Remove MMR and statistics/achievements - revert to BC system
MMR lived its purpose during WotLK were the ladders were much more active; achievements don't show much anymore, since they were accumulated since 2008.
Both present an enormous barrier to the newer, ambitious generation of players that have a really hard time breaking into the established glad cartels. I have seen plenty a player that quit the game/stopped pvping because they reached their rating ceiling and couldn’t get further (but not their true skill limit).
I. Removing MMR
a. Shorter queues – high rated players meet lower rated players and vice versa, with the same net effect on the speed with which team rating is gained (for the more experience players)
b. Much harder to abuse. There have been countless examples of how MMR has been exploited in the past. I don’t remember such stories from BC, apart from the traditional win-trading
c. Discourages team hopping. This might seem bad to streamers/high rated players, but it also makes lower rated players take care of their team, strive harder to maintain w/l and increases overall activity since you have to work harder for your rating. Also increases glad spots due to less disbanded/inactive teams
d. Much harder to snipe due to (1)
e. Effectively kills boosting, since it requires much more effort and time. This safeguards players from unemployed leeches that sell pixelated titles, and actually forces them to play the game themselves
II. Removing achievements/statistics
a. Removes the huge barrier between new/returning players and current players
b. Allows everyone to start with a clean slate every season
c. Gives new players the chance to get to know other people instead of isolating themselves in cliques. Playing test games or facing someone in the arena then playing with him would become a thing again
d. Makes player reputation on the server a better metric for ability/skill
e. Becoming better becomes the carrot on the stick and not the achievement
f. Forces higher rated player to take games more seriously, since rating is much more ephemeral than it is nowShare your thoughts and please make this thread open to members since they are the bulk of the pvp community