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The Crowd Chooses You Hotfix


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#21 Exumbra

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Posted 11 October 2013 - 11:12 PM

I like the way it is more than a stacking debuff. The change they impose rewards retards spamming damage rather than any setup.
Hurts shadow even more, but [b]better overall for the game[/b]... just gimps me.

#22

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Posted 11 October 2013 - 11:44 PM

View PostRailander, on 11 October 2013 - 07:51 PM, said:

why the hell does it even affect necro strike anyway...?
Don't think it makes any sense how they are thinking about it. How does it get more powerful as healing gets reduced? It stays the SAME, it just takes more heals to get rid of the absorb. Its the healing that is getting weaker.
Same logic as if you got hit for a 80k ice lance or slam. Its takes more heals to top yourself off.

Edited by Qan, 11 October 2013 - 11:45 PM.


#23 Razghul

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Posted 11 October 2013 - 11:52 PM

View Postzenga, on 10 October 2013 - 09:47 PM, said:

What I would like to see:

2v2:
- if team A scores a kill, then team B has 1 minute to score a cross kill, or team A gains instantly the current TCCY buff
3v3

Mehhhhh

I like the idea for one reason alone, if you kill something and the second target is a healer (especially a druid) who decides it's fun to run around in cheetah form for 5 mins till you finally kill him, then yeah, great idea.

But I've had many matches as a firemage where I ended up getting away on low HP while my partner died, evocating, resetting against 2 people wether it be double dps or healer/dps and sometimes even winning if luck was on my side.

#24 Razghul

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Posted 11 October 2013 - 11:54 PM

View PostYubel, on 11 October 2013 - 09:35 PM, said:

queue up to spectate an arena and if you sit the whole game and make a decision with 4 other players you earn 150-300g depending on the length of the match. Not a bad way to implement a way to make gold in PvP.

Now dis i like

#25 FTRouslan

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Posted 13 October 2013 - 01:24 PM

View PostYubel, on 11 October 2013 - 09:35 PM, said:



I was going to comment against this with a snide remark like "No one wants to watch a 1300 match".

But then I saw this:



Now that actually isn't too bad of an idea.... queue up to spectate an arena and if you sit the whole game and make a decision with 4 other players you earn 150-300g depending on the length of the match. Not a bad way to implement a way to make gold in PvP.

It's a cool idea until you realize the massive wintrading potential.

#26 Namechangex

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Posted 13 October 2013 - 03:56 PM

earn gold by watching, then sell it for $, yeah good idea and bliz will do it right away cho-cho.
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#27 Ktpearie

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Posted 13 October 2013 - 07:51 PM

this game is good
"\_( シ)_/"

#28 Railander

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Posted 14 October 2013 - 01:57 PM

View PostQan, on 11 October 2013 - 11:44 PM, said:

Don't think it makes any sense how they are thinking about it. How does it get more powerful as healing gets reduced? It stays the SAME, it just takes more heals to get rid of the absorb. Its the healing that is getting weaker.
Same logic as if you got hit for a 80k ice lance or slam. Its takes more heals to top yourself off.
exactly.
its amazing how most people would disagree with that saying necro strike gets indeed stronger.

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