http://us.battle.net...88083?page=5#83
and instead, pummel and disrupting shout share a 15 second CD.
but that's not what this thread is about. this thread is about what follows after blizzard announces such a change. Here is the next post that follows after that blue post:
Hamarr - Drenden
So warriors can't double-interrupt in PvP. That's fine and all, except that also extends to PvE. Do you know how many times I've managed to save someone in my group because I had a second interrupt at the ready, when no one else had theirs ready or could even use theirs?
Another PvE nerf because of PvP. Awesome. Can you guys just split all abilities up into PvP and PvE versions so this sort of thing stops happening?
Let's have a look at another post that follows the change:
Nynæve - Garona
I'm going to preface this by saying that I love PvP, I've PvPed in this game since classic. I just can't stand it when these massive, painful changes happen to PVE because of PvP...
Of course this was because of PvP. I'm not the least bit surprised.
I just wish we could fix PvP in a way that doesn't gimp people and playstyles in PVE. I understand that you're worried about tooltips being too confusing or incomprehensibly long; however, I feel most people would thank you in the end if the changes you made DUE to PvP only AFFECT PvP.
There's too much CC in PvP. It feels impossible to do anything in PvP anymore. This needs to change, but please don't let it affect iconic tanking styles in PVE.

ALL HAIL PVE OVERLORDS