Trinket Choice 5.4
Posted 20 September 2013 - 01:18 AM
Current obvious options appear to be:
Human Engineer [survival] = Chance-on-hit pvp str trink + battlemaster trinket
Human non-engineer = chance-on-hit pvp str trink + on-use str pvp trink
non-human Engineer = medallion + chance-on-hit pvp str trink
non-human non-engineer = medallion + on-use pvp trink
Human Engineer [non-survival] = ???
has anyone tested any of the new pve trinkets?
Posted 20 September 2013 - 10:29 PM
I think the way they designed the new PVE trinkets makes them slightly less attractive scaled down, so players wouldn't want to use them in pvp. Personally as human/engi I still like Relic(484)/pvp on-proc str for damage until I replace them with a Grievous trinket, but i'm going back and forth with relic and the on-use strength. I'm just not a fan of the on-use as ret, I prefer the double proc trinkets.
Edit: Now that the conquest vendors are back up. I'm really liking grievous proc / relic for damage.
Edited by Dorkyo, 21 September 2013 - 01:22 AM.
Posted 21 September 2013 - 03:55 PM
Posted 22 September 2013 - 09:07 PM
I believe the pve trinkets will only scale to 512(after several weeks), but I could be wrong
I believe you're right. To me that will only make PVE trinkets more undesirable for arena.
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