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Balance Changes Soon pls?


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#21 Glink

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Posted 25 October 2013 - 05:33 PM

Probably next season.
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#22 asdjbasf122

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Posted 25 October 2013 - 05:42 PM

Does anyone know when they are nerfing SP's?

Mind blast hits way too hard it's actually a joke.

#23 Shrouds

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Posted 26 October 2013 - 04:19 AM

New Change in 6.0:
-The same way you can block arenas and battlegrounds you can block up to two classes!
We don't believe in fixing problems, just causing more
Blizzard

#24 Marshmellow

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Posted 26 October 2013 - 04:42 AM

its funny to watch 1500 warriors do the exact same thing as 2900 warriors

Edited by Marshmellow, 26 October 2013 - 05:00 AM.

My sig broke forum rules as it was over 250kb in size.

#25 denked

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Posted 26 October 2013 - 04:56 AM

View PostMarshmellow, on 26 October 2013 - 04:42 AM, said:

its funny to watch 1700 warriors do the exact same thing as 2700 warriors

Didn't you just post this?! Why change the numbers on me!


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they need to just make it so a 1500 warrior doesn't do the same exact thing as a 2900 warrior

Edited by denked, 26 October 2013 - 04:57 AM.


#26 Marshmellow

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Posted 26 October 2013 - 05:00 AM

I fixed it just for you
My sig broke forum rules as it was over 250kb in size.

#27 Virent

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Posted 26 October 2013 - 06:37 AM

View PostShrouds, on 26 October 2013 - 04:19 AM, said:

New Change in 6.0:
-The same way you can block arenas and battlegrounds you can block up to two classes!
We don't believe in fixing problems, just causing more
Blizzard

So I'll only face 1400 teams if I block warriors?
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#28 Selicia

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Posted 26 October 2013 - 04:06 PM

We all know playing with a Mage or Warrior increases your rating by 400. Come on guys, if they nerf them ratings will deflate. :'(
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       Just say no.

#29 Doomnatrah

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Posted 26 October 2013 - 04:45 PM

It's actually ridiculous at this point how overpowered warriors are.  The idea that one class/spec has 8 ways to stop a cast is mind boggling.  2 charge stuns, 2 interrupts, 2 spell reflects, Shockwave, Fear and ontop of that 4 gap closers. 2 charges, leap, banner.

My experience with warriors this season is roughly always the same thing.  Warriors having way too many cooldowns being used in such a small window.  IE, Juking pummel, then disrupting, then reflect, then mass reflect is probably the most common.  The fact that one class/spec can consecutively and frequently use these cooldowns is what is ruining the game for most.

#30 mirox

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Posted 26 October 2013 - 04:49 PM

View PostYarmyxx, on 25 October 2013 - 05:25 PM, said:

monks also have insane mobility, where are they on ladder?oh yea
Monks are missing 25 % passive damage reduction and auto applied slow in order to be monstrosity of the class like warriors. A bleed that does 40% of their total damage would be nice also :)

#31 asdjbasf122

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Posted 26 October 2013 - 05:17 PM

View PostShrouds, on 26 October 2013 - 04:19 AM, said:

New Change in 6.0:
-The same way you can block arenas and battlegrounds you can block up to two classes!
We don't believe in fixing problems, just causing more
Blizzard

This actually sounds awesome

#32 Urbandurban

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Posted 27 October 2013 - 01:56 AM

View PostDoomnatrah, on 26 October 2013 - 04:45 PM, said:

It's actually ridiculous at this point how overpowered warriors are.  The idea that one class/spec has 8 ways to stop a cast is mind boggling.  2 charge stuns, 2 interrupts, 2 spell reflects, Shockwave, Fear and ontop of that 4 gap closers. 2 charges, leap, banner.

My experience with warriors this season is roughly always the same thing.  Warriors having way too many cooldowns being used in such a small window.  IE, Juking pummel, then disrupting, then reflect, then mass reflect is probably the most common.  The fact that one class/spec can consecutively and frequently use these cooldowns is what is ruining the game for most.

I enjoy trying to peel warriors, oh wait, no I dont. Stun > Trinket > Grip > 2x Spell Reflect > CoI > Intervene > Jump > Charge. It's like unnecessary to spend globals trying to peel a warrior, it just ain't gonna happen.

Trying to go for him or his teammates: Charge > Stun > Trinket > Stun again > Disarm > Fear > Shield Wall, DBTS. All the while second wind is ticking and hes spamming hamstring because IT'S NO LONGER ON GLOBAL COOLDOWN.

Thank you.

Sincerely,
Every class but warriors.
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#33 Neeeks

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Posted 27 October 2013 - 06:36 PM

offhealing out of control once again. 3deeps inc?

#34 Arnie

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Posted 27 October 2013 - 07:58 PM

View Postmirox, on 26 October 2013 - 04:49 PM, said:

Monks are missing 25 % passive damage reduction and auto applied slow in order to be monstrosity of the class like warriors. A bleed that does 40% of their total damage would be nice also :)

I won't defend the state of warrs now, because plenty about them is retarded, but do you even know anything at all about the class?

But what auto applied slow? Hamstring is active, piercing howl is active, bloodbath is a 1 min talent in the same tier as storm bolt and avatar.

I'd argue defensive stance is even an active choice, as it severely impairs the damage output you'd do.

As said, I'm not trying to defend a bunch of the shit warriors got (double interrupt, double reflect, the ability to intervene to banners). But people should at least realize that all the stuns and double charges warriors got are talents, which means you get either that, or some of the other stuff you complain about (bladestorm / bloodbath).

My primary choices for changes to the class, which should improve the quality of life of others, is inability to intervene banners, mass reflect and disrupting shout should just replace reflect and pummel without increasing cd if you pick the talents. Storm bolt and bladestorm should switch places in the talent tree.

Tbh I'd think that would probably be enough to make warrs be less annoying to face.

I realize my avatar here is a warr, but it's not the only class I play / have played.

#35 Prolifics

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Posted 27 October 2013 - 07:59 PM

One huge problem with warriors right now is that lots people are starting to randomly put spell reflect up for no reason when they pop cd's.. Sort of just as a "why the fuck not?" measure.

Its actually irritating seeing warriors just use reflect for no apparent reason, it makes me want to break my keyboard in half. That shit should be situational, rather than a "well, I dont wanna get cc'd right now, so fuck it" type ability (which its turned into).

#36 Darthgnoe

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Posted 27 October 2013 - 07:59 PM

I thought holinka was going to balance pvp, I was wrong.

#37 Artofmage

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Posted 27 October 2013 - 08:08 PM

View Postmirox, on 26 October 2013 - 04:49 PM, said:

Monks are missing 25 % passive damage reduction and auto applied slow in order to be monstrosity of the class like warriors. A bleed that does 40% of their total damage would be nice also :)
well he said that wars r op cuz of their mobility, so i thought id share an example of a class that has high mobility but it still crap just to prove that not only mobility is the reason why warriors are gods.

#38 Artofmage

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Posted 27 October 2013 - 08:10 PM

View PostProlifics, on 27 October 2013 - 07:59 PM, said:

One huge problem with warriors right now is that lots people are starting to randomly put spell reflect up for no reason when they pop cd's.. Sort of just as a "why the fuck not?" measure.

Its actually irritating seeing warriors just use reflect for no apparent reason, it makes me want to break my keyboard in half. That shit should be situational, rather than a "well, I dont wanna get cc'd right now, so fuck it" type ability (which its turned into).
what mmr u at again?1.5?

#39 Prolifics

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Posted 27 October 2013 - 08:17 PM

View PostYarmyxx, on 27 October 2013 - 08:10 PM, said:

what mmr u at again?1.5?

ya dog 1.5

#40 Urbandurban

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Posted 27 October 2013 - 09:14 PM

WMD is ruining arena. I'd argue this patch is worse than 5.3 FPS treant stun.
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