Radejjj, on 08 October 2013 - 01:48 AM, said:
In order for every other healer to get to you they have to run across the map and put themselves in a horrible position, when you see someone running at your healer you can blanket them/stop them before they get there, clone/hex/blind/rep are all casts, Since the priest is invisible and running at mount speed you can only guess where they are, if you guess wrong you get feared.
The priest defends the retarded priest mechanics
The warriors think their class is completely fine
Rogues all thought subterfuge/Cloak and Dagger were fine
Hunters think they're fine
Stop being a biased retard
Perhaps some self-reflection will reveal to you that you are the biased retard not him. He explained in detail how to fix stuff and empathized with your plea and you come here calling him a biased retard. What are you? 8?
Snuggli, on 07 October 2013 - 11:55 PM, said:
Why? Their healing output is pretty damn good (in comparison to paladins & druids)
Being able to run across an entire map in stealth at +80% speed and start a CC chain as a healer is vastly imbalanced.
No it's not after then PoM change and they go oom far, far, far easier than paladins or druids do, on top of melee cleaves and mage/melee teams killing them in microseconds.
Monks can heal while being OOM efficiently. Druids have a decent healing output and many other advantages. Paladins are the "on the go" healer for burst comps, and their mana pool is quite sturdy right now.
So yes, they would need compensation if you were to nerf it.
Zerstiren, on 14 August 2011 - 01:21 AM, said:
If you haven't +repped this guy, you are part of the problem.
Renaissance_Man, on 31 July 2013 - 04:31 AM, said:
If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.
simonfra1234, on 25 August 2011 - 08:46 PM, said:
bro you got +rep'd by rapture...