That's just what you listed now lets go over the stuff you must not have keybound. The class actually has some decent self heals, you have an AoE stun that does really good damage, a 10 sec duration 1 min Bubble that disarms / silences. You have a blanket silence / kick so fuck being good at actually kicking someone to interrupt. You have a freedom / sprint in one button on a 30 second cool down, transcendence (port).
I think thats enough to not even mention touch of karma or the armor pen. I think rogues are fine minus a few things people actively complain when they feel there is a huge imbalance between certain classes but every class gets its 15 minutes imo. But monks in no way are lacking right now they are probably the most fun and one of the more rewarding classes to play if you play it well.
Relax tiger, you are taking what I said waaaaay too literally. What I was trying to say is that you cannot compare the two with one ability for another like the guy I quoted was. You continue to make my point, although it's funny that you chose RoP to highlight as it is absolutely worthless in its current incarnation against melee and only useful if you can stay on a caster (weapon chains DR the disarm to 1.5 secs, which is barely longer than a global). Ultimately, I love WW and think it plays great. But part of why it's not OP and amazing (as the guy I quoted seemed to think) is the fact that there is too much other shit in the game that is really OP.
And btw, acting like vanish isn't a defensive if you're going to compare the classes is pretty ridiculous. Not only does it get you out of trouble, but it allows the use of more cc, which can help save you defensively.
Anyways long story short - I'm saying you can't compare the two classes ability by ability like was trying to be done and say monks are better because this ability is better than that ability.