So technically youre saying that you should take less effort than an icelance to kill a 30 sec cd ?
Healing stream is by far one of the best abilities in the game. It's incredible area of effect combined with rushing streams along with its powerful single target heal itself make it disgustingly powerful.
That being said, with a resto shaman's relatively weak instants (Compared to other healers) outside of NS, and low mobility, a resto shaman can simply be trained until he dies. This is also due to the supreme ease that a melee can kill a totem - outside of a nonglyphed totem, casters normally have to invest something, (FoF, Mind Blast, Fel Flame x3, etc etc.) to kill it, whereas a melee simply white hits it or uses a low cost ability like overpower to oneshot it.
The solution is simple, give totems resilience, severely nerf healing stream totem's output, and either decrease the range of a shaman's heals (so he can't just stand at the pillar and masturbate) or nerf their output too. Their other spells and toolkit are strong, but that is their niche so that is fine. At the end of the day several of their comps break shamans also, namely KFC.
TL:DR nerf healing stream
I mean, it's like autoattacking or fof icelancing down a temporal shield, and complaining that its too strong.. ?
or its just me ?
I think shamans are fairly balanced this season.
Caster's problem isn't healing stream or shocks but warriors who shit on them with: double interrupt double reflect(in case), more stuns than a rogue and more damage than an elemental shaman does.