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Sooo, guess I got outplayed.

fix the game pretty please

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#21 mirox

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Posted 21 November 2013 - 06:54 PM

View PostMarshmellow, on 21 November 2013 - 05:43 PM, said:

rogue/mage is monk slayer
I know, I play WW my self, and to me it seems that every double dps is monk slayer :) I am probably just really bad at it.
Monks defensives are shit.

Edited by mirox, 21 November 2013 - 06:59 PM.


#22 watchmepwn

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Posted 21 November 2013 - 08:06 PM

In every expansion and every season players were always to be able to take someone's hp down for 25% or more with '1 spell'. It's always been like this. Anyway, warriors got out of control and I have no idea what they were thinking with enhancement shamans. Imo, remove every possibility of a instant spell being able more to hit then 60k.

Here is where WoW went wrong.
First: Casters should be rewarded with higher numbers on casted spells because they need to position and cast the spell.
Now: Melee should be rewarded with higher numbers on instant spells because they have to work on the positioning to be able to connect.

Just saying, why are there instant spells that hit like this? Same goes for mages (dont get me wrong). A 50k icelance is enough. Buff frostbolt, let us get rewarded with the skill it takes to actually being able to cast while faking 4 interrupts of 1 player (yes fck you warriors).

#23

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Posted 21 November 2013 - 08:09 PM

View PostEsylium, on 21 November 2013 - 03:48 PM, said:

Hey stupid you don't need to take dmg for it to work. Watch how he gets the buff?
hey stupid maybe next time u read what incanter's ward does when its not on cd.





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