I play a lot of LSD, my team is 2559 right now on rampage. We played mainly LSD, but multi-comp quite a bit now because ferals are just too good to pass up. (my spec says feral since its my 1st spec, I use it for pve, but I'm resto for arenas).
LSD against godcomp as the druid on the LSD team... You can't really play aggressive with cyclones or anything, especially if you have no trinket / might of the ursoc up (ursoc is your main ability that is going to save you at the end of a deep freeze you have no trinket for).. Cyclone if something is in range of you and you're in a decent spot, but don't go out of your way to do so.. A mage + spriest can make you pay for it in a second. You have to play really passively all game, don't try to be a hero and put yourself out of position to try and ns clone the other teams druid to kill the mage/priest. Set your focus target as the mage, and make sure you are paying attention to who the mage has targetted. If you see the mage has swapped targets to you, and the priest also casts something on you, its a pretty strong hint they're trying to blow you up in a deep. If barkskin is down, you can always try and pre-ironbark yourself before the deep when the mage targets you; the key is paying attention to who the mage has targetted on that focus frame. Communicating when you're deeped so that your shaman + warlock can play defensively and repeatedly fear the mage, or alternate fears between the mage and priest during that df is crucial. Your shaman can also drop a grounding during the deep as well, it can be really clutch if it can get a silence, or some burst. Ele off-healing during the deep freeze can also be clutch if you have no cooldowns to live it.
As for Feral comps like jungle, etc.. Glyph of regrowth every time, as mentioned.. I somewhat disagree with what doomsen said about swapping trinkets for mastery.. Spirit is still very important as you are still vulnerable to going oom against jungle cleaves in longer games, which can definitely happen. Cyclone the feral when needed in order to peel damage to help catch up on healing. Here is another rule for any jungle cleave team as LSD.... If the hunter is running with a pet that isn't a fox, you don't 100% need to kill the pet, although it is recommended that you do.. But if the hunter is running with a fox pet.. You MUST kill it (twice if they have insta-rez). Fox pets are the bane of LSD, it effectively makes the game almost like a 4v3 or 3.5 vs 3 in their favor with that annoying curse of tongues that has like 80% uptime. If you do not go for that fox pet and opt to just let it live.. Winning is almost impossible in some cases if they're a good team.
As for your 3rd point about feeling squishy.. Make sure you're using gateway and teleport always against any team that isn't a spell cleave. Try to avoid giving symbi to your ele if you aren't against spell cleave.. Because living with Teleport makes life 10000 times easier. Make sure you're using displacer smartly as well.
Edited by Prolifics, 10 August 2013 - 05:02 AM.