please change the slam over 60 rage to slam whenever available.

OP is reserved to extreme ragestared situations and defensive stance.

Also staggering shout doesn't seem very solid since it breaks with like a single deep wounds tick - piercing or even disrupting would be better.

And please remove that disclaimer where you explain your rating - let ppl critique the information you provide not  the mouth it's coming from.

Peace

Thanks for the Reply!

Could i have a few tips and explinations whilst you're around?

Why is it wrong to slam over 60 rage?
I find myself Overpowering whenever im not going ham, since it has a lower GCD and 80% chance to crit, is this bad?

I wasn't aware staggering shout broke on damage, which sucks :( What would you reccomend for that tier?

Finally, i feel it's important for people to know what end of the spectrum i am coming from, I'm a 2.2k player, and currently i'm happy to admit that, i'd like replys that take this into account, rather than hiding what i'm currently playing at, but that's just me.

Again, thanks for the reply, any tips and critism is appriciated!

#4 Braindance

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Posted 21 February 2014 - 05:51 AM

View PostAces, on 21 February 2014 - 05:33 AM, said:

Thanks for the Reply!

Could i have a few tips and explinations whilst you're around?

Why is it wrong to slam over 60 rage?
I find myself Overpowering whenever im not going ham, since it has a lower GCD and 80% chance to crit, is this bad?

I wasn't aware staggering shout broke on damage, which sucks :( What would you reccomend for that tier?

Finally, i feel it's important for people to know what end of the spectrum i am coming from, I'm a 2.2k player, and currently i'm happy to admit that, i'd like replys that take this into account, rather than hiding what i'm currently playing at, but that's just me.

Again, thanks for the reply, any tips and critism is appriciated!
Slam is far superior damage per rage and far superior damage per second (on things that are stunned or they are not high parry or dodge classes). I don't have the numbers available right now but you should try it out and you will see.

For that tier I will most likely stay dis. shout since it's aoe and ranged. Piercing howl vs melee cleaves (jk they dont exist).

People don't need to know, since they should focus on the quality of information you provide and not your credentials.

View PostZerstiren, on 14 August 2011 - 01:21 AM, said:

If you haven't +repped this guy, you are part of the problem.

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#5 Flavours

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Posted 21 February 2014 - 05:56 AM

View PostBraindance, on 21 February 2014 - 05:51 AM, said:

Slam is far superior damage per rage and far superior damage per second (on things that are stunned or they are not high parry or dodge classes). I don't have the numbers available right now but you should try it out and you will see.

For that tier I will most likely stay dis. shout since it's aoe and ranged. Piercing howl vs melee cleaves (jk they dont exist).

People don't need to know, since they should focus on the quality of information you provide and not your credentials.

I'll give it a shot when im back on my PC (currently posting of a faptop in bed) and see what kind of numbers i can pull using the different rotations!

Dis shout really? I've found it nearly useless so far, I just seem to never end up in a situation where more than 1 player is casting in the 10 yard range, and the 15 second shared cooldown is not active. Why piercing howl, though? I feel like hamstringing them both is easy, cheap, doesn't cost  globals, and makes them vunerable to the stagger route, if even for a couple seconds.

I'll change it accordingly then (:

#6 Braindance

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Posted 21 February 2014 - 05:58 AM

View PostAces, on 21 February 2014 - 05:56 AM, said:

I'll give it a shot when im back on my PC (currently posting of a faptop in bed) and see what kind of numbers i can pull using the different rotations!

Dis shout really? I've found it nearly useless so far, I just seem to never end up in a situation where more than 1 player is casting in the 10 yard range, and the 15 second shared cooldown is not active. Why piercing howl, though? I feel like hamstringing them both is easy, cheap, doesn't cost  globals, and makes them vunerable to the stagger route, if even for a couple seconds.

I'll change it accordingly then (:
It is but piercing is aoe and you don't have to go through the hustle of tab/arena12 targeting to slow 2 melee

View PostZerstiren, on 14 August 2011 - 01:21 AM, said:

If you haven't +repped this guy, you are part of the problem.

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#7 bouncyballs

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Posted 21 February 2014 - 06:30 AM

Hey, I hate posting on this site, but I figured I would post these here to help out.

An adjustment to the intervene banner macro

#showtooltip mocking banner
/targetexact Skull Banner
/targetexact Demoralizing banner
/targetexact Mocking Banner
/cast [noraid, noparty, noharm] Intervene
/targetlasttarget [noraid, noparty, noharm, exists]
/cast Mocking Banner

Next I find it helpful to put macros up for any defensive ability to also put in demoralizing banner

So for teamate intervene macros

#showtooltip intervene
/cast [target=Polygonx-BleedingHollow] intervene
/cast demoralizing banner

or for your all around defensive macro...

#showtooltip Shield Wall
/cancelaura bladestorm
/cast Defensive Stance
/cast shield wall
/cast demoralizing banner

Now for adjustments to interupt macros or stormbolt macro I prefer modifier macros so that I dont have a bunch of clutter on my screen

#showtooltip Pummel
/cast [modifier:alt, target=focus] Pummel; Pummel

Or

#showtooltip stormbolt
/cast [modifier:alt, target=focus] Storm Bolt; Storm Bolt

Or

#showtooltip disarm
/cast [modifier:shift, target=focus] disarm; disarm

Now for some macros that you should ALWAYS use in arena, always always always....

#showtooltip intimidating shout
/cast [target=arena1] intimidating shout

#showtooltip intimidating shout
/cast [target=arena2] intimidating shout

#showtooltip intimidating shout
/cast [target=arena3] intimidating shout

Why you ask are these macros so important? 1) Rogues, rogues, more rogues. You can completely ruin a rogue opener by using these macros. 2) You will learn that these macros increase the quickness of your reaction time, "can you fear this guy" instead of yeah, let me switch my focus or press a button to target this guy and then press another button to fear, you fear in one button push. Self-explanatory, it is beneficial.

Anyways that is my input.

#8 Vanguards

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Posted 21 February 2014 - 07:30 AM

Thank you for your post and guide!

The new access rules have actually changed to 2.2K due to the rating changes in MOP.

This was hard for the system to detect the changes so many people who are supposed to have access did not get it. As a reminder, anyone who has been over 2200 and has no access please post here with a link to your achievement: http://www.arenajunk...posting-rights/
http://twitch.tv/VanguardsTV- Stream (Follow to know when I'm live!)
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#9 kazuhmeer

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Posted 21 February 2014 - 08:27 AM

Quote

Glyph of Colossus Smash - You don't have to waste globals on sunder armour.
Glyph of Death from above - Huge utility boost as it removes 15 seconds of leaps CD.
Glyph of Bull rush - Adds 15 more rage on your charge allowing you to sit in Dstance more.

blitz is really really good, id argue better then colossus smash.

ms glyph isnt bad, pretty decent againt WLS and wizards.

spell reflect glyph isnt awful either.

Quote

Proffesions

Blacksmithing for the Extra slots, combined with
Jewelcrafting for the +480 stats gems, are best in slot

im not sold on bs/jc ,my ally warrior was blacksmithing & worgen so i had retarded amounts of crit, but my orc with tailoring & engineering did obscenely more damage then him.  warrior professions can be basically anything as long as it isnt like, herbalism and skinning or something.

Quote

Meta: PvE Crit meta, or PvP Meta

216 str meta 3% more crit damage is another choice


Quote

The Disrupting shout nerf has made it redundant, since it now shares a CD with pummel. Staggering shout roots the target, allowing you to root grips, root people in los, etc etc. It's the best talent in this dissapointing tier.

stagger blows, like a lot.  maybe against a melee cleave but even then its still pretty horrible.  disrupting still takes the cake on that tier.

Quote

Safegaurd

The intervene nerf has forced us to play Safegaurd, so you can escape roots, or use it to peel damage etc. Escaping roots is vital for kills, eating traps and more.

ill play vigilance against tsg/kitty cleave still, its situational but pretty good in its niche

Quote

#showtooltip Mortal Strike
/focus arena 3
/cast Mortal Strike

lazy gameplay, i hate that people use this macro as it just tunnels you into a single focus.  get into the habit of shuffling focus a lot for focus pummel / stormbolts, not just 1 target.  its almost pointless to macro it into shit.

thats all for now maybe ill post more tomorrow

Edited by kazuhmeer, 21 February 2014 - 08:27 AM.


#10 Flavours

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Posted 21 February 2014 - 03:40 PM

View Postkazuhmeer, on 21 February 2014 - 08:27 AM, said:

blitz is really really good, id argue better then colossus smash.

ms glyph isnt bad, pretty decent againt WLS and wizards.

spell reflect glyph isnt awful either.



im not sold on bs/jc ,my ally warrior was blacksmithing & worgen so i had retarded amounts of crit, but my orc with tailoring & engineering did obscenely more damage then him.  warrior professions can be basically anything as long as it isnt like, herbalism and skinning or something.



216 str meta 3% more crit damage is another choice




stagger blows, like a lot.  maybe against a melee cleave but even then its still pretty horrible.  disrupting still takes the cake on that tier.



ill play vigilance against tsg/kitty cleave still, its situational but pretty good in its niche



lazy gameplay, i hate that people use this macro as it just tunnels you into a single focus.  get into the habit of shuffling focus a lot for focus pummel / stormbolts, not just 1 target.  its almost pointless to macro it into shit.

thats all for now maybe ill post more tomorrow

I'm aware of what Blitz and MS glyph do, but i never queue into warriors who are using it, i just can't see it ever being better than the ohter 2.I'm not actually aware of spell reflect glyph?

Well, i think when it comes down to the maths, Crit is going to do more damage throughout a long arena match, whereas your orc with an attack power racial + 1950 strenth extra trinkey and the tailoring cloak would be alot more damage in a the 10 seconds of burst uptime.

Thats what was meant by the PvE meta, unless there is a 3rd in which case i'll include it!

Yeah, alot of people now telling me staggering shout is pretty dog, looks like i'll be changing that around,

I find the macro to be very helpful, i have 2 MS bound, and an Arena focus macro for 1 2 3 in the guide, so it's not tunnel gameplay. If i queue into Godcomp or something, though, i'm only ever going to be stormbolting the druid into fears.

#11 Flavours

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Posted 21 February 2014 - 04:05 PM

View PostVanguards, on 21 February 2014 - 07:30 AM, said:

Thank you for your post and guide!

The new access rules have actually changed to 2.2K due to the rating changes in MOP.

This was hard for the system to detect the changes so many people who are supposed to have access did not get it. As a reminder, anyone who has been over 2200 and has no access please post here with a link to your achievement: http://www.arenajunk...posting-rights/

You're kidding me? In the access forum, which explained ratings it still says level 85 Arena team, and 2.4k. Well i'll be excited to grab access, and thankyou for reading! Always amazing to have some of the best players in the game replying and talking with us mere mortals!

Again thankyou, and i guess it's time to head up! Would be very nice to make this more clear, since people like me though we where destined to be down here in the inactive zone forever.

#12 Depression

Depression

Posted 21 February 2014 - 04:53 PM

I've been a member on AJ for awhile now since s7 or s8. I play a holy paladin, a priest and now a warrior. Back in Wotlk when I first started playing arenas AJ was very helpful there were guides everywhere that gave you tips and suggestions on how to play against certain comps. Now it seems like not so much. I can confidently say that the old videos from belligerentz, the community macro thread, addon tips and the strats that I was able to read for how to counter our counter comps helped me go from just a shit 2k player to a 2.2k shitter in 1 season. And then I was able to use the AJ recruitment thread to find great partners. Eventually I was a 2400 hero 5x Duelist can never break the barrier to glad trashcan shitter in no time. Arena junkies is a great tool.

The problem is that a lot of people are very elitest, I remember the very first time I got duelist I was so proud I thought that it was a good achievement. Then I went into a BG and some Gladiator told me to take my shitter trashcan duelist title off. I never wore it again. People complain that the pvp community is so small. That is because players quit over time but new players also join over time. There is a smaller number of people now who are actually willing to assist the new people in learning how to play.

I remember when I used record my arena matches and them send them to Athlete and Belligerentz and they would give me great feed back that really helped take me to the next level. I would like to help return the favor and assist people but I  know that as someone who hits a wall in the mid 2400s every season that I would just get shit on if I even tried.

Anyway great guide.
If the square peg won't fit in the circle then you are not smashing them together hard enough.

#13 Evilcow

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Posted 21 February 2014 - 04:59 PM

Some macro tips:

Instead of:
/use Grievous Gladiator's Badge of Victory
/use Grievous Gladiator's Plate Gauntlets
You can:
/use 10
/use 13
/use 14

Instead of:
/equip Grievous Gladiator's Greatsword
/equip Grievous Gladiator's Slicer
/equip Grievous Gladiator's Shield Wall
You can use equipsets like:
/equipset PvP
/equipset Def

You can also stance dance with a single macro since berserker is useless:
/use [stance:1] Defensive Stance; [stance:2] Battle Stance

You can also keybind target and focus arena 1-5 through blizzard's UI, there's no reason to macro it anymore.

#14 Flavours

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Posted 21 February 2014 - 05:07 PM

View PostDepression, on 21 February 2014 - 04:53 PM, said:

I've been a member on AJ for awhile now since s7 or s8. I play a holy paladin, a priest and now a warrior. Back in Wotlk when I first started playing arenas AJ was very helpful there were guides everywhere that gave you tips and suggestions on how to play against certain comps. Now it seems like not so much. I can confidently say that the old videos from belligerentz, the community macro thread, addon tips and the strats that I was able to read for how to counter our counter comps helped me go from just a shit 2k player to a 2.2k shitter in 1 season. And then I was able to use the AJ recruitment thread to find great partners. Eventually I was a 2400 hero 5x Duelist can never break the barrier to glad trashcan shitter in no time. Arena junkies is a great tool.

The problem is that a lot of people are very elitest, I remember the very first time I got duelist I was so proud I thought that it was a good achievement. Then I went into a BG and some Gladiator told me to take my shitter trashcan duelist title off. I never wore it again. People complain that the pvp community is so small. That is because players quit over time but new players also join over time. There is a smaller number of people now who are actually willing to assist the new people in learning how to play.

I remember when I used record my arena matches and them send them to Athlete and Belligerentz and they would give me great feed back that really helped take me to the next level. I would like to help return the favor and assist people but I  know that as someone who hits a wall in the mid 2400s every season that I would just get shit on if I even tried.

Anyway great guide.

Well i've recived some good feedback on this, and im a 1 time 2.2k S14 Duelist haha, so you have much better credentials than i, Go for it man, head over to the Paladin section and write a guide, the community needs to aid the community. There's some 1500 Paladin who dreams of Rival, never mind Gladiator who would love to learn from your input.

View PostEvilcow, on 21 February 2014 - 04:59 PM, said:

Some macro tips:

Instead of:
/use Grievous Gladiator's Badge of Victory
/use Grievous Gladiator's Plate Gauntlets
You can:
/use 10
/use 13
/use 14

Instead of:
/equip Grievous Gladiator's Greatsword
/equip Grievous Gladiator's Slicer
/equip Grievous Gladiator's Shield Wall
You can use equipsets like:
/equipset PvP
/equipset Def

You can also stance dance with a single macro since berserker is useless:
/use [stance:1] Defensive Stance; [stance:2] Battle Stance

You can also keybind target and focus arena 1-5 through blizzard's UI, there's no reason to macro it anymore.

I will have to give that stance macro a shot, seems really good, and the others are nicely streamlined. And i wasn't aware i can target through the blizzard UI? Do i have to be using normal blizzard arena frames, though?

#15 Evilcow

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Posted 21 February 2014 - 08:25 PM

View PostAces, on 21 February 2014 - 05:07 PM, said:

And i wasn't aware i can target through the blizzard UI? Do i have to be using normal blizzard arena frames, though?

No, you can just set it up by pressing ESC and going to "Key Bindings" -> "Targeting Functions" and choosing your target/focus arena 1-5 keybinds. It works just the same as having the macros but you don't waste macro slots or space in your bars.

#16 Flavours

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Posted 23 February 2014 - 06:46 PM

Updated. Added more, re formatted slightly. Added  pretty pictures.

#17 Nihe

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Posted 23 February 2014 - 08:05 PM

View PostBraindance, on 21 February 2014 - 05:26 AM, said:

Very nice work but please change the slam over 60 rage to slam whenever available.

OP is reserved to extreme ragestared situations and defensive stance.

Also staggering shout doesn't seem very solid since it breaks with like a single deep wounds tick - piercing or even disrupting would be better.

And please remove that disclaimer where you explain your rating - let ppl critique the information you provide not  the mouth it's coming from.

Peace

"Slam does ~32994 damage on average for 25 rage (1320 damage per rage, counting the bonus damage from Colossus Smash). Overpower does ~14102 damage for 10 rage (1410 damage per rage, counting the increased crit chance). Overpower is not only more rage efficient, but also reduces the remaining cooldown of Mortal Strike (which in turn grants more rage and a more frequent chance at proccing the Enrage buff). And Overpower cannot be blocked, dodged, or parried. Slam has a 1.5s GCD, giving it around 21996 DPS, while Overpower has a 1.0 GCD, giving it around 14102 DPS. That DPS number is not including any of the added benefits mentioned for Overpower, which are difficult to quantify.
So while Slam does do better instantaneous DPS, it does not provide nearly as much sustained damage as Overpower. For this reason, I try to use Overpower as much as possible, except during burst windows where I may be able to score a quick kill."


All credits to Veev. Don't know the new numbers with Prideful gear (+ resi change) tho, hopefully Veev or someone else can give out some numbers. :)

#18 Evilcow

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Posted 23 February 2014 - 09:52 PM

My numbers in full Prideful gear:

Overpower
15666 Average hit
1567 Damage per rage
15666 Damage per second

Slam
43729 Average hit
1749 Damage per rage
29153 Damage per second

But numbers will vary depending on buffs/debuffs your comp has...

#19 Pinka

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Posted 24 February 2014 - 11:50 AM

With avoidance lvl becomming this high vs expertise we will have on gear overpower will become better. However since overpower cant really deal double it,s damage (since it already does in a way) slam has a much higher dmg potential.

I feel it is going to be overpower if you want to be efficient with rage. Slam if you can afford pref in a cs window.
I guess the math needs to be done in a 2x slam vs 3x overpower so it equals out in a time of 3 seconds.
30 rage vs 50.
I hope someone is willing to do the math.

Also regarding the blitz glyph. It is just too awsome for peels and to set up tripple shockwaves with.
Posted Image

#20 Flavours

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Posted 24 February 2014 - 06:00 PM

View PostPinka, on 24 February 2014 - 11:50 AM, said:

With avoidance lvl becomming this high vs expertise we will have on gear overpower will become better. However since overpower cant really deal double it,s damage (since it already does in a way) slam has a much higher dmg potential.

I feel it is going to be overpower if you want to be efficient with rage. Slam if you can afford pref in a cs window.
I guess the math needs to be done in a 2x slam vs 3x overpower so it equals out in a time of 3 seconds.
30 rage vs 50.
I hope someone is willing to do the math.

Also regarding the blitz glyph. It is just too awsome for peels and to set up tripple shockwaves with.

Overpower too me, Vs. all melee feels like stronger DPS, situationally i'll slam in stuns or behind a target ofc.

Really? What glyph so you suggest swapping out for Blitz glyph?

Edited by Aces, 24 February 2014 - 06:00 PM.






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