I dont want more cc breaks, I dont want undispellable sac, stop lowering the skill cap even further. The problem with holy paladins right now is that our output is shit and we have zero reactive healing.
Holy Paladins have always had weak/no reactive healing/hots, but thats always been made up for by the fact that if we could sit there and cast we had the strongest output of any healer, but that's changed with MoP. Every other healer can spam casted heals just as strong or stronger then ours, while at the same time having a row of HoT's/totems/lightspring/shields. We have the same problem when we're focused, every other healer has hots/totems/shields on themselves when they're stunned/silenced, we have a hot that ticks for 6k. In the last few days Ghostcrawler has repeatedly said they don't want paladins to have strong HoT's so this isn't going to change any time soon. That being said, I want sacred shield baseline, eternal flame to be a button you push like renew/rejuv, and heal for a comparable amount, and less purges in the game. Every single team having 2-3 offensive dispels is really cool, and when priests are invisible they should be limited to 100% run speed.
Edited by Radejjj, 24 July 2013 - 09:34 PM.