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Trinket Choice 5.4


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#1 originalret

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Posted 20 September 2013 - 01:18 AM

With the introduction of the 2set bonus for pvp trinkets I am interested to hear what people are finding is the best option for trinkets in pvp.

Current obvious options appear to be:
Human Engineer [survival] = Chance-on-hit pvp str trink + battlemaster trinket
Human non-engineer = chance-on-hit pvp str trink + on-use str pvp trink
non-human Engineer = medallion + chance-on-hit pvp str trink
non-human non-engineer = medallion + on-use pvp trink

Human Engineer [non-survival] = ???
has anyone tested any of the new pve trinkets?

#2 Dorkyo

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Posted 20 September 2013 - 10:29 PM

As of now, PVE gear is still being scaled down to 496 in arena and only Grievous 522 gear is retaining its ilvl. The PVE gear ilvl cap in arena's will gradually go up weekly until it matches the 522 ilvl of the PVP gear.

I think the way they designed the new PVE trinkets makes them slightly less attractive scaled down, so players wouldn't want to use them in pvp. Personally as human/engi I still like Relic(484)/pvp on-proc str for damage until I replace them with a Grievous trinket, but i'm going back and forth with relic and the on-use strength. I'm just not a fan of the on-use as ret, I prefer the double proc trinkets.


Edit: Now that the conquest vendors are back up. I'm really liking grievous proc / relic for damage.

Edited by Dorkyo, 21 September 2013 - 01:22 AM.

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#3 Archuriel

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Posted 21 September 2013 - 03:55 PM

I believe the pve trinkets will only scale to 512(after several weeks), but I could be wrong


#4 Dorkyo

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Posted 22 September 2013 - 09:07 PM

View PostArchuriel, on 21 September 2013 - 03:55 PM, said:

I believe the pve trinkets will only scale to 512(after several weeks), but I could be wrong

I believe you're right. To me that will only make PVE trinkets more undesirable for arena.
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