The ideas are perfectly fine. Youre probably just one of those people who thinks dks root problem needs to be addressed more than almost anything else, when its that thinking that has made this game how it is in the first place.
Every class should have a major weakness, for dk that weakness is being rooted, and I feel like that weakness would say. When you take away a class' s major weakness you create an overpowered monstrosity. I'm amazed you havent noticed that in wow yet.
Necrotic change to reward uptime by making dks a little more difficult to kill.
Presence chance to make it so DKs can do at least something in root and have a quicker recovery after being rooted.
DA desecration change to help with mobility outside of root, plus people would finally have a choice that can actually compete with asphyxiate.
That last ability idc about, just sounds cool
The changes are hardly retarded, you just dont agree with them because you feel like the major flaw needs to be handled more than subtle nuances, when major flaws need to exist for balance to exist. A lot of other classes dont have major flaws at the moment, and as such cant be stopped. Therein lies the problem..
Edited by Seraphuslol, 01 December 2013 - 07:22 PM.