Posted 19 January 2014 - 07:40 AM
We're struggling really badly vs KFC, BeastCleave, and PHD (pretty much all Hunter comps tho).
KFC -- If RSham we train blue until death, CC War/Hunt in opener. It seems to be very 50/50. MW variants seem 100% impossible due to healing through bomb + clutch life cocoons. Pala and Druid variant we just open Hunter hard. Force pet sac, trinket + deter. Then our Mage goes splat after the first block. We try kiting/LoS to just wait out orb into kidney -> bomb, but our Mage just cannot take the pressure.
BeastCleave - Forces block on Mage, after it ends the Enh Sham goes HAM and splat. This comp we probably have a 10-20% win-rate. I try (as the Rogue), to cheapshot the world, peel the best to my ability, but literally no matter what I our Mage just dies. Enh Shamans seem to take 0 damage and we usually never touch them outside of CC's, kill targets are between Hunter and healer.
PHDk - Same shit as above. We usually never touch the DK because they sit in Blood Pres 24/7, but maybe that's why we have problems... We open Hunter hard, make swaps back and forth between Hunter and whatever healer.
I've tried using hard openers (blades/dance), soft openers (just dance), and essentially no-CD openers; bombing early, saving bomb for kill 2nd go-around, just not sure what else I can do. Every Hunter comp ends the same way. We get shit to ~5-20% in the opener, force major defensive, then our Mage takes unhealable damage, blocks, and sometimes dies from 1st -> 2nd block. Only things I can think of is our Druid isn't CC'ing the DPS enough to peel, I'm not peeling enough, or our Mage isn't LoS'ing enough.
TL;DR - Our general rule of thumb is just force shit in opener by going hyper-aggressive -> wait out stun DR and Orb/Dance -> Kidney + Bomb any target that has trinket down. Mage dies in that 1 minute we "turtle" for CDs to kill.
Posted 19 January 2014 - 01:44 PM
Posted 19 January 2014 - 09:17 PM
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Posted 20 January 2014 - 12:23 AM
If anyone has anything else to add I'd appreciate it.
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