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STONE BULWARK TOTEM BUG


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#1 Rynd

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Posted 13 November 2013 - 04:34 AM

As you can see on the following images, the stone bulwark totem is absorbing the same amount with and without battle fatigue. Since this totem works as an absorb, it means its bugged.

It can be easly tested by anyone and I hope it will be fixed really soon.

The funny thing is that it was bugged at blizzcon and I dont think it would change the results but still...




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Edited by Rynd, 13 November 2013 - 04:35 AM.


#2 asdjbasf122

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Posted 13 November 2013 - 05:05 AM

It wouldn't affect blizzcon because no shaman uses this... This is interesting though.

Good post take some rep my friend.

Actually I'm confused.. Post some pictures of it in a wargame or better yet I'll just do it myself.

Edited by Abolishedtms, 13 November 2013 - 05:07 AM.


#3 wodeta

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Posted 13 November 2013 - 05:11 AM

View PostAbolishedtms, on 13 November 2013 - 05:05 AM, said:

It wouldn't affect blizzcon because no shaman uses this... This is interesting though.

Good post take some rep my friend.

Actually I'm confused.. Post some pictures of it in a wargame or better yet I'll just do it myself.

Well , Novuz did.
All the matches...

What are you confused about? the group part?

There's a bug, if you duel someone in your group, battle fatigue gets turned off.

Edited by wodeta, 13 November 2013 - 05:12 AM.

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#4 asdjbasf122

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Posted 13 November 2013 - 05:29 AM

View Postwodeta, on 13 November 2013 - 05:11 AM, said:

Well , Novuz did.
All the matches...

What are you confused about? the group part?

There's a bug, if you duel someone in your group, battle fatigue gets turned off.

I haven't slept in like 21 hours so I'm not really sure what I'm confused about also I completely forgot about this post after reading it and then proceeded to stare blankly at the ceiling for 10 minutes.

#5 Dubzs

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Posted 13 November 2013 - 05:48 AM

I don't think this is a bug, as of right now Stone Bulwark is about on par with Nature's Guardian. If Stone Bulwark were to be affected by battle fatigue Nature's Guardian would be VASTLY superior.

#6 wodeta

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Posted 13 November 2013 - 07:39 AM

View PostDubzs, on 13 November 2013 - 05:48 AM, said:

I don't think this is a bug, as of right now Stone Bulwark is about on par with Nature's Guardian. If Stone Bulwark were to be affected by battle fatigue Nature's Guardian would be VASTLY superior.

That makes no sense. Nature's Guardian works in a different way from Stone Burlwark.

If things were to be "balanced" like the way you're suggesting alot of talents should change.

Also is not uncommon one talent being stronger than other talents in the same tier.

Edited by wodeta, 13 November 2013 - 07:39 AM.

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#7 jaimex

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Posted 13 November 2013 - 08:34 AM

Confirmed since 5.4 its a 130k shield in arena

#8 Okayenhance

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Posted 13 November 2013 - 09:11 AM

It's always been like this. It's still inferior against many comps.. at least for enhance.

#9 wodeta

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Posted 13 November 2013 - 09:31 AM

View PostOkayenhance, on 13 November 2013 - 09:11 AM, said:

It's always been like this. It's still inferior against many comps.. at least for enhance.

Then it has been always bugged and i'm sorry but it's not inferior for enhanc/ele, i agree its inferior for resto tho.
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#10 Okayenhance

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Posted 13 November 2013 - 10:15 AM

View Postwodeta, on 13 November 2013 - 09:31 AM, said:

Then it has been always bugged and i'm sorry but it's not inferior for enhanc/ele, i agree its inferior for resto tho.

It is inferior. At 500k health, which is what I assume we'll be near with full gear, NG is a 125k heal that can be activated while stunned/silenced every 30 seconds.  

Stone Bulwark is great if you're going to reset your totems to use it twice in a row and are playing against a comp that relies on bursting you down. Outside of that, NG is better in nearly every case especially against teams that will CC you while they kill you (or kill the totem).

Enhances stone bulwark does NOT shield for 133k, maybe 85k at most initially and that's a totem (will be replaced if you need to drop earthbind or tremor) and it's on a 1 minute cooldown. It can also be purged, NG can't.

Edited by Okayenhance, 13 November 2013 - 10:32 AM.


#11 wodeta

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Posted 13 November 2013 - 10:22 AM

View PostOkayenhance, on 13 November 2013 - 10:15 AM, said:

It is inferior. At 500k health, which is what I assume we'll be near with full gear, NG is a 125k heal that can be activated while stunned/silenced every 30 seconds.  

Stone Bulwark is great if you're going to reset your totems to use it twice in a row and are playing against a comp that relies on bursting you down. Outside of that, NG is better in nearly every case especially against teams that will CC you while they kill you (or kill the totem).

Enhances stone bulwark does NOT shield for 133k, maybe 75k at most initially and that's a totem (will be replaced if you need to drop earthbind or tremor) and it's on a 1 minute cooldown.

Well you do have a point, but you still have to consider the absorbs every 5s and the amount pvp power increases it aswell.

I've been seeing some enhances using it at 2.2k+ and all the Eles are using it, so i guess it's something that should be fixed.
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#12 Okayenhance

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Posted 13 November 2013 - 10:34 AM

View Postwodeta, on 13 November 2013 - 10:22 AM, said:

Well you do have a point, but you still have to consider the absorbs every 5s and the amount pvp power increases it aswell.

I've been seeing some enhances using it at 2.2k+ and all the Eles are using it, so i guess it's something that should be fixed.
I've used it too, it just depends on the teams you're facing and what you're playing. If the game isn't going to go very long or the team your fighting relies on pressure a lot then SBT may be better; but in terms of overall output NG is still better.


I guess what i'm saying is.. SBT may be bugged but even in it's bugged state its still debatable that it's even better than NG at all. If it were to be hit by battle fatigue it might as well be removed as a talent (again).

Edited by Okayenhance, 13 November 2013 - 10:39 AM.


#13 wodeta

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Posted 13 November 2013 - 12:21 PM

View PostOkayenhance, on 13 November 2013 - 10:34 AM, said:



It might be useless for pvp after the fix but i'm pretty sure some people use it for PVE.
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#14 Dizzeeyo

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Posted 13 November 2013 - 12:30 PM

View PostOkayenhance, on 13 November 2013 - 10:34 AM, said:

I guess what i'm saying is.. SBT may be bugged but even in it's bugged state its still debatable that it's even better than NG at all. If it were to be hit by battle fatigue it might as well be removed as a talent (again).
Flameglow, ice barrier and angelic bulwark are all talents off the top of my head that have their arena viability slaughtered by battle fatigue, and if you ask some dks nicely you might get some view about how battle fatigue affects anti-magic shell :)

It's bugged and 50% more effective in arena then it should be, so a fix would be nice

Edited by Dizzeeyo, 13 November 2013 - 12:35 PM.

View PostPouncedd, on 12 June 2014 - 01:51 AM, said:

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper and have looked at the numbers comparatively for almost every class

View PostJontex, on 23 June 2014 - 04:48 PM, said:

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)

#15 Rynd

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Posted 13 November 2013 - 01:09 PM

Nature's guardian gives you of 30% of your hp. Considering you have 470k hp:
470 x 3/10 = 141k hp every 30 sec.
(i was testing it and NG gives less hp than that - arround 100k)

The totem is healing your for 133 + 33 x 5 = 298k every one minute

So NG will be better, but the way it is right now is too much.

Every time you use burst the shaman just uses the totem and GG. Impossible to kill.

Edited by Rynd, 13 November 2013 - 01:32 PM.


#16 akatyrone

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Posted 13 November 2013 - 01:21 PM

buff prayer of mending

#17

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Posted 13 November 2013 - 01:26 PM

View PostRynd, on 13 November 2013 - 01:09 PM, said:

Nature's guardian gives you of 30% of your hp. Considering you have 470k hp:
470 x 3/10 = 141k hp every 30 sec.
The totem is healing your for 133 + 33 x 5 = 298k every one minute

So NG will be better, but the way it is right now is too much.

It's really dependent on the situation. NG isn't going to proc every 30 seconds exactly, even if you're being tunneled, while the totem will get most/all of its effect if youre the target, not to mention being able to prep it. At the same time, it's killable and you obviously can't use it while stunned/silenced.

All things considered, I've been amazed watching Cdew survive against kittycleaves, mage/warrior, and mage/rogues lately, and he's been using Bulwalk a lot, so take that as you will.

Regardless of how good/bad it is though, or which talent is better, it's bugged and should be fixed. If after fatigue it's not good enough then buff it, but it shouldn't be left in a bugged state like this.

#18 mirox

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Posted 13 November 2013 - 01:44 PM

This is bugged ever since 5.4 hit live, suddenly everyone just started playing with it, I just thought it got buffed... Would be nice if it could be fixed before new year.

#19 Theles

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Posted 13 November 2013 - 02:04 PM

I was wondering why people suddenly started playing with it :rolleyes:

#20 Aran32

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Posted 13 November 2013 - 02:49 PM

For anyone wondering it was buffed with patch 5.4.
  • Stone Bulwark Totem's initial damage absorption shield now absorbs an additional 33% in damage
Source: http://us.battle.net...0158897/#shaman
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