This is a lot of what I've felt reading this thread. Basically any team without a warrior would get owned by spriests if they got buffed to handle a warrior. No one handles them well ATM - they need a nerf, before we buff anyone else too much.
I agree, but the problem isn't solely warriors. Rogues can do the same thing to a spriest at the moment as well as some other comps like beastcleave and dk/hunter. I'm actually more afraid of a undead rmp than any cleave.
The only thing that made spriest viable previously was our ability to tank/offheal which was our trade off for having 0 mobility. Now that blizzard has nerfed the shit out of our survivability and fixed pom the drawbacks of training us are gone. Combine this with the fact that we're the only class atm that is forced to cast to do real damage leads to an awful season for spriests.
On a more positive note from my experiences from 1800-2000 this season (I know its not very high but w/e) there are a few comps that are "decent":Shatterplay
- by far your best option imo. 1/2 the time the other team trains the mage (lol, if only they knew) so you actually get to play some.War/ShP/HPa
- With a good HPa that knows when to bop/freedom/hoj you can live long enough to score a kill or drag melee to killable spots. Not to mention the warrior can solo occasionally with a lil help (or none). Better vs cleaves, worse vs castersWPS/WPD ^
- Same but better vs casters.Shadowplay
- Port helps a lot if abused on cd. Leads to longer games where dot rot can cause the other team problems. Hard to finish though.Unholy Play -
Meh, Dk does most of the work but not enough peels, good for swap killsRPS
- GL finding a rogue that wouldn't rather play with a mage, but its ok.
All in all, lost season for spriests unless we get some help - Reroll disc/holy if you still can or hold onto hope.