Posted 03 January 2014 - 05:02 AM
First things first.
Felic is completely wrong on Ret having the same skillcap as Warrior. Let's begin with a decent rated Ret that has macros for FoL, WoG, BoP, Freedom, and Sac. That is 15 different keys to use, in addition to the normal damage rotation that Rets use. Even though it may not be hard to press a modifier macro, that is still an additional 15+ different keys required for Ret's to be good, in addition to performing their main role, which is damage.
Secondly, to counter Felic, other than getting an intervene or instant-cast CC with reflect (which requires luck, in addition to a shitty opponent, on top of skill), all team utility warriors bring is reactive. Health gets low? Rallying Cry. Healer gets scattered? Mass Spell Reflect. Mage casting poly? Spell reflect. That is as reactive as a paladin sacing a CC.
The difference is that Paladin's CD's are much heavier, and oftentimes have drawbacks. As a warrior you reflect whenever you can reflect a cc. 25 second cooldown, 1 minute on mass. Assuming you are facing a team that has reflectable cc, as a warrior you should be reflecting every possible cc. It becomes part of the rotation as a CC deterrent.
Compare to a Paladin's utility spells, which oftentimes have an added component of difficulty involved in their use. Do you use Sac to remove a CC or prevent a teammate's death? Do you BoP to remove a Physical CC and risk Forbearance or to save a dying teammate? Warrior utility is ALWAYS done defensively, and (outside of SOME intervenes) always done reactively (despite Felic's attempts at painting them as proactive skills).
I'm not going to sit here and say that a Burst Wings Macro is hard to press, because it's not. And I understand your comparison of player vs class skill. However, Ret simply has more buttons, and those buttons are more situational in their use. In addition, the drawback to misusing a Ret ability is significantly more impactful than a Warrior's.
As to thinking anyone could achieve a Vanguards rating based on comp/teamplay alone, you are wrong, sadly. Despite how childishly Luminant put it, player skill is harder to achieve on a Ret than a warrior. Having more to do on a Ret, you are required to be aware of teammate health and debuffs, in addition to maintaining CC chains and dealing damage. Warriors rarely need to pay attention to teammate health, and using Reflects isn't so much watching teammates as it is watching the enemy, which they do anyways while dealing damage.
As such, I respectfully disagree with your statement that Ret has a low skill cap.