Fixed that for you...
S10 was legendary staff mls/shadowplay and RLS became better, as well as some tripple dps shit started which was screwing RLS pretty bad.
S11 rogues got legendaries and setups such as RLS/RMP and Thug did shit on everything, at the start because of vial which was chunking half of your HP and later on because of legendary daggers that were like few tiers better than pvp weps. No rogue team won blizzcon in that patch/season, or even came close to it. And on top of it all, rogue damage was at least peelable, mobility isn't even comparable to what warriors have now(because rogue mobility has NOT changed since TBC basicly), the only department where rogues were really good was survival due to recuperate healing for retarded amounts. So it was a season ruined by pve.
Now that pve is out of the picture(jk meta gem), what is your excuse for doing more damage than affliction warlock, with 40% of your damage coming from deepwounds(lol), having a mobility of a feral druid on flying mount and having more interrupts/reflects than everyone else?
Edited by mirox, 08 November 2013 - 03:00 AM.