Actually forgot to mention about VT dispel being nerfed. Why the hell was that removed so it doesn't fear people near you? It's the weakest dispel protection anyway for the amount of effort you have to put through putting it on. What's the point of nerfing it as well? It even still breaks on damage.
Doesn't change much. It'd still be a ridiculous defensive cooldown. Just trinket swap and you're 100% fine then no matter what they're doing to you.
With 8 second cd on dispel, you don't need insane dispel protection on dots anymore. This idea of needing protection for dots (and yes, i play a lock so I'm well aware of the debate and think the penalty is too strong personally) is one that made sense in Cata and doesn't anymore. If someone really uses their 8 second cd dispel to pull your dots off of ONE PERSON then
A. they didn't take them off of everyone
B. cc can now happen at will because dispel is on cd
The rest of the stuff in this thread is interesting conversation and there are things to talk about, but VT dispel protection is more than fine in its current state IMO. You are free to have your own, but that's mine.
i will like more
Sw:p mana costs reduced by 50%
dispersion 90 sec cd
fade 15% damage reduction baseline with the gliph the reduce the cd or increase the duration
and please remove EVERY stupid spell that slow casting speed... we are the only class that has to cast like everything why should be in the game so many spells/poison that slow my casting speed by 30% that can stack with necrotic strike!!! why???
If you are the only class in the game that has to cast 'like everything' then eles and mages would like to have a word with you. Mages are casting bolts for icicles and poly and ring - how many of those are they getting off while trained either? Ele has to cast to actually do any real pressure - dotting and proccing doesn't randomly win games anymore (usually). I agree it should go, but please let's not pretend that casting slows is primarily a spriest issue. =)