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5.4 feral clone nerf


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#1 KyrpyoSwag

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Posted 21 June 2013 - 11:41 AM

  • Predatory Swiftness no longer has a chance to make Cyclone instant, free, and castable in all forms.
  • Force of Nature Treant summoned by the Feral version of this talent will now cast Entangling Roots instead of Bash.
lol gg

#2 Ayrasaurus

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Posted 21 June 2013 - 11:54 AM

(=
Roll on warrior/dk buffs




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emotional

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Thaya Ayra Omegatfwnogfboys2k15


#3 dominera

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Posted 21 June 2013 - 11:58 AM

I agree that the treants are really op right now and need some nerf. The cyclone nerf is also needed in some way, but they are doing it completely wrong. I agree that the instant clone need to be reworked somehow but they are doing it the wrong way, I really dont understand why they wont listen to the community. The best way to deal with this would probably be to put PS + clone combo on some cd or whatnot. So instant cyclone have a cd but you still can hardcast it.

They are completely overnerfing not only by removing PS + clone but also the fact that you wont be able to ns clone anymore. Its a good design but in the current state of the game its total bs. There is no way you will be able to get a clone off as a feral with this change. With all the interrupts/instant cc it will be very hard. I dont understand why they cant make 1-2 small changes, blizz always have to overnerf things... 3-4 CC nerfs for ferals is not good game design. Guess we should be used to this after all these years

#4 Manowar

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Posted 21 June 2013 - 12:02 PM

I think losing the instant cast but also losing the cd of clone is a buff and not a nerf...
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#5 Asebring

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Posted 21 June 2013 - 12:10 PM

I love the fact to hardcast more and having no cd, but I do think they should change the pvp gloves bonus to the same as boomie and resto have now (+5 yards range) and make NS baseline for all speccs
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#6 dominera

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Posted 21 June 2013 - 12:55 PM

View PostManowar, on 21 June 2013 - 12:02 PM, said:

I think losing the instant cast but also losing the cd of clone is a buff and not a nerf...

Yes in theory it is. But i dont think it will be that when the changes hit live due to the fact that there is alot of interrupts/stuns/instant cc so it will be very very hard getting clones off

#7 Isumi

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Posted 21 June 2013 - 01:08 PM

View PostAsebring, on 21 June 2013 - 12:10 PM, said:

I love the fact to hardcast more and having no cd, but I do think they should change the pvp gloves bonus to the same as boomie and resto have now (+5 yards range) and make NS baseline for all speccs

if NS sould still be baseline for feral, they have to remove the extra 50% heal for the next heal. The currents NS + Hotw is way to strong

#8 Hvidepenge

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Posted 21 June 2013 - 01:15 PM

The day they actually do the changes u can start whine about it, half of nerfs feral had last patch dident even happen.

#9 wuph

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Posted 21 June 2013 - 01:17 PM

This is great news! The 3 treants being summoned to spam ranged bash was so ridiculously Op, and all cc ferals have at the moment are instant cast. If Feral's cyclone is no longer on cooldown and they can only hardcast it like the rest of the specs then i love this change!

#10 Manowar

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Posted 21 June 2013 - 01:20 PM

We have to wait and see what happens
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#11 Snuggli

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Posted 21 June 2013 - 01:21 PM

traiiiiiin the feralllllllll

View PostBraindance, on 11 October 2013 - 12:44 PM, said:

Go listen to some Bieber shit and leave me alone fucko.

#12 Asebring

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Posted 21 June 2013 - 01:24 PM

View PostIsumi, on 21 June 2013 - 01:08 PM, said:

if NS sould still be baseline for feral, they have to remove the extra 50% heal for the next heal. The currents NS + Hotw is way to strong

yeah I was thinking of that aswell, having NS with 50% next heal AND cenarion's ward for example combined with hotw would be way to strong
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#13

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Posted 21 June 2013 - 01:32 PM

It might actually promote the using of cross CC in order to get hardcasted clones off, omg right.

#14 averuki

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Posted 21 June 2013 - 01:35 PM

NLess instant cc is always better for the game. Still you will be able to spam it and clone is the best cc in the game

#15 Wallirik

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Posted 21 June 2013 - 02:40 PM

lol gutted completely

#16 Opftw

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Posted 21 June 2013 - 02:58 PM

Don't forget. Level 30 Talents were reworked also.
No more instant clones at all. Not even for Balance.
I like the changes... but i hope they also remove other instant cc's like mages "pom sheep".

They only have to be careful cause of classes like enhancer.... I mean realy... it was nearly impossible to get a cyclone off with casting.
Now with 1 min instant clone gone. It will be nearly impossible to get a clone off when a good enhancer sticks on you. Especially in meelecleaves. (Wait... he don't even have to stick on you ;))

Edit: With Healschamis it's the same thing i guess. Huuuuge buff for them whenever an instant cc leaves the game.

Edited by Opftw, 21 June 2013 - 02:59 PM.


#17 Capers

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Posted 21 June 2013 - 03:39 PM

Why not just make clone castable in cat form, and maybe make it castable while running for feral. I don't see how that would be a problem.
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#18 MrLurr

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Posted 21 June 2013 - 04:31 PM

Nothing is set in stone yet, don't start complaining now. Blizzard changes things on the PTR all the time and then doesn't go through with them.

#19 Braindance

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Posted 21 June 2013 - 04:33 PM

You should be grateful they implemented this change. You are the only melee that can cc. You still need nerfs.

View Postjustchecking, on 10 November 2014 - 11:58 PM, said:

Going to blizzcon looking for a fight is like going to the official wow arena forums for pvp advice :)

View PostRenaissance_Man, on 31 July 2013 - 04:31 AM, said:

If I had a gun with two bullets and I was in a room with Hitler, bin Laden, and you, I would shoot you twice.

View Postsimonfra1234, on 25 August 2011 - 08:46 PM, said:

bro you got +rep'd by rapture...

#20 Creamo

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Posted 21 June 2013 - 04:44 PM

Split cyclone into two spells like they did ravage and !ravage.

View Postjaimex, on 25 November 2014 - 05:12 PM, said:

I don't even fotm




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