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New Mage Glyphs (and others 5.4)

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#1 Pritchard

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Posted 06 July 2013 - 07:42 AM


Abolish curse glyph combined with the Glyph of Remove Curse will be amazing against lock teams

Blink glyph seems interesting, definitely could have its occasional uses.


Heres the other new glyphs:

Spoiler

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#2 Crawthz

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Posted 06 July 2013 - 07:53 AM

None of them what I'd use to be honest.. Maybe in some rare cases I'd use Abolish Curse
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#3 Deadscumlord

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Posted 06 July 2013 - 09:22 AM

I'm assuming Feather Fall and Evaporation are Minor glyphs and will be fun to tool around with but the blink and decurse Glyphs are meh at best. Some great PVE potential for the blink glyph, hope to see more changes to come
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#4 watchmepwn

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Posted 06 July 2013 - 10:38 AM

Worthless all of them.
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#5 Pritchard

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Posted 06 July 2013 - 04:50 PM

i don't see how an abolish curse glyph is worthless against warlock teams. Just because it's against one class doesn't make it worthless.
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#6 phael

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Posted 06 July 2013 - 08:39 PM

I'm going to assume that Featherfall and Evaporation are minor glyphs, and I'm sure most of us will use the latter if only for the annoyance of clicking NPC's/Tables/Healthstones with a gigantic Ele standing on top of it :P

Also, a small Ele could help vs teams who click target. (lol)
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#7 Numbtoes

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Posted 06 July 2013 - 09:51 PM

Don't really see blink one being useful because every team has a stun, though it could be usefull against like an ele spriests team or something. Two blinks would take you across the map. As for abolish curse, I don' know. You would need to use two glyph spots to get the damage boost vs a warlock team, but maybe it could be useful.
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#8 elexau

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Posted 07 July 2013 - 02:00 AM

I wish they'd just make all pets 50% smaller. Or give a setting in interface to toggle it on and off.

Here's the glyphs they should be making:
Glyph of Control (minor) - Inferno Blast no longer spreads damage over time effects to nearby targets.
Would mean we don't have to use glyph of poly all the time as fire.

Glyph of Alter Time (major) - Alter Time can now be activated while crowd controlled.
Would allow you to alter time out of cc if you know its coming.

Glyph of Slow (major) - Slow can now be used on up to 3 targets.

Glyph of Cone of Cold (major) - Cone of Cold now roots targets in place for 4 seconds.
Like in cata. Should be on a different dr from normal roots.
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#9 hekumzx

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Posted 07 July 2013 - 02:46 AM

I wish they'd just make all pets 50% smaller. Or give a setting in interface to toggle it on and off.

Here's the glyphs they should be making:
Glyph of Control (minor) - Inferno Blast no longer spreads damage over time effects to nearby targets.
Would mean we don't have to use glyph of poly all the time as fire.

Glyph of Alter Time (major) - Alter Time can now be activated while crowd controlled.
Would allow you to alter time out of cc if you know its coming.

Glyph of Slow (major) - Slow can now be used on up to 3 targets.

Glyph of Cone of Cold (major) - Cone of Cold now roots targets in place for 4 seconds.
Like in cata. Should be on a different dr from normal roots.


LOL
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#10 Pigboy

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Posted 07 July 2013 - 06:03 AM

Glyph of Abolish Curse + Glyph of Remove Curse is going to be a nice combo vs locks that spam tongues with the buff to remove curse glyph as well, even just Abolish curse is good.

Edited by Pigboy, 07 July 2013 - 06:03 AM.

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#11 kannetixx

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Posted 07 July 2013 - 07:22 AM

I wish they'd just make all pets 50% smaller. Or give a setting in interface to toggle it on and off.

Here's the glyphs they should be making:
Glyph of Control (minor) - Inferno Blast no longer spreads damage over time effects to nearby targets.
Would mean we don't have to use glyph of poly all the time as fire.

Glyph of Alter Time (major) - Alter Time can now be activated while crowd controlled.
Would allow you to alter time out of cc if you know its coming.

Glyph of Slow (major) - Slow can now be used on up to 3 targets.

Glyph of Cone of Cold (major) - Cone of Cold now roots targets in place for 4 seconds.
Like in cata. Should be on a different dr from normal roots.


so like.. do you want other people playing this game orrrrrr what?

i like the cone glyph but the slow glyph for an entire team man? thats overkill..

and no to the alter time idea we need less "trinkets" in the game besides our actual one.. no point to having a pvp trinket when there are 3-5 ways to get out before you even need one.. its a stupid mechanic we should really get away from.
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#12 Deadscumlord

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Posted 07 July 2013 - 10:17 AM

so like.. do you want other people playing this game orrrrrr what?

i like the cone glyph but the slow glyph for an entire team man? thats overkill..

and no to the alter time idea we need less "trinkets" in the game besides our actual one.. no point to having a pvp trinket when there are 3-5 ways to get out before you even need one.. its a stupid mechanic we should really get away from.


I def agree that CoC glyph needs to be added.

You really think his Slow glyph is gunna do much? I mean this isn't even a buff to a spec or class, it's a buff to Lord ABN.

And with the way that 5.4 is looking so far for Frost Mages i'm really hoping something changes to make arcane viable again because I hate playing fire.

I'd like to see them make it a higher chance to get Arcane Charge stacks from Arcane Explosion. Up it to 50% or so. (Currently 30%)

Edited by Christymarie, 07 July 2013 - 10:59 AM.

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#13 Dizzeeyo

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Posted 07 July 2013 - 11:47 AM

I'd like to see them make it a higher chance to get Arcane Charge stacks from Arcane Explosion. Up it to 50% or so. (Currently 30%)


Yes let's make the spec spend even more of its time spamming an instant cast aoe, won't that be fun
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No because the difference is when I play a comp i play it close to skill cap

if anyone needs to be banned, it's you. You do nothing but sit on AJ being a passive aggressive idiot that nobody likes, sorry you stink of washing up liquid.

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)


#14 Deadscumlord

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Posted 07 July 2013 - 11:56 AM

Yes let's make the spec spend even more of its time spamming an instant cast aoe, won't that be fun


Rather spend more time spamming AOE than spam fake casting against every teams 10 interupts
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#15 Dizzeeyo

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Posted 07 July 2013 - 12:02 PM

Rather spend more time spamming AOE than spam fake casting against every teams 10 interupts

I'd rather get a cold then get cancer but that doesn't mean I'd go out of my way to catch a cold

Out of interest, why do people want a root on coc again? Other then being able to get a 15k icelance into it

Edited by Dizzeeyo, 07 July 2013 - 12:11 PM.

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No because the difference is when I play a comp i play it close to skill cap

if anyone needs to be banned, it's you. You do nothing but sit on AJ being a passive aggressive idiot that nobody likes, sorry you stink of washing up liquid.

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)


#16 Deadscumlord

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Posted 07 July 2013 - 12:19 PM

Out of interest, why do people want a root on coc again? Other then being able to get a 15k icelance into it


I'm gunna kite Feral Druids with it bro.

Edited by Christymarie, 07 July 2013 - 12:19 PM.

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#17 Dizzeeyo

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Posted 07 July 2013 - 12:24 PM

I'm gunna kite Feral Druids with it bro.

Ah nice, can we get improved wand specialisation back as a glyph as well then please I wana kite bm hunters with it
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No because the difference is when I play a comp i play it close to skill cap

if anyone needs to be banned, it's you. You do nothing but sit on AJ being a passive aggressive idiot that nobody likes, sorry you stink of washing up liquid.

Feel free to call me an idiot because I'm a hunter or some stupid ass remark but I've actually written all this down on paper

I actually made an appearance at DH2014 and I met up with people from twitch who were involved with the dota 2 / cs tournies that where there, I talked about the game from my perspective as a professional player and we actually shared a lot of opinions. All I'm saying is a lot of people will be VERY surprised about the future of this game in the esport world :)


#18 Deadscumlord

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Posted 07 July 2013 - 12:26 PM

Ah nice, can we get improved wand specialisation back as a glyph as well then please I wana kite bm hunters with it


Dude i'd hella kite Ferals and Hunters with these changes. Mage Fixed.
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#19 scuzfail

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Posted 07 July 2013 - 12:56 PM

wtb glyph of armors passive :(
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#20 Deadscumlord

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Posted 07 July 2013 - 01:07 PM

wtb glyph of armors passive :(


people would fucking rage after them taking the damage reduction away from spriests boomys and locks.
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