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More spriest nerfs?

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#1 Nokilolz

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Posted 03 August 2013 - 04:42 PM

Posted Image Priest (Forums / Skills / Talent Calculator)
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  • Shadow Word: Death damage is now increased by 80% when used on enemies that have less than 20% health, but the cooldown is no longer reset if the target does not die.



Nerf or buff to SW: D you think? 80% more dmg on death but no more dub death.

Edited by Nokilolz, 03 August 2013 - 04:43 PM.

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#2 Braindance

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Posted 03 August 2013 - 04:44 PM

Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image

heheheheheehehehehehe

hehe
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Going to blizzcon looking for a fight is like going to the official wow arena forums for pvp advice :)

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

bro you got +rep'd by rapture... 

 

XECkfsj.png

Made by Regentlord


#3 Zerud

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Posted 03 August 2013 - 04:58 PM

Seems like a pretty huge buff
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#4 Saberstrike

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Posted 03 August 2013 - 05:08 PM

More damage in 1 gcd is a pvp buff no matter how you look at it. Especially so on a finisher. I'd say it's unneeded, but then again...

Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image

heheheheheehehehehehe

hehe


The change looks weird with all the other things gaining extra charges. We can only hope that means they realized how stupid the idea of charges really is.
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#5 Virent

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Posted 03 August 2013 - 06:01 PM

It's a buff. More often than not, your target is above 20% anyway when you use the 1st one or they use a defensive cd.

Edited by Virent, 03 August 2013 - 06:01 PM.

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Posted Image

#6 mckevrx

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Posted 03 August 2013 - 08:06 PM

Shadowburn 2.0
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twitch.tv/mckevrx - 2.5+ priest play, holy/shadow. may stream again

#7 Djhauntx

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Posted 03 August 2013 - 08:18 PM

nurf

Sorry, your post must be at least 2 word(s) long.


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#8 takuutv

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Posted 04 August 2013 - 11:53 AM

This is most definitely not a nerf, 80% is huge.
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#9 Theed

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Posted 04 August 2013 - 12:02 PM

It is a buff. Saves a GCD, more burst per second.
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#10 Udderly

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Posted 04 August 2013 - 01:51 PM

I wish my classes could get nerfs like this, where we have to cast one less time doing substantially more dmg.
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#11 AndrewB

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Posted 04 August 2013 - 02:07 PM

I would consider this to be a buff. I rarely ever have a chance to death a 2nd time before a CD is popped or my target gets healed.
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#12

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Posted 04 August 2013 - 03:06 PM

Seems like a pretty huge buff


buff, all other executes does 900000K dmg (monks) and warriors so why shouldnt sps.
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#13 Yoloswaggae

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Posted 04 August 2013 - 03:38 PM

buff, all other executes does 900000K dmg (monks) and warriors so why shouldnt sps.


Warrior execute noncrits for 20-30k without cds. i lold.
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Posted Image

#Yolo jkjkjk

#14 dogknightskillclass

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Posted 04 August 2013 - 03:47 PM

Warrior execute noncrits for 20-30k without cds. i lold.


idd, dont have a clue what he's on about. not to mention, it gets parried by healers at times
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#15 Djandawg

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Posted 04 August 2013 - 07:28 PM

Significant buff. Pretty sure doesn't address their issues.
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#16

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Posted 05 August 2013 - 03:10 AM

wish they would do this with kill shot, that shit doesnt properly reset half the time, but hunters really don't need help in the dmg department
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#17 Emopandah

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Posted 08 August 2013 - 04:15 AM

Reverted :mellow:
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#18 Snipeshow

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Posted 08 August 2013 - 05:04 AM

quite a big buff imo, should be exciting to see how it plays out
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#19 Prolifics

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Posted 08 August 2013 - 06:18 AM

Thread referring to this as a 'nerf'??

Priest not your main class I'm assuming?
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#20 Emopandah

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Posted 08 August 2013 - 09:29 AM

Reverted :mellow:


quite a big buff imo, should be exciting to see how it plays out


are you illiterate
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